Player Matchup

Susano
Susano
Haeylo
Susano
Level 14
God Stats
15W - 10L
1,792 SR
Queue Stats
189W - 96L
1,774 Elo+
Party 3
Chaac
Chaac
Hanely
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,602 Elo+
Party 2
Yemoja
Yemoja
KAZIKAZINO
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 2
Da Ji
Da Ji
Symir
Da Ji
Level 104
God Stats
14W - 11L
1,669 SR
Queue Stats
377W - 282L
1,678 Elo+
Party 3
Apollo
Apollo
Terrock12
Apollo
Level 128
God Stats
0W - 2L
1,628 SR
Queue Stats
87W - 74L
1,617 Elo+
Party 2
Team Averages
Level 56
1,618 SR
1,655 Elo+

VS

Team Averages
Level 50
1,576 SR
1,678 Elo+
Izanami
Izanami
Fracedo
Izanami
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 61L
1,551 Elo+
Party 4
Thor
Thor
TGPeck
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 58L
1,551 Elo+
Party 4
Athena
Athena
TheeAV
Athena
Level 145
God Stats
3W - 0L
1,878 SR
Queue Stats
14W - 5L
1,763 Elo+
Party 1
Cthulhu
Cthulhu
helpmeoutdude
Cthulhu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,763 Elo+
Party 1
Chiron
Chiron
sadandbanned
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Haeylo
Susano
14
3 / 3 / 1
7,895
526
6,069
8,132
3,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Hanely
Chaac
14
0 / 4 / 3
8,277
552
8,068
17,033
9,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
KAZIKAZINO
Yemoja
12
1 / 1 / 4
7,193
480
2,316
5,970
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Symir
Da Ji
12
3 / 4 / 2
7,606
507
8,122
10,769
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Terrock12
Apollo
2
0 / 1 / 0
4,625
308
220
1,118
140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fracedo
Izanami
14
1 / 0 / 2
8,801
587
3,815
8,249
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
TGPeck
Thor
14
2 / 2 / 3
8,883
592
3,701
9,020
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
TheeAV
Athena
11
2 / 4 / 5
8,192
546
4,191
15,390
17,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
15
2 / 1 / 2
9,068
605
10,014
12,847
16,923
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
18
6 / 0 / 0
10,442
696
6,075
9,473
3,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
13
13
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fracedo
Izanami
1
0
2
2
L
Susano
Haeylo
Susano
3
3
1
1.17
L
Chaac
Hanely
Chaac
0
4
3
0.38
L
Yemoja
KAZIKAZINO
Yemoja
1
1
4
3
L
Da Ji
Symir
Da Ji
3
4
2
1
W
Thor
TGPeck
Thor
2
2
3
1.75
L
Apollo
Terrock12
Apollo
0
1
0
0
W
Athena
TheeAV
Athena
2
4
5
1.13
W
Cthulhu
2
1
2
3
W
Chiron
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
27,796
43,022
Taken
54,979
21,600
Mitigated
44,034
13,316
Healing
18,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fracedo
Izanami
3,815
2,422
0
4,674
8,249
2,648
0
1,162
7,087
0
64,535
L
Susano
Haeylo
Susano
6,069
1,913
0
500
8,132
3,898
0
1,506
6,626
0
54,770
L
Chaac
Hanely
Chaac
8,068
3,311
0
8,010
17,033
9,793
0
9,759
7,274
0
58,708
L
Yemoja
KAZIKAZINO
Yemoja
2,316
479
435
1,886
5,970
3,140
0
887
5,083
25,908
0
L
Da Ji
Symir
Da Ji
8,122
3,303
0
2,116
10,769
4,629
0
1,825
8,944
0
50,583
W
Thor
TGPeck
Thor
3,701
1,130
0
3,781
9,020
3,407
0
406
8,614
0
52,284
L
Apollo
Terrock12
Apollo
220
132
0
369
1,118
140
0
228
890
0
2,559
W
Athena
TheeAV
Athena
4,191
1,829
0
1,544
15,390
17,240
63
748
14,642
19,266
0
W
Cthulhu
10,014
2,626
56
3,204
12,847
16,923
0
0
12,847
56,230
0
W
Chiron
6,075
2,509
475
5,064
9,473
3,816
64
0
9,473
0
103,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
45,386
380
Minions Killed
544
0
Camps Cleared
0
1,207,327
Distance Traveled
1,520,603
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,801
587
106
7
0
282,381
4
L
Susano
7,895
526
110
7
0
337,043
3
L
Chaac
8,277
552
138
9
0
293,899
3
L
Yemoja
7,193
480
47
3
0
280,126
1
L
Da Ji
7,606
507
78
5
0
265,776
2
W
Thor
8,883
592
109
7
0
311,351
4
L
Apollo
4,625
308
7
0
0
30,483
1
W
Athena
8,192
546
29
2
0
309,069
5
W
Cthulhu
9,068
605
124
8
0
297,312
1
W
Chiron
10,442
696
176
12
0
320,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role