Player Matchup

Izanami
Izanami
Fiiresail
Izanami
Level 148
God Stats
3W - 1L
1,554 SR
Queue Stats
144W - 88L
1,658 Elo+
Party 2
Chaac
Chaac
MoistTurbo
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
1,970 Elo+
Party 2
Persephone
Persephone
epics123
Persephone
Level 101
God Stats
5W - 3L
1,781 SR
Queue Stats
40W - 34L
1,556 Elo+
Party 2
Team Averages
Level 91
1,611 SR
1,728 Elo+

VS

Team Averages
Level 69
1,564 SR
1,199 Elo+
Bacchus
Bacchus
Smitty281
Bacchus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Skadi
Skadi
Spookinn
Skadi
Level 109
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 1
Anubis
Anubis
skebinn
Anubis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fiiresail
Izanami
17
12 / 1 / 11
12,210
1,018
18,192
11,474
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
15
10 / 3 / 10
10,665
889
14,932
12,914
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
epics123
Persephone
14
6 / 2 / 13
10,145
845
8,472
6,836
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Smitty281
Bacchus
13
2 / 6 / 2
8,765
730
7,528
16,354
13,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
Spookinn
Skadi
11
2 / 13 / 2
8,560
713
6,863
16,931
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
skebinn
Anubis
14
2 / 9 / 3
9,031
753
5,355
13,708
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
28
Kills
6
6
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fiiresail
Izanami
12
1
11
17.5
W
Chaac
10
3
10
5
L
Bacchus
Smitty281
Bacchus
2
6
2
0.5
L
Skadi
Spookinn
Skadi
2
13
2
0.23
W
Persephone
epics123
Persephone
6
2
13
6.25
L
Anubis
skebinn
Anubis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,596
Damage
19,746
31,224
Taken
46,993
11,675
Mitigated
20,082
8,168
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fiiresail
Izanami
18,192
13,377
0
4,169
11,474
3,820
1,483
5,465
6,009
0
67,322
W
Chaac
14,932
1,640
0
2,929
12,914
5,723
783
5,084
7,830
0
25,958
L
Bacchus
Smitty281
Bacchus
7,528
864
21
147
16,354
13,524
0
2,980
13,374
18,859
0
L
Skadi
Spookinn
Skadi
6,863
2,273
0
616
16,931
2,788
0
1,921
15,010
0
17,942
W
Persephone
epics123
Persephone
8,472
374
0
1,070
6,836
2,132
539
2,990
3,844
29,720
0
L
Anubis
skebinn
Anubis
5,355
374
0
3,010
13,708
3,770
0
3,730
9,978
26,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
26,356
168
Minions Killed
89
10
Camps Cleared
2
647,912
Distance Traveled
514,290
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,210
1,018
91
8
5
210,076
4
W
Chaac
10,665
889
23
2
2
229,679
0
L
Bacchus
8,765
730
26
2
2
202,191
0
L
Skadi
8,560
713
14
1
0
157,133
3
W
Persephone
10,145
845
54
5
3
208,157
2
L
Anubis
9,031
753
49
4
0
154,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role