Player Matchup

Yu Huang
Yu Huang
AltimaGoBrrr
Yu Huang
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 131L
1,595 Elo+
Solo
Bakasura
Bakasura
ItsJoeyPants
Bakasura
Level 144
God Stats
4W - 5L
1,595 SR
Queue Stats
217W - 204L
1,622 Elo+
Party 2
Cerberus
Cerberus
MinuteRachrex
Cerberus
Level 68
God Stats
3W - 3L
1,598 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 2
Odin
Odin
Rookie501
Odin
Level 156
God Stats
2W - 5L
1,439 SR
Queue Stats
222W - 211L
1,622 Elo+
Party 2
Rama
Rama
SeventhSquash06
Rama
Level 137
God Stats
2W - 7L
1,354 SR
Queue Stats
499W - 477L
1,566 Elo+
Solo
Team Averages
Level 133
1,497 SR
1,589 Elo+

VS

Team Averages
Level 142
1,551 SR
1,558 Elo+
Vulcan
Vulcan
PhatimusPrime420
Vulcan
Level 145
God Stats
14W - 3L
1,471 SR
Queue Stats
257W - 260L
1,565 Elo+
Solo
Sol
Sol
Please Waittt
Sol
Level 127
God Stats
3W - 5L
1,218 SR
Queue Stats
391W - 370L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
RomanGospel
Jormungandr
Level 140
God Stats
30W - 11L
1,664 SR
Queue Stats
60W - 53L
1,552 Elo+
Party 3
Erlang Shen
Erlang Shen
SpicyBigRod69
Erlang Shen
Level 147
God Stats
6W - 7L
1,901 SR
Queue Stats
129W - 125L
1,595 Elo+
Party 1
Ravana
Ravana
silex999
Ravana
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 91L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AltimaGoBrrr
Yu Huang
10
0 / 1 / 1
5,396
491
3,371
4,077
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
ItsJoeyPants
Bakasura
8
1 / 3 / 0
5,068
461
3,933
7,795
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MinuteRachrex
Cerberus
7
0 / 3 / 0
4,371
397
1,231
8,919
3,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
10
0 / 3 / 0
5,000
455
1,551
8,713
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 0
5,125
466
3,161
6,207
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,377
580
4,166
3,960
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 1
7,288
663
6,649
5,345
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RomanGospel
Jormungandr
12
3 / 0 / 2
7,425
675
5,263
5,783
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
SpicyBigRod69
Erlang Shen
9
1 / 0 / 7
5,887
535
4,761
6,034
3,966
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
silex999
Ravana
11
3 / 0 / 6
6,275
570
5,552
5,109
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
13
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AltimaGoBrrr
Yu Huang
0
1
1
0.5
L
Bakasura
ItsJoeyPants
Bakasura
1
3
0
0.33
L
Cerberus
MinuteRachrex
Cerberus
0
3
0
0
W
2
1
2
3
W
4
0
1
4.5
W
Jormungandr
RomanGospel
Jormungandr
3
0
2
4
L
Odin
0
3
0
0
L
0
3
0
0
W
Erlang Shen
SpicyBigRod69
Erlang Shen
1
0
7
4.5
W
Ravana
silex999
Ravana
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,247
Damage
26,391
35,711
Taken
26,231
13,453
Mitigated
13,269
9,289
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AltimaGoBrrr
Yu Huang
3,371
471
0
625
4,077
1,197
0
1,555
2,522
32,096
0
L
Bakasura
ItsJoeyPants
Bakasura
3,933
2,270
0
1,529
7,795
2,360
0
3,052
4,743
0
17,981
L
Cerberus
MinuteRachrex
Cerberus
1,231
192
90
1,922
8,919
3,460
0
3,095
5,824
7,019
0
W
4,166
533
0
1,451
3,960
1,107
0
835
2,910
37,273
0
W
6,649
2,845
0
2,424
5,345
1,929
1,741
254
5,047
43,380
6,229
W
Jormungandr
RomanGospel
Jormungandr
5,263
2,880
0
1,812
5,783
4,470
147
25
5,543
48,531
0
L
Odin
1,551
253
0
3,572
8,713
5,020
0
3,907
4,806
0
20,486
L
3,161
2,521
0
1,551
6,207
1,416
0
3,756
2,451
0
24,996
W
Erlang Shen
SpicyBigRod69
Erlang Shen
4,761
1,999
174
1,898
6,034
3,966
85
2,479
3,383
0
22,216
W
Ravana
silex999
Ravana
5,552
1,534
0
2,334
5,109
1,797
55
1,009
3,944
0
28,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
33,252
233
Minions Killed
367
0
Camps Cleared
0
1,064,490
Distance Traveled
1,181,186
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,396
491
55
5
0
218,119
2
L
Bakasura
5,068
461
53
5
0
245,547
3
L
Cerberus
4,371
397
18
2
0
211,890
3
W
Vulcan
6,377
580
74
7
0
235,021
4
W
Sol
7,288
663
78
7
0
209,873
5
W
Jormungandr
7,425
675
110
10
0
209,832
4
L
Odin
5,000
455
50
5
0
207,102
4
L
Rama
5,125
466
57
5
0
181,832
2
W
Erlang Shen
5,887
535
51
5
0
248,659
4
W
Ravana
6,275
570
54
5
0
277,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role