Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BBGUNZ314
Nox
Level 159
God Stats
11W - 10L
1,578 SR
Queue Stats
811W - 662L
1,513 Elo+
Party 1
Achilles
Achilles
FrankGuGodly
Achilles
Level 153
God Stats
6W - 3L
1,500 SR
Queue Stats
926W - 690L
1,498 Elo+
Party 1
Vulcan
Vulcan
MIKExMURDERx317
Vulcan
Level 97
God Stats
8W - 5L
1,474 SR
Queue Stats
484W - 366L
1,520 Elo+
Party 1
Bacchus
Bacchus
wicked one73
Bacchus
Level 160
God Stats
6W - 3L
1,507 SR
Queue Stats
515W - 461L
1,473 Elo+
Party 1
Team Averages
Level 145
1,512 SR
1,501 Elo+

VS

Team Averages
Level 140
1,464 SR
1,482 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DopeAssPope89
Tiamat
Level 159
God Stats
3W - 5L
1,664 SR
Queue Stats
392W - 407L
1,453 Elo+
Solo
Ravana
Ravana
DrydenQc
Ravana
Level 145
God Stats
0W - 1L
1,618 SR
Queue Stats
17W - 16L
1,611 Elo+
Party 2
Charybdis
Charybdis
G0dLik3Qc
Charybdis
Level 160
God Stats
0W - 2L
1,253 SR
Queue Stats
151W - 172L
1,507 Elo+
Party 2
Bacchus
Bacchus
ritchQCbolo
Bacchus
Level 83
God Stats
0W - 1L
1,283 SR
Queue Stats
31W - 46L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
8 / 5 / 13
10,262
789
10,346
15,012
14,822
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 2 / 15
9,712
747
12,671
8,437
4,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
FrankGuGodly
Achilles
17
3 / 1 / 21
10,772
829
8,332
16,748
22,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
11 / 1 / 11
11,402
877
29,584
9,586
4,608
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
wicked one73
Bacchus
16
6 / 1 / 15
10,884
837
9,638
12,826
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 8 / 5
7,755
597
4,167
17,901
14,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 4
8,052
619
14,191
15,071
9,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
DrydenQc
Ravana
15
5 / 5 / 1
9,297
715
10,618
15,973
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
G0dLik3Qc
Charybdis
14
1 / 5 / 5
8,407
647
6,850
13,459
4,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
ritchQCbolo
Bacchus
13
0 / 6 / 4
8,204
631
5,580
15,316
16,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
31
Kills
8
10
Deaths
31
75
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
5
13
2.9
L
Amaterasu
 
Amaterasu
1
8
5
0.44
W
3
2
15
5.25
L
1
7
4
0.43
L
Ravana
DrydenQc
Ravana
5
5
1
1.1
W
Achilles
FrankGuGodly
Achilles
3
1
21
13.5
L
Charybdis
G0dLik3Qc
Charybdis
1
5
5
0.7
W
11
1
11
16.5
L
Bacchus
ritchQCbolo
Bacchus
0
6
4
0.33
W
Bacchus
wicked one73
Bacchus
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,571
Damage
41,406
62,609
Taken
77,720
62,093
Mitigated
53,257
20,606
Healing
23,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,346
2,836
1,205
3,579
15,012
14,822
764
3,686
11,006
0
19,159
L
Amaterasu
 
Amaterasu
4,167
1,497
1,258
5,391
17,901
14,008
195
11,964
5,732
0
10,672
W
12,671
1,032
1,635
1,720
8,437
4,431
2,123
2,376
5,965
26,222
0
L
14,191
729
1,088
2,344
15,071
9,462
156
9,752
5,195
29,088
0
L
Ravana
DrydenQc
Ravana
10,618
2,293
883
3,230
15,973
9,226
0
10,392
5,301
0
20,288
W
Achilles
FrankGuGodly
Achilles
8,332
2,027
947
3,277
16,748
22,181
376
4,886
11,610
0
12,194
L
Charybdis
G0dLik3Qc
Charybdis
6,850
1,573
602
4,142
13,459
4,379
405
9,040
4,288
0
20,308
W
29,584
13,226
3,817
1,721
9,586
4,608
659
4,154
5,290
53,957
0
L
Bacchus
ritchQCbolo
Bacchus
5,580
178
1,030
3,163
15,316
16,182
90
9,738
5,311
11,509
0
W
Bacchus
wicked one73
Bacchus
9,638
946
1,189
1,516
12,826
16,051
623
4,669
8,035
14,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
41,715
118
Minions Killed
83
0
Camps Cleared
0
1,362,755
Distance Traveled
1,139,417
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,262
789
11
1
0
243,822
1
L
Amaterasu
7,755
597
3
0
0
216,017
2
W
Nox
9,712
747
24
2
0
262,009
0
L
Tiamat
8,052
619
20
2
0
230,276
1
L
Ravana
9,297
715
18
1
0
246,784
0
W
Achilles
10,772
829
11
1
0
253,504
2
L
Charybdis
8,407
647
35
3
0
212,897
1
W
Vulcan
11,402
877
60
5
0
318,813
0
L
Bacchus
8,204
631
7
1
0
233,443
1
W
Bacchus
10,884
837
12
1
0
284,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role