Player Matchup

Ao Kuang
Ao Kuang
Deadpool16500
Ao Kuang
Level 140
God Stats
4W - 2L
1,640 SR
Queue Stats
56W - 59L
1,535 Elo+
Solo
Kukulkan
Kukulkan
MemoDaBoss
Kukulkan
Level 127
God Stats
6W - 3L
1,615 SR
Queue Stats
503W - 523L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
SickShot808
Sun Wukong
Level 160
God Stats
19W - 14L
1,607 SR
Queue Stats
250W - 220L
1,568 Elo+
Party 2
Sobek
Sobek
SureShotHolmze
Sobek
Level 157
God Stats
45W - 51L
1,605 SR
Queue Stats
124W - 120L
1,593 Elo+
Party 2
Chernobog
Chernobog
Thatislncorrect
Chernobog
Level 104
God Stats
4W - 3L
1,590 SR
Queue Stats
165W - 104L
1,633 Elo+
Solo
Team Averages
Level 138
1,611 SR
1,548 Elo+

VS

Team Averages
Level 123
1,507 SR
1,559 Elo+
Erlang Shen
Erlang Shen
I2 E E IVI
Erlang Shen
Level 128
God Stats
2W - 6L
1,644 SR
Queue Stats
98W - 96L
1,533 Elo+
Solo
Artio
Artio
LowkeyDripp
Artio
Level 123
God Stats
5W - 11L
1,248 SR
Queue Stats
268W - 293L
1,492 Elo+
Party 1
Chiron
Chiron
Roger715
Chiron
Level 122
God Stats
2W - 12L
1,109 SR
Queue Stats
368W - 386L
1,598 Elo+
Solo
Poseidon
Poseidon
ValidBeet593665
Poseidon
Level 115
God Stats
14W - 15L
1,612 SR
Queue Stats
162W - 175L
1,569 Elo+
Solo
Ne Zha
Ne Zha
ynghash
Ne Zha
Level 127
God Stats
1W - 2L
1,924 SR
Queue Stats
116W - 113L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Deadpool16500
Ao Kuang
20
16 / 3 / 17
16,694
879
28,155
28,255
12,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
MemoDaBoss
Kukulkan
20
2 / 4 / 17
13,754
724
15,381
14,380
6,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SickShot808
Sun Wukong
20
8 / 2 / 24
15,219
801
25,455
26,310
29,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 1 / 16
13,652
719
10,584
24,550
35,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
Thatislncorrect
Chernobog
20
8 / 3 / 12
14,929
786
19,912
17,647
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I2 E E IVI
Erlang Shen
20
1 / 5 / 8
12,897
679
15,644
27,582
27,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 5 / 3
12,284
647
16,917
28,392
37,172
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Roger715
Chiron
20
2 / 5 / 6
12,414
653
19,767
21,410
8,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
18
0 / 13 / 3
11,403
600
11,075
17,851
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
ynghash
Ne Zha
20
7 / 9 / 3
13,405
706
19,715
22,920
10,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
37
Kills
13
13
Deaths
37
86
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Deadpool16500
Ao Kuang
16
3
17
8.17
L
Erlang Shen
I2 E E IVI
Erlang Shen
1
5
8
1
L
3
5
3
0.9
W
Kukulkan
MemoDaBoss
Kukulkan
2
4
17
2.63
L
Chiron
Roger715
Chiron
2
5
6
1
W
Sun Wukong
SickShot808
Sun Wukong
8
2
24
10
W
3
1
16
11
W
Chernobog
Thatislncorrect
Chernobog
8
3
12
4.67
L
Poseidon
0
13
3
0.12
L
Ne Zha
ynghash
Ne Zha
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,487
Damage
83,118
111,142
Taken
118,155
91,935
Mitigated
88,667
43,543
Healing
22,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Deadpool16500
Ao Kuang
28,155
6,673
0
15,219
28,255
12,669
2,404
6,996
21,259
61,054
3,749
L
Erlang Shen
I2 E E IVI
Erlang Shen
15,644
8,631
349
6,348
27,582
27,442
327
13,381
13,833
0
48,240
L
16,917
768
2,596
7,118
28,392
37,172
0
12,458
15,296
37,879
0
W
Kukulkan
MemoDaBoss
Kukulkan
15,381
1,414
74
3,126
14,380
6,485
1,581
2,559
11,821
68,413
0
L
Chiron
Roger715
Chiron
19,767
6,158
1,400
3,051
21,410
8,703
274
6,178
15,148
0
63,176
W
Sun Wukong
SickShot808
Sun Wukong
25,455
3,467
0
12,994
26,310
29,125
1,570
8,069
18,241
0
54,151
W
10,584
393
0
6,263
24,550
35,973
364
5,266
18,404
35,810
0
W
Chernobog
Thatislncorrect
Chernobog
19,912
11,576
0
5,867
17,647
7,683
4,711
5,102
12,545
0
65,253
L
Poseidon
11,075
715
0
312
17,851
5,231
82
8,021
9,771
42,728
0
L
Ne Zha
ynghash
Ne Zha
19,715
6,215
0
1,825
22,920
10,119
0
11,359
11,498
0
58,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,248
Gold Earned
62,403
372
Minions Killed
325
0
Camps Cleared
0
2,013,105
Distance Traveled
1,801,943
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,694
879
60
3
0
437,556
4
L
Erlang Shen
12,897
679
49
3
0
371,802
0
L
Artio
12,284
647
38
2
0
393,294
4
W
Kukulkan
13,754
724
97
5
0
378,516
0
L
Chiron
12,414
653
89
5
0
368,463
3
W
Sun Wukong
15,219
801
75
4
0
416,676
2
W
Sobek
13,652
719
52
3
0
419,246
8
W
Chernobog
14,929
786
88
5
0
361,111
4
L
Poseidon
11,403
600
82
4
0
314,442
3
L
Ne Zha
13,405
706
67
4
0
353,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role