Player Matchup

Cthulhu
Cthulhu
BerserkGutsu
Cthulhu
Level 44
God Stats
12W - 10L
1,569 SR
Queue Stats
89W - 77L
1,618 Elo+
Party 2
Charybdis
Charybdis
DOBAN
Charybdis
Level 83
God Stats
2W - 1L
1,467 SR
Queue Stats
105W - 91L
1,643 Elo+
Party 2
Bellona
Bellona
Dopedrillbreak
Bellona
Level 76
God Stats
62W - 32L
1,744 SR
Queue Stats
116W - 89L
1,637 Elo+
Party 2
Neith
Neith
Tetrac
Neith
Level 48
God Stats
3W - 2L
1,837 SR
Queue Stats
42W - 36L
1,600 Elo+
Party 2
Pele
Pele
death4trump
Pele
Level 97
God Stats
2W - 1L
1,341 SR
Queue Stats
148W - 127L
1,613 Elo+
Party 2
Team Averages
Level 70
1,591 SR
1,622 Elo+

VS

Team Averages
Level 61
1,526 SR
1,413 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BabiChimkin
Hades
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
Blinam223
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 1
Gilgamesh
Gilgamesh
Konanimo
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Sobek
Sobek
SneakyKatanaMan
Sobek
Level 106
God Stats
0W - 1L
1,631 SR
Queue Stats
1W - 5L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BerserkGutsu
Cthulhu
9
1 / 3 / 7
5,936
540
3,641
8,442
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
DOBAN
Charybdis
10
3 / 2 / 5
6,810
619
4,531
4,634
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 0
6,677
607
4,890
7,377
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Tetrac
Neith
13
6 / 0 / 3
7,480
680
4,373
3,938
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
6 / 3 / 4
7,305
664
6,492
8,295
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 6 / 2
5,189
472
779
5,588
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 2 / 0
6,841
622
7,720
9,604
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Blinam223
Anhur
9
0 / 3 / 2
5,024
457
1,552
5,851
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Konanimo
Gilgamesh
9
1 / 4 / 4
5,518
502
1,646
7,712
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 3 / 6
5,864
533
2,385
8,976
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
18
Kills
9
10
Deaths
18
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
2
0.33
L
5
2
0
2.5
W
Cthulhu
BerserkGutsu
Cthulhu
1
3
7
1.5
L
Anhur
Blinam223
Anhur
0
3
2
0.33
W
Charybdis
DOBAN
Charybdis
3
2
5
2.75
W
2
2
0
1
L
Gilgamesh
Konanimo
Gilgamesh
1
4
4
0.75
L
2
3
6
1.67
W
Neith
Tetrac
Neith
6
0
3
7.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
14,082
32,686
Taken
37,731
15,616
Mitigated
17,640
9,294
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
779
192
50
413
5,588
1,380
0
457
5,131
14,424
0
L
7,720
1,053
456
6,568
9,604
5,605
0
591
9,013
41,010
0
W
Cthulhu
BerserkGutsu
Cthulhu
3,641
387
516
1,531
8,442
4,318
73
2,204
6,176
14,128
0
L
Anhur
Blinam223
Anhur
1,552
413
0
2,085
5,851
1,066
0
843
5,008
0
22,744
W
Charybdis
DOBAN
Charybdis
4,531
2,379
0
310
4,634
1,451
1,220
2,463
2,139
0
25,311
W
4,890
1,589
0
2,892
7,377
5,565
0
3,573
3,380
0
37,102
L
Gilgamesh
Konanimo
Gilgamesh
1,646
573
0
2,258
7,712
2,569
0
425
7,287
0
22,584
L
2,385
178
0
1,687
8,976
7,020
0
1,325
7,651
9,560
0
W
Neith
Tetrac
Neith
4,373
1,532
0
1,385
3,938
1,497
1,834
140
3,798
0
47,496
W
6,492
1,669
0
2,660
8,295
2,785
0
1,951
6,309
0
34,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
28,436
324
Minions Killed
230
0
Camps Cleared
0
1,067,484
Distance Traveled
979,901
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,189
472
27
2
0
179,890
3
L
Hades
6,841
622
89
8
0
178,219
1
W
Cthulhu
5,936
540
14
1
0
226,641
4
L
Anhur
5,024
457
45
4
0
190,884
0
W
Charybdis
6,810
619
58
5
0
215,199
3
W
Bellona
6,677
607
91
8
0
202,122
7
L
Gilgamesh
5,518
502
57
5
0
220,387
0
L
Sobek
5,864
533
12
1
0
210,521
2
W
Neith
7,480
680
98
9
0
195,205
1
W
Pele
7,305
664
63
6
0
228,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role