Player Matchup

Loki
Loki
AidrienV
Loki
Level 21
God Stats
4W - 7L
1,449 SR
Queue Stats
45W - 43L
1,442 Elo+
Party 2
Geb
Geb
MaYrAs
Geb
Level 149
God Stats
0W - 3L
1,349 SR
Queue Stats
154W - 160L
1,522 Elo+
Solo
Scylla
Scylla
ProfessorWaffle
Scylla
Level 129
God Stats
1W - 1L
1,827 SR
Queue Stats
27W - 18L
1,579 Elo+
Party 2
Thanatos
Thanatos
Riot171717
Thanatos
Level 35
God Stats
2W - 4L
1,448 SR
Queue Stats
20W - 31L
1,456 Elo+
Solo
Medusa
Medusa
THEKINGCOMET
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,444 Elo+
Party 2
Team Averages
Level 71
1,515 SR
1,488 Elo+

VS

Team Averages
Level 58
1,564 SR
1,493 Elo+
Bellona
Bellona
Fracedo
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,525 Elo+
Party 1
Ymir
Ymir
Gaestroo
Ymir
Level 83
God Stats
12W - 10L
1,490 SR
Queue Stats
248W - 273L
1,498 Elo+
Party 3
Ra
Ra
TGPeck
Ra
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 58L
1,525 Elo+
Party 1
Medusa
Medusa
billymooy
Medusa
Level 63
God Stats
15W - 14L
1,635 SR
Queue Stats
154W - 169L
1,481 Elo+
Party 3
Arachne
Arachne
mattgrifffin
Arachne
Level 68
God Stats
10W - 6L
1,696 SR
Queue Stats
172W - 190L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 7 / 5
7,729
515
5,080
10,570
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
MaYrAs
Geb
10
1 / 6 / 7
6,861
457
6,808
15,893
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 2
9,207
614
10,587
7,297
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Riot171717
Thanatos
13
0 / 4 / 1
6,499
433
4,108
10,762
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
6 / 5 / 4
7,953
530
8,853
11,860
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fracedo
Bellona
14
3 / 0 / 2
8,190
546
9,414
9,086
7,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
9 / 2 / 8
9,680
645
7,988
14,228
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
14
5 / 5 / 3
8,700
580
10,555
9,216
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
billymooy
Medusa
14
3 / 5 / 6
8,471
565
9,077
10,989
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
mattgrifffin
Arachne
13
4 / 4 / 2
8,092
539
4,293
12,253
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
16
Kills
24
24
Deaths
16
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
3
7
5
0.79
W
Bellona
Fracedo
Bellona
3
0
2
4
W
Ymir
9
2
8
6.5
L
Geb
MaYrAs
Geb
1
6
7
0.75
L
6
2
2
3.5
L
Thanatos
Riot171717
Thanatos
0
4
1
0.13
W
Ra
5
5
3
1.3
L
Medusa
6
5
4
1.6
W
Medusa
billymooy
Medusa
3
5
6
1.2
W
Arachne
mattgrifffin
Arachne
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
41,327
56,382
Taken
55,772
24,490
Mitigated
33,109
17,720
Healing
14,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,080
1,628
0
2,660
10,570
2,984
0
4,332
6,171
0
35,566
W
Bellona
Fracedo
Bellona
9,414
4,040
0
3,267
9,086
7,658
109
1,672
7,414
0
36,504
W
Ymir
7,988
2,880
0
2,696
14,228
14,204
289
5,989
8,239
31,591
0
L
Geb
MaYrAs
Geb
6,808
1,230
255
3,254
15,893
12,389
0
5,098
10,714
25,718
0
L
10,587
525
0
1,000
7,297
2,031
0
4,230
2,836
69,564
0
L
Thanatos
Riot171717
Thanatos
4,108
41
0
7,692
10,762
4,627
0
342
10,420
0
29,461
W
Ra
10,555
924
145
2,454
9,216
3,165
573
4,640
4,576
51,656
0
L
Medusa
8,853
4,114
0
2,859
11,860
2,459
0
4,098
7,698
0
33,119
W
Medusa
billymooy
Medusa
9,077
5,274
0
3,347
10,989
4,065
686
1,685
9,304
0
54,069
W
Arachne
mattgrifffin
Arachne
4,293
3,589
0
2,261
12,253
4,017
362
3,409
8,844
0
45,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
43,133
336
Minions Killed
394
0
Camps Cleared
0
1,354,625
Distance Traveled
1,433,535
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,729
515
77
5
0
260,807
4
W
Bellona
8,190
546
64
4
0
312,664
5
W
Ymir
9,680
645
45
3
0
268,594
8
L
Geb
6,861
457
29
2
0
281,432
1
L
Scylla
9,207
614
129
9
0
282,098
7
L
Thanatos
6,499
433
53
4
0
259,686
0
W
Ra
8,700
580
116
8
0
277,379
3
L
Medusa
7,953
530
48
3
0
270,602
3
W
Medusa
8,471
565
86
6
0
260,891
4
W
Arachne
8,092
539
83
6
0
314,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role