Player Matchup

Hachiman
Hachiman
Platinum I
MiquitoMouse
Hachiman
Platinum I
Level 78
God Stats
3W - 5L
1,538 SR
Queue Stats
65W - 53L
2,012 MMR
Party 2
Fafnir
Fafnir
Platinum I
Resolve
Fafnir
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 94L
1,838 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
TimeForLime
Morgan Le Fay
Platinum V
Level 154
God Stats
1W - 1L
1,770 SR
Queue Stats
57W - 47L
1,943 MMR
Solo
Mercury
Mercury
Platinum I
TindaHoe
Mercury
Platinum I
Level 152
God Stats
11W - 12L
1,673 SR
Queue Stats
186W - 174L
2,007 MMR
Party 3
Guan Yu
Guan Yu
Gold I
Vdhump1105
Guan Yu
Gold I
Level 144
God Stats
31W - 20L
1,985 SR
Queue Stats
191W - 185L
1,843 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,693 SR
1,929 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,602 SR
1,944 MMR
Sol
Sol
Diamond V
AgentPopo
Sol
Diamond V
Level 156
God Stats
10W - 11L
1,662 SR
Queue Stats
109W - 103L
1,922 MMR
Solo
Bellona
Bellona
Platinum I
PoorMisa
Bellona
Platinum I
Level 148
God Stats
4W - 1L
1,603 SR
Queue Stats
48W - 41L
1,912 MMR
Solo
Susano
Susano
Platinum III
Ram3500
Susano
Platinum III
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 47L
1,978 MMR
Party 1
Janus
Janus
Platinum IV
SadgeBusiness
Janus
Platinum IV
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,984 MMR
Party 1
Fenrir
Fenrir
Platinum II
SoggyWetPotato
Fenrir
Platinum II
Level 87
God Stats
36W - 23L
1,743 SR
Queue Stats
256W - 263L
1,925 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MiquitoMouse
Hachiman
20
6 / 3 / 1
14,096
613
11,710
12,932
5,432
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Resolve
Fafnir
14
1 / 2 / 8
10,351
450
6,404
19,891
25,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TimeForLime
Morgan Le Fay
18
2 / 7 / 2
11,096
482
7,031
15,305
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
TindaHoe
Mercury
19
4 / 7 / 4
12,107
526
7,976
21,350
8,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Vdhump1105
Guan Yu
16
1 / 5 / 7
11,096
482
9,070
23,371
26,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
NemesisAtlasErlang ShenCamazotz

VS

Bans
ShivaCliodhnaZeusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 2
14,769
642
7,554
8,987
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
PoorMisa
Bellona
19
3 / 4 / 11
14,038
610
17,163
21,594
35,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
Ram3500
Susano
20
14 / 4 / 5
14,935
649
24,224
19,159
8,417
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 2 / 10
13,286
578
14,570
9,850
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 2 / 8
12,025
523
7,122
19,203
17,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
14
Kills
24
24
Deaths
14
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Hachiman
MiquitoMouse
Hachiman
6
3
1
2.17
W
Bellona
PoorMisa
Bellona
3
4
11
2.13
W
Susano
Ram3500
Susano
14
4
5
4.13
L
Fafnir
Resolve
Fafnir
1
2
8
2.5
W
2
2
10
3.5
W
2
2
8
3
L
Morgan Le Fay
TimeForLime
Morgan Le Fay
2
7
2
0.43
L
Mercury
TindaHoe
Mercury
4
7
4
0.86
L
Guan Yu
Vdhump1105
Guan Yu
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,191
Damage
70,633
92,849
Taken
78,793
71,075
Mitigated
69,205
26,735
Healing
28,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,554
3,530
0
5,552
8,987
3,235
5,816
1,859
7,128
131,646
0
L
Hachiman
MiquitoMouse
Hachiman
11,710
6,274
0
5,197
12,932
5,432
754
3,399
9,487
0
119,220
W
Bellona
PoorMisa
Bellona
17,163
6,424
0
8,814
21,594
35,868
97
2,123
19,471
0
91,250
W
Susano
Ram3500
Susano
24,224
7,193
0
6,406
19,159
8,417
1,015
4,640
14,519
0
114,864
L
Fafnir
Resolve
Fafnir
6,404
1,307
2,625
3,230
19,891
25,011
0
8,106
11,533
17,323
0
W
14,570
1,222
413
2,487
9,850
4,019
953
2,407
7,443
101,752
0
W
7,122
1,484
0
4,936
19,203
17,666
201
3,629
15,256
0
34,257
L
Morgan Le Fay
TimeForLime
Morgan Le Fay
7,031
252
0
1,066
15,305
5,910
0
2,681
12,490
89,902
0
L
Mercury
TindaHoe
Mercury
7,976
4,360
0
5,417
21,350
8,021
0
1,856
19,452
0
93,245
L
Guan Yu
Vdhump1105
Guan Yu
9,070
1,445
2,670
6,530
23,371
26,701
0
5,786
17,433
0
56,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,746
Gold Earned
69,053
670
Minions Killed
779
0
Camps Cleared
0
2,363,393
Distance Traveled
2,553,107
38
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,769
642
217
9
0
467,523
5
L
Hachiman
14,096
613
218
9
0
443,954
7
W
Bellona
14,038
610
181
8
0
483,970
3
W
Susano
14,935
649
147
6
0
551,162
6
L
Fafnir
10,351
450
14
1
0
476,255
11
W
Janus
13,286
578
200
9
0
517,166
2
W
Fenrir
12,025
523
34
1
0
533,286
9
L
Morgan Le Fay
11,096
482
159
7
0
442,945
9
L
Mercury
12,107
526
147
6
0
530,352
4
L
Guan Yu
11,096
482
132
6
0
469,887
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role