Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Eljefetuyo01
Cabrakan
Level 66
God Stats
11W - 8L
1,495 SR
Queue Stats
22W - 31L
1,349 Elo+
Solo
Eset
Eset
malikc11
Eset
Level 98
God Stats
4W - 0L
1,840 SR
Queue Stats
370W - 372L
1,546 Elo+
Solo
Skadi
Skadi
somkesomeweed
Skadi
Level 109
God Stats
13W - 19L
1,376 SR
Queue Stats
334W - 329L
1,557 Elo+
Solo
Cliodhna
Cliodhna
xMOON-x-KNIGHT
Cliodhna
Level 118
God Stats
6W - 5L
1,471 SR
Queue Stats
199W - 207L
1,526 Elo+
Party 2
Team Averages
Level 110
1,536 SR
1,495 Elo+

VS

Team Averages
Level 77
1,544 SR
1,549 Elo+
Anhur
Anhur
AzMadman
Anhur
Level 33
God Stats
9W - 10L
1,529 SR
Queue Stats
51W - 38L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Fish0fWater
Danzaburou
Level 89
God Stats
12W - 12L
1,503 SR
Queue Stats
89W - 74L
1,574 Elo+
Party 1
Ravana
Ravana
JaChainz
Ravana
Level 67
God Stats
4W - 5L
1,517 SR
Queue Stats
289W - 271L
1,498 Elo+
Solo
Merlin
Merlin
Naetaunomous
Merlin
Level 109
God Stats
3W - 8L
1,429 SR
Queue Stats
107W - 86L
1,623 Elo+
Party 1
Cerberus
Cerberus
ThreadyKnight67
Cerberus
Level 89
God Stats
6W - 3L
1,743 SR
Queue Stats
12W - 8L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
3 / 1 / 8
10,808
772
9,950
17,279
17,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Eljefetuyo01
Cabrakan
15
1 / 5 / 3
9,263
662
6,976
12,709
11,970
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
17
1 / 4 / 5
10,003
715
11,092
9,823
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 2
11,357
811
11,330
11,939
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
16
2 / 3 / 7
9,758
697
12,379
11,319
4,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzMadman
Anhur
18
4 / 2 / 4
10,638
760
8,885
12,160
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Fish0fWater
Danzaburou
17
4 / 2 / 6
10,082
720
9,847
15,305
5,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ravana
JaChainz
Ravana
17
4 / 5 / 4
10,056
718
12,801
16,498
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Merlin
18
3 / 2 / 6
10,005
715
15,413
10,661
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
13
0 / 3 / 2
8,319
594
1,833
6,010
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
14
Kills
15
15
Deaths
14
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
8
7
L
Anhur
AzMadman
Anhur
4
2
4
3
W
Cabrakan
Eljefetuyo01
Cabrakan
1
5
3
0.5
L
Danzaburou
Fish0fWater
Danzaburou
4
2
6
3.5
L
Ravana
JaChainz
Ravana
4
5
4
1.2
L
Merlin
3
2
6
3
L
Cerberus
0
3
2
0.33
W
Eset
1
4
5
0.88
W
7
2
2
4
W
Cliodhna
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,727
Damage
48,779
63,069
Taken
60,634
42,847
Mitigated
26,148
13,500
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,950
610
0
4,378
17,279
17,061
0
5,279
11,792
26,813
0
L
Anhur
AzMadman
Anhur
8,885
5,183
0
2,791
12,160
4,566
0
5,310
6,638
0
36,443
W
Cabrakan
Eljefetuyo01
Cabrakan
6,976
985
23
2,993
12,709
11,970
717
2,352
10,067
17,968
0
L
Danzaburou
Fish0fWater
Danzaburou
9,847
3,976
0
3,321
15,305
5,777
0
9,500
5,593
0
31,509
L
Ravana
JaChainz
Ravana
12,801
3,720
0
4,687
16,498
8,764
0
6,096
10,323
0
39,869
L
Merlin
15,413
458
88
1,036
10,661
4,052
0
4,794
5,779
51,313
0
L
Cerberus
1,833
0
193
1,152
6,010
2,989
0
1,603
4,283
6,318
0
W
Eset
11,092
1,288
811
1,644
9,823
5,707
0
3,437
6,275
36,340
0
W
11,330
6,076
21
3,440
11,939
4,021
340
3,118
8,699
0
63,058
W
Cliodhna
12,379
837
0
190
11,319
4,088
760
3,060
7,998
0
26,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
49,100
266
Minions Killed
273
0
Camps Cleared
0
1,490,198
Distance Traveled
1,200,474
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,808
772
32
2
0
317,951
1
L
Anhur
10,638
760
66
5
0
248,867
0
W
Cabrakan
9,263
662
25
2
0
281,950
0
L
Danzaburou
10,082
720
55
4
0
298,367
3
L
Ravana
10,056
718
60
4
0
274,642
2
L
Merlin
10,005
715
80
6
0
266,363
2
L
Cerberus
8,319
594
12
1
0
112,235
0
W
Eset
10,003
715
68
5
0
274,074
4
W
Skadi
11,357
811
107
8
0
297,407
2
W
Cliodhna
9,758
697
34
2
0
318,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role