Player Matchup

Geb
Geb
Kennyv13
Geb
Level 127
God Stats
5W - 2L
1,849 SR
Queue Stats
106W - 86L
1,640 Elo+
Party 2
King Arthur
King Arthur
LoudPackLarry
King Arthur
Level 125
God Stats
2W - 2L
1,754 SR
Queue Stats
126W - 100L
1,640 Elo+
Party 2
Hou Yi
Hou Yi
ODanielson
Hou Yi
Level 156
God Stats
1W - 1L
1,517 SR
Queue Stats
128W - 101L
1,655 Elo+
Party 2
Awilix
Awilix
YungDelicious
Awilix
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 87L
1,630 Elo+
Party 2
Hera
Hera
YungEtho
Hera
Level 119
God Stats
1W - 2L
1,237 SR
Queue Stats
33W - 33L
1,606 Elo+
Party 2
Team Averages
Level 134
1,571 SR
1,634 Elo+

VS

Team Averages
Level 117
1,601 SR
1,649 Elo+
Merlin
Merlin
Antolnfinity
Merlin
Level 149
God Stats
3W - 4L
1,413 SR
Queue Stats
137W - 124L
1,638 Elo+
Party 1
Sobek
Sobek
CurryNoided
Sobek
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 3
Artemis
Artemis
Easyontheice
Artemis
Level 136
God Stats
50W - 15L
1,985 SR
Queue Stats
169W - 101L
1,717 Elo+
Party 3
Gilgamesh
Gilgamesh
MustacheMarshal
Gilgamesh
Level 52
God Stats
8W - 7L
1,719 SR
Queue Stats
59W - 32L
1,756 Elo+
Party 3
Rama
Rama
iKingOzymandias
Rama
Level 159
God Stats
2W - 3L
1,391 SR
Queue Stats
35W - 29L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,910
661
8,520
18,755
16,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

King Arthur
LoudPackLarry
King Arthur
19
6 / 5 / 8
11,438
763
12,398
18,768
21,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
ODanielson
Hou Yi
19
7 / 0 / 8
11,695
780
15,575
15,148
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
3 / 3 / 8
10,322
688
7,376
14,009
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
16
3 / 9 / 7
9,866
658
11,767
11,155
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 2 / 15
11,087
739
13,186
9,003
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 13
10,753
717
7,778
16,897
18,711
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Easyontheice
Artemis
17
6 / 4 / 9
11,412
761
17,509
11,843
4,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MustacheMarshal
Gilgamesh
18
6 / 6 / 13
11,909
794
14,459
21,664
16,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 2 / 9
12,038
803
14,960
13,432
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
20
Kills
22
22
Deaths
20
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
15
4.75
W
2
6
13
1.42
W
Artemis
Easyontheice
Artemis
6
4
9
2.63
L
1
5
6
0.8
L
King Arthur
LoudPackLarry
King Arthur
6
5
8
2
W
Gilgamesh
MustacheMarshal
Gilgamesh
6
6
13
2.08
L
Hou Yi
ODanielson
Hou Yi
7
0
8
11
L
3
3
8
2.33
L
Hera
3
9
7
0.72
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,636
Damage
67,892
77,835
Taken
72,839
51,436
Mitigated
48,804
10,824
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,186
736
0
1,693
9,003
3,474
1,337
2,072
6,809
43,637
0
W
7,778
463
0
2,239
16,897
18,711
122
4,825
11,826
16,122
0
W
Artemis
Easyontheice
Artemis
17,509
4,999
0
831
11,843
4,711
1,806
3,354
8,333
0
36,911
L
8,520
1,129
391
2,728
18,755
16,476
0
6,074
12,146
13,281
0
L
King Arthur
LoudPackLarry
King Arthur
12,398
1,029
0
1,690
18,768
21,025
0
5,085
13,245
378
31,853
W
Gilgamesh
MustacheMarshal
Gilgamesh
14,459
3,451
0
4,188
21,664
16,562
1,355
7,144
14,293
0
35,176
L
Hou Yi
ODanielson
Hou Yi
15,575
9,485
0
3,943
15,148
5,472
0
1,983
12,838
0
38,880
L
7,376
1,624
193
1,879
14,009
5,266
0
3,516
10,144
0
31,615
L
Hera
11,767
2,579
0
0
11,155
3,197
39
3,163
7,607
29,596
0
W
14,960
11,842
0
3,307
13,432
5,346
4,184
3,201
10,114
0
44,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
57,199
187
Minions Killed
214
0
Camps Cleared
0
1,508,915
Distance Traveled
1,466,437
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,087
739
57
4
0
303,123
0
W
Sobek
10,753
717
9
1
0
289,267
1
W
Artemis
11,412
761
41
3
0
274,809
4
L
Geb
9,910
661
13
1
0
289,176
5
L
King Arthur
11,438
763
49
3
0
336,558
3
W
Gilgamesh
11,909
794
47
3
0
324,046
6
L
Hou Yi
11,695
780
39
3
0
307,816
2
L
Awilix
10,322
688
49
3
0
324,267
0
L
Hera
9,866
658
37
2
0
251,098
2
W
Rama
12,038
803
60
4
0
275,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role