Player Matchup

Cthulhu
Cthulhu
HeavenlyCinn
Cthulhu
Level 29
God Stats
4W - 9L
1,351 SR
Queue Stats
9W - 18L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatTwistedDj
Baron Samedi
Level 107
God Stats
9W - 4L
1,568 SR
Queue Stats
29W - 22L
1,465 Elo+
Solo
Vamana
Vamana
usualslouth
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,404 Elo+
Party 1
Team Averages
Level 81
1,473 SR
1,407 Elo+

VS

Team Averages
Level 44
1,438 SR
1,314 Elo+
Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darealmlkman
Cu Chulainn
Level 74
God Stats
0W - 3L
1,315 SR
Queue Stats
45W - 64L
1,258 Elo+
Party 2
Fenrir
Fenrir
lilcholoes
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeavenlyCinn
Cthulhu
16
5 / 1 / 11
11,621
775
7,060
12,041
17,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ThatTwistedDj
Baron Samedi
16
7 / 2 / 6
11,469
765
19,039
11,046
6,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
16
5 / 2 / 10
10,990
733
10,139
14,601
16,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 4 / 3
10,029
669
16,748
12,424
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Darealmlkman
Cu Chulainn
13
1 / 6 / 4
9,979
665
7,409
16,232
16,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
lilcholoes
Fenrir
13
2 / 7 / 2
9,600
640
5,141
13,412
4,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
17
Kills
5
5
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
3
0.88
L
Cu Chulainn
Darealmlkman
Cu Chulainn
1
6
4
0.5
W
Cthulhu
HeavenlyCinn
Cthulhu
5
1
11
10.5
W
Baron Samedi
ThatTwistedDj
Baron Samedi
7
2
6
5
L
Fenrir
lilcholoes
Fenrir
2
7
2
0.43
W
Vamana
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
29,298
37,688
Taken
42,068
40,844
Mitigated
24,821
11,983
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,748
4,858
0
4,603
12,424
4,278
513
7,916
4,273
53,814
0
L
Cu Chulainn
Darealmlkman
Cu Chulainn
7,409
2,141
0
2,050
16,232
16,260
0
9,422
6,441
0
24,035
W
Cthulhu
HeavenlyCinn
Cthulhu
7,060
903
367
968
12,041
17,594
145
5,648
6,054
26,247
0
W
Baron Samedi
ThatTwistedDj
Baron Samedi
19,039
2,029
1,538
4,248
11,046
6,633
771
5,262
5,487
51,333
0
L
Fenrir
lilcholoes
Fenrir
5,141
1,465
0
1,628
13,412
4,283
0
8,390
4,542
0
12,497
W
Vamana
10,139
4,499
0
4,862
14,601
16,617
1,179
5,391
8,976
0
26,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
29,608
162
Minions Killed
144
7
Camps Cleared
5
852,806
Distance Traveled
718,399
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,029
669
96
6
3
268,973
0
L
Cu Chulainn
9,979
665
29
2
2
244,171
0
W
Cthulhu
11,621
775
49
3
3
287,515
1
W
Baron Samedi
11,469
765
77
5
2
267,518
3
L
Fenrir
9,600
640
19
1
0
205,255
0
W
Vamana
10,990
733
36
2
2
297,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role