Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BabyOwlGamer
Ganesha
Level 69
God Stats
33W - 24L
1,602 SR
Queue Stats
60W - 52L
1,472 Elo+
Party 2
Merlin
Merlin
EphilefGates21
Merlin
Level 146
God Stats
2W - 1L
1,706 SR
Queue Stats
112W - 118L
1,539 Elo+
Party 1
Mercury
Mercury
Rengopoo
Mercury
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,444 Elo+
Party 2
Janus
Janus
Tanjibruh
Janus
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 103L
1,511 Elo+
Party 2
Team Averages
Level 103
1,561 SR
1,493 Elo+

VS

Team Averages
Level 90
1,443 SR
1,445 Elo+
Sun Wukong
Sun Wukong
Adversary l AD
Sun Wukong
Level 49
God Stats
10W - 11L
1,450 SR
Queue Stats
115W - 129L
1,435 Elo+
Party 3
Rama
Rama
DVRlAD14
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,473 Elo+
Party 3
Zhong Kui
Zhong Kui
EazzyMacc l AD
Zhong Kui
Level 105
God Stats
15W - 17L
1,543 SR
Queue Stats
144W - 154L
1,430 Elo+
Party 3
Olorun
Olorun
Glitchlotus
Olorun
Level 80
God Stats
0W - 2L
1,305 SR
Queue Stats
252W - 295L
1,435 Elo+
Solo
Hel
Hel
Sweetieface314
Hel
Level 114
God Stats
3W - 3L
1,419 SR
Queue Stats
373W - 411L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 0 / 5
11,074
852
14,639
8,981
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
BabyOwlGamer
Ganesha
15
0 / 0 / 14
10,042
772
5,466
10,214
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 0 / 8
10,733
826
10,498
3,205
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Rengopoo
Mercury
15
0 / 2 / 8
8,921
686
2,621
10,570
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Tanjibruh
Janus
17
4 / 1 / 8
10,198
784
6,211
6,207
2,393
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adversary l AD
Sun Wukong
13
0 / 4 / 1
7,812
601
3,115
11,063
4,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
16
1 / 1 / 0
9,340
718
4,551
9,521
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
EazzyMacc l AD
Zhong Kui
17
1 / 4 / 0
9,259
712
6,058
11,916
8,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
16
0 / 2 / 0
8,878
683
2,811
6,192
2,052
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 2
8,325
640
5,686
13,397
5,299
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
17
Kills
3
3
Deaths
17
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
5
10.5
L
Sun Wukong
Adversary l AD
Sun Wukong
0
4
1
0.13
W
Ganesha
BabyOwlGamer
Ganesha
0
0
14
7
L
Rama
1
1
0
1
L
Zhong Kui
EazzyMacc l AD
Zhong Kui
1
4
0
0.25
W
5
0
8
9
L
Olorun
0
2
0
0
W
Mercury
Rengopoo
Mercury
0
2
8
2
L
1
6
2
0.33
W
Janus
Tanjibruh
Janus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,435
Damage
22,221
39,177
Taken
52,089
23,534
Mitigated
23,140
12,218
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,639
12,142
0
6,499
8,981
3,960
3,010
3,512
5,469
0
61,110
L
Sun Wukong
Adversary l AD
Sun Wukong
3,115
699
0
604
11,063
4,154
0
4,437
6,586
0
12,783
W
Ganesha
BabyOwlGamer
Ganesha
5,466
117
0
2,321
10,214
10,998
535
2,681
7,533
20,553
0
L
Rama
4,551
3,249
0
2,862
9,521
3,571
0
2,810
6,675
0
42,166
L
Zhong Kui
EazzyMacc l AD
Zhong Kui
6,058
130
0
4,006
11,916
8,064
1,497
5,274
6,570
39,140
0
W
10,498
353
0
500
3,205
1,524
1,698
1,340
1,865
42,985
0
L
Olorun
2,811
694
200
380
6,192
2,052
322
2,417
3,716
32,770
0
W
Mercury
Rengopoo
Mercury
2,621
561
0
475
10,570
4,659
129
4,037
6,533
0
21,706
L
5,686
314
1,342
3,818
13,397
5,299
0
7,034
6,323
18,585
0
W
Janus
Tanjibruh
Janus
6,211
759
273
2,150
6,207
2,393
1,908
2,985
3,222
31,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
43,614
295
Minions Killed
286
0
Camps Cleared
0
1,403,686
Distance Traveled
1,185,440
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,074
852
108
8
0
255,580
2
L
Sun Wukong
7,812
601
14
1
0
259,233
0
W
Ganesha
10,042
772
0
0
0
274,228
4
L
Rama
9,340
718
94
7
0
258,467
0
L
Zhong Kui
9,259
712
75
6
0
238,593
9
W
Merlin
10,733
826
88
7
0
290,758
1
L
Olorun
8,878
683
78
6
0
243,112
1
W
Mercury
8,921
686
33
3
0
299,759
0
L
Hel
8,325
640
25
2
0
186,035
2
W
Janus
10,198
784
66
5
0
283,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role