Player Matchup

Ra
Ra
Akuma9001
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Zeus
Zeus
Berseerks
Zeus
Level 87
God Stats
11W - 7L
1,585 SR
Queue Stats
59W - 59L
1,546 Elo+
Party 4
Medusa
Medusa
Shiranuiiii
Medusa
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
391W - 412L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
VanHow10
Gilgamesh
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
226W - 225L
1,565 Elo+
Party 3
Da Ji
Da Ji
zaku86
Da Ji
Level 123
God Stats
25W - 32L
1,445 SR
Queue Stats
361W - 346L
1,525 Elo+
Party 3
Team Averages
Level 125
1,506 SR
1,539 Elo+

VS

Team Averages
Level 101
1,529 SR
1,533 Elo+
Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AhsokaTheGreat
Khepri
Level 115
God Stats
0W - 1L
1,635 SR
Queue Stats
96W - 96L
1,645 Elo+
Party 1
Ra
Ra
LeisurelyChip3
Ra
Level 146
God Stats
4W - 4L
1,559 SR
Queue Stats
133W - 136L
1,538 Elo+
Party 2
Medusa
Medusa
Loosecanon2
Medusa
Level 126
God Stats
2W - 4L
1,449 SR
Queue Stats
67W - 71L
1,495 Elo+
Party 2
Anubis
Anubis
Midgetface07
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
7,884
788
3,279
4,077
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
16
7 / 0 / 7
8,811
881
6,613
3,118
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
13
0 / 1 / 6
7,205
721
4,141
6,119
1,924
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
VanHow10
Gilgamesh
15
4 / 3 / 11
8,296
830
7,733
8,078
3,305
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
zaku86
Da Ji
14
5 / 0 / 11
7,912
791
8,490
6,351
2,359
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 6 / 4
6,826
683
5,998
12,371
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 2 / 2
6,922
692
1,741
5,521
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 0
7,484
748
1,883
3,352
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
14
3 / 4 / 2
7,471
747
4,329
7,369
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
12
1 / 4 / 3
7,155
716
4,388
6,772
2,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
19
Kills
6
6
Deaths
19
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
4
0.33
L
1
2
2
1
W
3
2
10
4
W
Zeus
7
0
7
10.5
L
1
3
0
0.33
L
Medusa
3
4
2
1
L
Anubis
1
4
3
0.63
W
Medusa
0
1
6
3
W
Gilgamesh
VanHow10
Gilgamesh
4
3
11
3.17
W
Da Ji
zaku86
Da Ji
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
18,339
27,743
Taken
35,385
9,799
Mitigated
18,122
2,925
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,998
1,272
0
1,981
12,371
7,538
308
2,835
9,536
0
16,661
L
1,741
328
718
1,352
5,521
3,315
0
2,423
3,098
5,596
0
W
3,279
550
1,089
816
4,077
1,227
719
760
3,267
19,679
0
W
Zeus
6,613
730
0
498
3,118
984
507
511
2,607
35,326
0
L
1,883
0
213
247
3,352
1,190
0
586
2,766
28,370
0
L
Medusa
4,329
775
0
330
7,369
3,191
46
1,979
5,390
0
24,685
L
Anubis
4,388
91
0
770
6,772
2,888
0
2,069
4,703
18,148
0
W
Medusa
4,141
949
0
0
6,119
1,924
34
1,736
4,207
0
21,308
W
Gilgamesh
VanHow10
Gilgamesh
7,733
2,199
0
71
8,078
3,305
1,106
2,835
5,126
0
22,569
W
Da Ji
zaku86
Da Ji
8,490
2,044
0
451
6,351
2,359
123
1,986
4,137
0
14,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
35,858
202
Minions Killed
181
0
Camps Cleared
0
1,031,842
Distance Traveled
932,886
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,826
683
23
2
0
203,511
5
L
Khepri
6,922
692
7
1
0
150,758
2
W
Ra
7,884
788
37
4
0
193,160
0
W
Zeus
8,811
881
71
7
0
212,124
0
L
Ra
7,484
748
65
7
0
199,243
4
L
Medusa
7,471
747
44
4
0
185,986
5
L
Anubis
7,155
716
42
4
0
193,388
0
W
Medusa
7,205
721
38
4
0
196,320
1
W
Gilgamesh
8,296
830
43
4
0
225,238
4
W
Da Ji
7,912
791
13
1
0
205,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role