Player Matchup

Tiamat
Tiamat
ChaoticFalcon7
Tiamat
Level 85
God Stats
31W - 26L
1,560 SR
Queue Stats
779W - 690L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Chàlk
Sun Wukong
Level 89
God Stats
1W - 1L
1,698 SR
Queue Stats
31W - 26L
1,741 Elo+
Party 2
Skadi
Skadi
Moonlîght
Skadi
Level 156
God Stats
2W - 0L
1,429 SR
Queue Stats
6W - 3L
1,612 Elo+
Party 2
Team Averages
Level 110
1,562 SR
1,636 Elo+

VS

Team Averages
Level 72
1,632 SR
1,625 Elo+
Odin
Odin
YonkōStatus
Odin
Level 82
God Stats
3W - 1L
2,004 SR
Queue Stats
33W - 15L
1,752 Elo+
Party 1
Thoth
Thoth
she4theskreets
Thoth
Level 32
God Stats
1W - 5L
1,287 SR
Queue Stats
180W - 208L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Ňøäĥ
Gilgamesh
Level 102
God Stats
10W - 5L
1,603 SR
Queue Stats
90W - 59L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 4
9,233
839
11,248
5,510
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Chàlk
Sun Wukong
13
2 / 3 / 9
8,536
776
9,472
10,543
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
13
2 / 4 / 6
8,397
763
7,209
7,450
2,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,560
687
4,922
10,414
6,057
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 5 / 4
8,141
740
5,286
6,992
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Ňøäĥ
Gilgamesh
12
2 / 2 / 5
8,003
728
8,324
14,117
11,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
7
7
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Sun Wukong
Chàlk
Sun Wukong
2
3
9
2.17
W
Skadi
2
4
6
1.25
L
2
5
4
0.8
L
3
5
4
1
L
Gilgamesh
Ňøäĥ
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
18,532
23,503
Taken
31,523
12,700
Mitigated
19,712
4,795
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,248
1,741
275
2,039
5,510
3,317
31
1,992
3,518
36,331
0
W
Sun Wukong
Chàlk
Sun Wukong
9,472
2,061
15
1,560
10,543
6,833
19
2,386
8,157
0
18,637
W
Skadi
7,209
2,666
0
906
7,450
2,550
930
1,329
6,121
0
30,810
L
4,922
1,115
0
1,831
10,414
6,057
0
4,002
6,210
0
10,411
L
5,286
490
0
798
6,992
1,818
0
2,775
4,039
25,923
0
L
Gilgamesh
Ňøäĥ
Gilgamesh
8,324
3,144
287
2,527
14,117
11,837
0
4,908
8,947
0
21,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,166
Gold Earned
23,704
140
Minions Killed
93
8
Camps Cleared
3
632,913
Distance Traveled
622,293
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,233
839
60
5
5
232,411
3
W
Sun Wukong
8,536
776
15
1
1
210,995
2
W
Skadi
8,397
763
65
6
2
189,507
6
L
Odin
7,560
687
12
1
0
214,514
3
L
Thoth
8,141
740
52
5
0
193,241
2
L
Gilgamesh
8,003
728
29
3
3
214,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role