Player Matchup

Thanatos
Thanatos
Kiakojouri
Thanatos
Level 84
God Stats
10W - 11L
1,589 SR
Queue Stats
377W - 361L
1,460 Elo+
Party 1
Chaac
Chaac
Ulterrcity
Chaac
Level 27
God Stats
7W - 5L
1,716 SR
Queue Stats
242W - 229L
1,426 Elo+
Party 1
Ra
Ra
cerr6363
Ra
Level 52
God Stats
30W - 34L
1,562 SR
Queue Stats
394W - 389L
1,452 Elo+
Party 1
Team Averages
Level 54
1,622 SR
1,446 Elo+

VS

Team Averages
Level 25
1,413 SR
1,476 Elo+
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 33
God Stats
67W - 93L
1,463 SR
Queue Stats
73W - 105L
1,527 Elo+
Party 2
Artemis
Artemis
PuppetSquidward
Artemis
Level 24
God Stats
2W - 5L
1,457 SR
Queue Stats
23W - 44L
1,574 Elo+
Party 2
Sol
Sol
ZaileXzayvier
Sol
Level 19
God Stats
55W - 88L
1,319 SR
Queue Stats
55W - 91L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kiakojouri
Thanatos
17
11 / 1 / 9
12,997
765
17,131
13,329
6,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chaac
18
2 / 0 / 19
12,199
718
8,004
17,133
18,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 2 / 13
12,955
762
13,847
14,563
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
16
2 / 4 / 1
11,342
667
15,109
18,169
18,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 11 / 3
10,013
589
8,202
16,708
4,324
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 1
10,201
600
4,637
12,126
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
21
Kills
3
3
Deaths
21
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jack29Jack
Cthulhu
2
4
1
0.63
W
Thanatos
Kiakojouri
Thanatos
11
1
9
15.5
L
0
11
3
0.14
W
Chaac
2
0
19
11.5
L
1
6
1
0.25
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
27,948
45,025
Taken
47,003
31,473
Mitigated
26,260
28,972
Healing
1,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jack29Jack
Cthulhu
15,109
402
0
1,126
18,169
18,810
120
4,426
13,743
45,640
0
W
Thanatos
Kiakojouri
Thanatos
17,131
5,693
0
11,681
13,329
6,459
1,683
5,331
7,998
0
56,346
L
8,202
2,935
0
403
16,708
4,324
525
5,651
11,057
0
34,645
W
Chaac
8,004
548
0
3,268
17,133
18,484
521
6,822
10,311
3,226
25,610
L
4,637
698
0
210
12,126
3,126
846
4,676
7,450
28,963
0
W
13,847
742
5,287
8,736
14,563
6,530
1,017
8,541
6,022
65,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
31,556
189
Minions Killed
141
11
Camps Cleared
3
1,011,607
Distance Traveled
825,827
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,342
667
42
2
0
329,879
5
W
Thanatos
12,997
765
42
2
6
337,284
5
L
Artemis
10,013
589
36
2
1
213,234
0
W
Chaac
12,199
718
45
3
3
360,560
0
L
Sol
10,201
600
63
4
2
282,714
0
W
Ra
12,955
762
102
6
2
313,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role