Player Matchup

Thanatos
Thanatos
McReal_One
Thanatos
Level 65
God Stats
3W - 12L
1,216 SR
Queue Stats
134W - 155L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
PoizonousFlower
Cthulhu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 95L
1,331 Elo+
Party 1
Skadi
Skadi
XTAceOfSpadesTX
Skadi
Level 62
God Stats
22W - 23L
1,607 SR
Queue Stats
691W - 748L
1,461 Elo+
Party 2
King Arthur
King Arthur
biggestasset
King Arthur
Level 48
God Stats
3W - 2L
1,870 SR
Queue Stats
214W - 238L
1,400 Elo+
Party 2
Ullr
Ullr
llZattackll
Ullr
Level 47
God Stats
17W - 14L
1,464 SR
Queue Stats
230W - 264L
1,394 Elo+
Party 2
Team Averages
Level 56
1,531 SR
1,383 Elo+

VS

Team Averages
Level 54
1,423 SR
1,317 Elo+
Ymir
Ymir
BigDaddyKris
Ymir
Level 42
God Stats
17W - 15L
1,533 SR
Queue Stats
51W - 79L
1,360 Elo+
Party 4
Chaac
Chaac
DaddiDunc
Chaac
Level 28
God Stats
1W - 4L
1,090 SR
Queue Stats
27W - 54L
1,206 Elo+
Party 4
Skadi
Skadi
King Kako1060
Skadi
Level 114
God Stats
134W - 85L
1,620 SR
Queue Stats
269W - 259L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
King Kalt1330
Baron Samedi
Level 42
God Stats
3W - 3L
1,166 SR
Queue Stats
37W - 43L
1,313 Elo+
Party 3
Arachne
Arachne
NICK GOT IT
Arachne
Level 45
God Stats
2W - 0L
1,703 SR
Queue Stats
3W - 12L
1,186 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
McReal_One
Thanatos
20
12 / 5 / 0
15,824
546
9,557
23,909
11,437
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
0 / 7 / 2
12,050
416
8,311
25,608
24,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 13 / 2
11,707
404
14,177
25,141
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
biggestasset
King Arthur
20
4 / 6 / 5
13,370
461
11,887
27,096
28,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 5 / 12
13,099
452
11,635
21,830
8,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
14,763
509
21,280
27,140
25,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DaddiDunc
Chaac
20
7 / 8 / 5
13,228
456
17,686
24,746
19,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
22 / 1 / 8
18,022
621
48,289
22,545
10,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
King Kalt1330
Baron Samedi
16
1 / 1 / 6
10,871
375
4,089
2,360
993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
NICK GOT IT
Arachne
5
0 / 2 / 0
7,725
266
396
1,385
256

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
19
Kills
36
36
Deaths
19
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
7
11
1.64
W
Chaac
DaddiDunc
Chaac
7
8
5
1.19
W
22
1
8
26
W
Baron Samedi
King Kalt1330
Baron Samedi
1
1
6
4
L
Thanatos
McReal_One
Thanatos
12
5
0
2.4
W
Arachne
NICK GOT IT
Arachne
0
2
0
0
L
0
7
2
0.14
L
1
13
2
0.15
L
King Arthur
biggestasset
King Arthur
4
6
5
1.08
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,567
Damage
91,740
123,584
Taken
78,176
80,547
Mitigated
55,945
42,177
Healing
25,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,280
4,390
346
3,199
27,140
25,635
1,823
2,933
24,207
85,343
0
W
Chaac
DaddiDunc
Chaac
17,686
5,363
0
7,509
24,746
19,034
218
1,543
23,203
0
60,305
W
48,289
25,013
0
12,681
22,545
10,027
6,285
3,077
19,468
0
169,130
W
Baron Samedi
King Kalt1330
Baron Samedi
4,089
98
637
989
2,360
993
243
0
2,360
16,863
0
L
Thanatos
McReal_One
Thanatos
9,557
2,245
0
21,009
23,909
11,437
211
2,754
21,067
0
127,135
W
Arachne
NICK GOT IT
Arachne
396
396
0
0
1,385
256
0
0
1,385
0
2,845
L
8,311
839
1,629
4,362
25,608
24,562
266
3,655
21,785
64,146
5,256
L
14,177
7,472
162
4,558
25,141
7,916
3,686
3,577
21,519
0
61,635
L
King Arthur
biggestasset
King Arthur
11,887
531
0
2,635
27,096
28,185
762
6,643
19,962
0
74,364
L
11,635
8,537
319
7,503
21,830
8,447
4,381
8,740
12,862
0
70,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,050
Gold Earned
64,609
679
Minions Killed
484
0
Camps Cleared
0
2,481,847
Distance Traveled
1,850,001
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,763
509
126
4
0
474,326
0
W
Chaac
13,228
456
85
3
0
509,763
0
W
Skadi
18,022
621
248
9
0
600,279
3
W
Baron Samedi
10,871
375
18
1
0
208,681
4
L
Thanatos
15,824
546
205
7
0
586,493
1
W
Arachne
7,725
266
7
0
0
56,952
0
L
Cthulhu
12,050
416
104
4
0
465,483
0
L
Skadi
11,707
404
103
4
0
457,835
1
L
King Arthur
13,370
461
141
5
0
504,347
0
L
Ullr
13,099
452
126
4
0
467,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role