Player Matchup

Danzaburou
Danzaburou
Avaery_
Danzaburou
Level 49
God Stats
13W - 8L
1,653 SR
Queue Stats
105W - 91L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
LuucasGon
Cliodhna
Level 129
God Stats
1W - 2L
1,402 SR
Queue Stats
187W - 192L
1,329 Elo+
Solo
Ra
Ra
SpookyJayy
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Geb
Geb
Tronoxium
Geb
Level 82
God Stats
2W - 3L
1,446 SR
Queue Stats
159W - 168L
1,416 Elo+
Party 2
Tiamat
Tiamat
YanGomes95
Tiamat
Level 122
God Stats
4W - 3L
1,498 SR
Queue Stats
120W - 147L
1,386 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,410 Elo+

VS

Team Averages
Level 77
1,681 SR
1,443 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GuardianGAYMER6
Cernunnos
Level 29
God Stats
8W - 3L
1,643 SR
Queue Stats
37W - 38L
1,418 Elo+
Party 1
Ymir
Ymir
SnowWabbit
Ymir
Level 25
God Stats
11W - 4L
1,597 SR
Queue Stats
23W - 24L
1,418 Elo+
Party 1
Fenrir
Fenrir
nextatme211
Fenrir
Level 82
God Stats
8W - 2L
1,768 SR
Queue Stats
39W - 34L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
zephyr20
Zhong Kui
Level 88
God Stats
3W - 2L
1,895 SR
Queue Stats
43W - 37L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avaery_
Danzaburou
15
4 / 7 / 1
9,204
460
9,324
15,059
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
LuucasGon
Cliodhna
14
3 / 7 / 2
9,037
452
11,902
14,899
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
7,195
360
5,518
7,190
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 4
8,312
416
6,896
17,140
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
YanGomes95
Tiamat
17
1 / 3 / 2
10,032
502
7,897
10,221
6,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 2 / 4
10,185
509
4,906
17,981
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
GuardianGAYMER6
Cernunnos
15
4 / 3 / 5
9,627
481
9,021
13,137
3,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 7
8,990
450
4,265
14,791
12,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
16
8 / 1 / 5
10,745
537
10,674
15,807
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
zephyr20
Zhong Kui
17
10 / 0 / 6
11,488
574
16,780
15,459
10,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
25
25
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
4
2
L
Danzaburou
Avaery_
Danzaburou
4
7
1
0.64
W
Cernunnos
GuardianGAYMER6
Cernunnos
4
3
5
2.17
L
Cliodhna
LuucasGon
Cliodhna
3
7
2
0.57
W
1
3
7
1.5
L
0
6
1
0.08
L
1
2
4
1.5
L
Tiamat
YanGomes95
Tiamat
1
3
2
0.67
W
Fenrir
8
1
5
10.5
W
Zhong Kui
zephyr20
Zhong Kui
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
45,646
64,509
Taken
77,175
37,478
Mitigated
46,339
12,462
Healing
35,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,906
1,156
0
7,771
17,981
11,780
246
5,326
12,655
0
53,305
L
Danzaburou
Avaery_
Danzaburou
9,324
3,794
0
3,256
15,059
5,252
1,931
7,367
7,692
0
66,320
W
Cernunnos
GuardianGAYMER6
Cernunnos
9,021
3,616
0
6,535
13,137
3,974
35
2,954
10,183
0
63,028
L
Cliodhna
LuucasGon
Cliodhna
11,902
793
0
3,810
14,899
4,784
0
3,911
10,846
0
64,350
W
4,265
570
598
2,742
14,791
12,487
0
3,895
10,896
29,121
4,200
L
5,518
931
379
163
7,190
2,481
66
3,955
3,235
27,696
0
L
6,896
491
206
2,085
17,140
18,452
10
4,908
12,154
26,053
0
L
Tiamat
YanGomes95
Tiamat
7,897
405
48
2,515
10,221
6,509
156
561
9,307
68,239
0
W
Fenrir
10,674
3,170
0
6,864
15,807
7,486
0
5,454
10,353
0
57,674
W
Zhong Kui
zephyr20
Zhong Kui
16,780
1,452
166
11,047
15,459
10,612
151
3,285
11,856
85,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
51,035
427
Minions Killed
465
0
Camps Cleared
0
1,836,448
Distance Traveled
1,921,256
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,185
509
112
6
0
381,831
4
L
Danzaburou
9,204
460
112
6
0
312,768
0
W
Cernunnos
9,627
481
87
4
0
350,468
2
L
Cliodhna
9,037
452
97
5
0
406,154
6
W
Ymir
8,990
450
56
3
0
358,530
8
L
Ra
7,195
360
55
3
0
295,774
1
L
Geb
8,312
416
29
1
0
430,424
3
L
Tiamat
10,032
502
134
7
0
391,328
3
W
Fenrir
10,745
537
80
4
0
438,258
6
W
Zhong Kui
11,488
574
130
7
0
392,169
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role