Player Matchup

Baron Samedi
Baron Samedi
Atsumu
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 2
Horus
Horus
ImUnbreakable
Horus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 77L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 39
God Stats
127W - 91L
1,381 SR
Queue Stats
133W - 103L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
ZeenzEoE
Jormungandr
Level 104
God Stats
3W - 5L
1,389 SR
Queue Stats
68W - 44L
1,275 Elo+
Party 2
Bastet
Bastet
iBloo
Bastet
Level 15
God Stats
5W - 4L
1,389 SR
Queue Stats
12W - 8L
1,275 Elo+
Party 2
Team Averages
Level 56
1,432 SR
1,365 Elo+

VS

Team Averages
Level 86
1,416 SR
1,474 Elo+
Olorun
Olorun
ElFoIIaBurras
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,393 Elo+
Party 1
Susano
Susano
JVQUEEN
Susano
Level 98
God Stats
0W - 1L
1,160 SR
Queue Stats
135W - 147L
1,426 Elo+
Solo
Neith
Neith
LokiGamer777
Neith
Level 29
God Stats
1W - 3L
1,598 SR
Queue Stats
29W - 28L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
LordPeñaNieto
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Mouse3693
Cliodhna
Level 139
God Stats
1W - 3L
1,321 SR
Queue Stats
98W - 88L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atsumu
Baron Samedi
20
7 / 5 / 10
13,014
542
17,604
16,685
14,951
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 14
11,542
481
7,538
19,248
25,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
20
4 / 5 / 6
13,226
551
16,056
20,830
13,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ZeenzEoE
Jormungandr
20
4 / 2 / 5
14,595
608
13,010
21,698
21,478
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
iBloo
Bastet
18
11 / 3 / 9
12,387
516
13,377
16,534
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 1
9,659
402
4,630
18,792
7,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
JVQUEEN
Susano
16
1 / 5 / 5
10,009
417
5,948
20,121
7,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 5 / 7
12,223
509
16,935
16,887
5,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
14
4 / 5 / 6
10,388
433
9,418
20,118
26,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Mouse3693
Cliodhna
19
7 / 4 / 2
12,710
530
19,339
22,454
23,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
30
Kills
18
18
Deaths
30
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Atsumu
Baron Samedi
7
5
10
2.4
L
2
11
1
0.23
W
4
3
14
3.67
L
Susano
JVQUEEN
Susano
1
5
5
0.7
L
4
5
7
1.5
L
Cabrakan
4
5
6
1.4
L
Cliodhna
Mouse3693
Cliodhna
7
4
2
2
W
Sylvanus
4
5
6
1.4
W
Jormungandr
ZeenzEoE
Jormungandr
4
2
5
3.25
W
Bastet
iBloo
Bastet
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,585
Damage
56,270
94,995
Taken
98,372
81,962
Mitigated
70,803
41,696
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Atsumu
Baron Samedi
17,604
1,754
2,370
6,121
16,685
14,951
1,244
5,870
10,815
93,680
0
L
4,630
1,565
385
2,472
18,792
7,472
1,546
9,414
9,378
54,892
0
W
7,538
2,498
2,560
4,984
19,248
25,479
487
3,291
15,957
420
33,110
L
Susano
JVQUEEN
Susano
5,948
897
0
5,120
20,121
7,678
0
6,774
13,347
0
65,147
L
16,935
6,981
0
3,918
16,887
5,977
540
9,142
7,745
0
98,813
L
Cabrakan
9,418
1,507
0
1,443
20,118
26,376
72
6,686
13,432
38,429
0
L
Cliodhna
Mouse3693
Cliodhna
19,339
4,433
0
11,085
22,454
23,300
560
12,177
10,277
0
96,219
W
Sylvanus
16,056
6,577
3,001
9,324
20,830
13,331
1,071
2,839
17,991
83,135
22,017
W
Jormungandr
ZeenzEoE
Jormungandr
13,010
3,711
0
5,640
21,698
21,478
1,630
241
21,457
107,569
0
W
Bastet
iBloo
Bastet
13,377
3,944
0
7,696
16,534
6,723
1,017
1,807
14,727
0
60,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,764
Gold Earned
54,989
636
Minions Killed
599
0
Camps Cleared
0
2,248,490
Distance Traveled
2,151,449
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,014
542
144
6
0
422,041
2
L
Olorun
9,659
402
94
4
0
336,436
0
W
Horus
11,542
481
41
2
0
480,073
1
L
Susano
10,009
417
99
4
0
513,985
3
L
Neith
12,223
509
195
8
0
422,387
4
L
Cabrakan
10,388
433
51
2
0
418,166
3
L
Cliodhna
12,710
530
160
7
0
460,475
2
W
Sylvanus
13,226
551
152
6
0
426,878
3
W
Jormungandr
14,595
608
231
10
0
410,139
0
W
Bastet
12,387
516
68
3
0
509,359
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role