Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Bärcus
Cu Chulainn
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,670 Elo+
Party 1
Ra
Ra
CMoneyTCG
Ra
Level 158
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 4L
1,416 Elo+
Party 1
Discordia
Discordia
SlamDaddy44
Discordia
Level 62
God Stats
8W - 5L
1,624 SR
Queue Stats
85W - 72L
1,555 Elo+
Party 1
Apollo
Apollo
jbird2015
Apollo
Level 160
God Stats
1W - 2L
1,704 SR
Queue Stats
38W - 29L
1,611 Elo+
Party 1
Team Averages
Level 131
1,506 SR
1,550 Elo+

VS

Team Averages
Level 66
1,503 SR
1,563 Elo+
Chiron
Chiron
Boostifarian
Chiron
Level 28
God Stats
2W - 3L
1,457 SR
Queue Stats
25W - 10L
1,545 Elo+
Party 3
Zeus
Zeus
Ice1736
Zeus
Level 100
God Stats
7W - 6L
1,562 SR
Queue Stats
256W - 237L
1,565 Elo+
Party 2
Zhong Kui
Zhong Kui
Kakarot Goon
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,590 Elo+
Party 3
Sobek
Sobek
Lord BB in J
Sobek
Level 140
God Stats
3W - 2L
1,782 SR
Queue Stats
107W - 123L
1,547 Elo+
Party 2
Nemesis
Nemesis
TexasFlamingo
Nemesis
Level 42
God Stats
1W - 2L
1,215 SR
Queue Stats
123W - 103L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 5 / 4
7,971
797
4,296
11,680
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Bärcus
Cu Chulainn
12
1 / 8 / 6
7,033
703
6,089
13,739
8,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 7 / 5
7,583
758
6,983
10,288
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
SlamDaddy44
Discordia
15
3 / 4 / 7
8,195
820
7,811
8,444
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
jbird2015
Apollo
16
6 / 4 / 5
9,713
971
16,136
16,839
6,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
6 / 2 / 10
9,394
939
8,865
9,041
3,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Ice1736
Zeus
17
10 / 3 / 10
9,668
967
17,509
7,536
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Kakarot Goon
Zhong Kui
16
5 / 3 / 7
8,885
889
12,225
9,944
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
6 / 1 / 15
8,861
886
10,804
14,554
15,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
14
1 / 5 / 8
7,771
777
4,630
11,139
6,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
14
Kills
28
28
Deaths
14
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
5
4
1
W
Chiron
6
2
10
5.5
L
Cu Chulainn
Bärcus
Cu Chulainn
1
8
6
0.5
L
1
7
5
0.5
W
Zeus
Ice1736
Zeus
10
3
10
5
W
Zhong Kui
Kakarot Goon
Zhong Kui
5
3
7
2.83
W
6
1
15
13.5
L
Discordia
SlamDaddy44
Discordia
3
4
7
1.63
W
Nemesis
1
5
8
1
L
Apollo
jbird2015
Apollo
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,315
Damage
54,033
60,990
Taken
52,214
28,132
Mitigated
36,352
12,396
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,296
1,587
1,621
1,720
11,680
6,429
0
8,640
2,608
0
7,443
W
Chiron
8,865
2,822
700
2,505
9,041
3,752
2,880
1,848
7,169
0
34,919
L
Cu Chulainn
Bärcus
Cu Chulainn
6,089
1,365
0
122
13,739
8,453
138
8,836
4,573
2,214
10,777
L
6,983
580
1,529
1,805
10,288
3,605
0
7,493
2,389
26,029
0
W
Zeus
Ice1736
Zeus
17,509
1,583
0
764
7,536
2,846
610
2,332
5,204
41,139
0
W
Zhong Kui
Kakarot Goon
Zhong Kui
12,225
747
0
1,783
9,944
7,512
92
3,851
5,992
30,283
0
W
10,804
911
461
4,740
14,554
15,551
204
4,335
9,961
21,910
0
L
Discordia
SlamDaddy44
Discordia
7,811
1,079
0
924
8,444
3,269
0
5,713
2,529
19,996
0
W
Nemesis
4,630
1,754
0
2,720
11,139
6,691
483
3,704
7,357
0
17,291
L
Apollo
jbird2015
Apollo
16,136
11,267
0
4,675
16,839
6,376
32
8,178
8,353
0
36,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
44,579
147
Minions Killed
213
0
Camps Cleared
0
1,065,340
Distance Traveled
1,091,723
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,971
797
11
1
0
211,658
0
W
Chiron
9,394
939
58
6
0
227,084
1
L
Cu Chulainn
7,033
703
16
2
0
195,529
2
L
Ra
7,583
758
50
5
0
221,666
1
W
Zeus
9,668
967
52
5
0
200,361
1
W
Zhong Kui
8,885
889
59
6
0
218,551
0
W
Sobek
8,861
886
18
2
0
219,486
4
L
Discordia
8,195
820
24
2
0
212,953
0
W
Nemesis
7,771
777
26
3
0
226,241
0
L
Apollo
9,713
971
46
5
0
223,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role