Player Matchup

Serqet
Serqet
Dionysus nnv
Serqet
Level 122
God Stats
4W - 5L
1,448 SR
Queue Stats
251W - 222L
1,503 Elo+
Solo
Raijin
Raijin
ItsJoeyPants
Raijin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 204L
1,609 Elo+
Party 2
Athena
Athena
MinuteRachrex
Athena
Level 68
God Stats
10W - 6L
1,707 SR
Queue Stats
47W - 42L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Rookie501
Sun Wukong
Level 156
God Stats
2W - 1L
1,822 SR
Queue Stats
222W - 211L
1,610 Elo+
Party 2
Charybdis
Charybdis
Rovert Grant
Charybdis
Level 123
God Stats
13W - 18L
1,776 SR
Queue Stats
931W - 918L
1,581 Elo+
Solo
Team Averages
Level 123
1,651 SR
1,567 Elo+

VS

Team Averages
Level 131
1,664 SR
1,552 Elo+
Shiva
Shiva
AltimaGoBrrr
Shiva
Level 160
God Stats
8W - 2L
1,728 SR
Queue Stats
152W - 131L
1,583 Elo+
Solo
Anubis
Anubis
BlinkMaster89
Anubis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 118L
1,552 Elo+
Party 1
Nemesis
Nemesis
Captaindaddyyy69
Nemesis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
393W - 377L
1,529 Elo+
Solo
Chernobog
Chernobog
DoubleAbomb
Chernobog
Level 124
God Stats
5W - 0L
1,893 SR
Queue Stats
403W - 389L
1,553 Elo+
Solo
Thanatos
Thanatos
ToxicShip25129
Thanatos
Level 118
God Stats
3W - 2L
1,700 SR
Queue Stats
119W - 131L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 3 / 3
5,768
524
3,563
7,874
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
9
0 / 3 / 1
5,404
491
2,187
5,505
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 1
5,131
466
1,490
9,455
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Rookie501
Sun Wukong
12
5 / 1 / 0
7,039
640
7,234
9,902
4,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Rovert Grant
Charybdis
11
2 / 4 / 0
6,953
632
5,399
7,793
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 8
6,576
598
7,923
5,578
2,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 4
5,982
544
4,348
5,416
2,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 4
6,656
605
5,058
7,168
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
DoubleAbomb
Chernobog
12
5 / 2 / 1
7,231
657
5,014
8,730
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
11
2 / 4 / 0
6,491
590
2,928
10,630
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
13
13
Deaths
9
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
1
2
4
1.5
W
3
1
4
5
L
Serqet
2
3
3
1.17
W
Chernobog
DoubleAbomb
Chernobog
5
2
1
2.75
L
Raijin
0
3
1
0.17
L
0
2
1
0.25
L
Sun Wukong
Rookie501
Sun Wukong
5
1
0
5
L
Charybdis
Rovert Grant
Charybdis
2
4
0
0.5
W
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
25,271
40,529
Taken
37,522
14,346
Mitigated
14,236
11,330
Healing
18,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,923
1,744
540
1,411
5,578
2,832
168
1,844
3,734
0
23,905
W
4,348
250
0
1,950
5,416
2,179
378
1,475
3,426
36,089
0
W
5,058
2,238
0
1,984
7,168
3,142
0
358
6,672
0
41,224
L
Serqet
3,563
505
0
2,578
7,874
2,144
0
365
7,509
0
23,730
W
Chernobog
DoubleAbomb
Chernobog
5,014
4,030
0
4,157
8,730
2,882
0
0
8,730
0
45,168
L
Raijin
2,187
366
0
500
5,505
1,430
0
1,133
4,372
30,321
0
L
1,490
356
0
1,430
9,455
4,526
0
2,428
7,027
9,521
0
L
Sun Wukong
Rookie501
Sun Wukong
7,234
1,284
0
3,570
9,902
4,374
0
422
9,480
0
39,376
L
Charybdis
Rovert Grant
Charybdis
5,399
3,350
0
3,252
7,793
1,872
0
0
7,793
0
37,597
W
Thanatos
2,928
1,150
0
8,854
10,630
3,201
0
0
10,584
0
32,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,295
Gold Earned
32,936
297
Minions Killed
359
0
Camps Cleared
0
1,084,155
Distance Traveled
1,081,471
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,576
598
43
4
0
251,886
5
W
Anubis
5,982
544
70
6
0
189,489
4
W
Nemesis
6,656
605
82
7
0
242,286
0
L
Serqet
5,768
524
54
5
0
233,297
2
W
Chernobog
7,231
657
78
7
0
190,106
3
L
Raijin
5,404
491
62
6
0
184,300
1
L
Athena
5,131
466
22
2
0
225,635
3
L
Sun Wukong
7,039
640
72
7
0
233,607
6
L
Charybdis
6,953
632
87
8
0
207,316
0
W
Thanatos
6,491
590
86
8
0
207,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role