Player Matchup

Susano
Susano
TIYIDR
Susano
Level 106
God Stats
44W - 30L
1,551 SR
Queue Stats
592W - 496L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
YoungMathias420
Cthulhu
Level 64
God Stats
15W - 17L
1,544 SR
Queue Stats
53W - 60L
1,356 Elo+
Solo
Sol
Sol
justiceee05
Sol
Level 25
God Stats
10W - 17L
1,275 SR
Queue Stats
110W - 144L
1,414 Elo+
Party 1
Team Averages
Level 65
1,457 SR
1,418 Elo+

VS

Team Averages
Level 34
1,589 SR
1,436 Elo+
Kukulkan
Kukulkan
Gayyboi2537
Kukulkan
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 144L
1,500 Elo+
Party 2
Atlas
Atlas
GerAntraX
Atlas
Level 62
God Stats
3W - 4L
1,430 SR
Queue Stats
117W - 194L
1,267 Elo+
Solo
Cernunnos
Cernunnos
VerronaCorrona
Cernunnos
Level 33
God Stats
6W - 7L
1,837 SR
Queue Stats
171W - 178L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
TIYIDR
Susano
20
24 / 12 / 9
21,298
789
40,979
31,482
13,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 21
20,977
777
19,853
30,727
41,860
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 9 / 21
18,168
673
18,853
27,132
11,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gayyboi2537
Kukulkan
20
14 / 11 / 6
22,656
839
30,197
21,970
8,135
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
GerAntraX
Atlas
20
5 / 11 / 13
17,236
638
24,848
39,148
33,762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
VerronaCorrona
Cernunnos
20
5 / 15 / 11
17,563
650
17,130
26,831
8,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
54
36
Kills
24
24
Deaths
37
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gayyboi2537
Kukulkan
14
11
6
1.55
L
Atlas
GerAntraX
Atlas
5
11
13
1.05
W
Susano
TIYIDR
Susano
24
12
9
2.38
L
Cernunnos
VerronaCorrona
Cernunnos
5
15
11
0.7
W
8
3
21
6.17
W
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,685
Damage
72,175
89,341
Taken
87,949
66,480
Mitigated
50,854
14,871
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gayyboi2537
Kukulkan
30,197
1,874
441
1,854
21,970
8,135
462
8,457
13,267
98,750
0
L
Atlas
GerAntraX
Atlas
24,848
6,834
408
4,306
39,148
33,762
350
17,560
21,071
56,421
0
W
Susano
TIYIDR
Susano
40,979
11,050
0
2,113
31,482
13,427
208
17,385
14,097
338
84,547
L
Cernunnos
VerronaCorrona
Cernunnos
17,130
8,356
160
2,048
26,831
8,957
520
10,689
15,726
0
63,930
W
19,853
934
1,167
5,050
30,727
41,860
544
22,070
8,657
90,502
0
W
18,853
6,957
0
6,541
27,132
11,193
2,427
16,537
10,595
60,041
6,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,443
Gold Earned
57,455
280
Minions Killed
233
12
Camps Cleared
8
1,307,333
Distance Traveled
1,161,250
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
22,656
839
134
5
3
399,142
6
L
Atlas
17,236
638
24
1
0
423,198
3
W
Susano
21,298
789
79
3
5
361,388
4
L
Cernunnos
17,563
650
75
3
5
338,910
3
W
Cthulhu
20,977
777
124
5
4
532,468
1
W
Sol
18,168
673
77
3
3
413,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role