Player Matchup

Bakasura
Bakasura
NoScope5275
Bakasura
Level 5
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 7L
1,473 Elo+
Party 2
Apollo
Apollo
Pendragon04
Apollo
Level 29
God Stats
5W - 2L
1,532 SR
Queue Stats
17W - 14L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
Rowmage
Hun Batz
Level 124
God Stats
2W - 5L
1,268 SR
Queue Stats
293W - 301L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
Sanctus10
Sylvanus
Level 57
God Stats
5W - 6L
1,268 SR
Queue Stats
238W - 224L
1,528 Elo+
Party 1
Thoth
Thoth
UnsolicitedBeef
Thoth
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 64L
1,492 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,472 Elo+

VS

Team Averages
Level 22
1,460 SR
1,496 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Diexfiurii
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Riot171717
Mercury
Level 35
God Stats
2W - 6L
1,301 SR
Queue Stats
20W - 31L
1,478 Elo+
Solo
Izanami
Izanami
S0RA0o0
Izanami
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Party 3
Hades
Hades
conflaisss
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NoScope5275
Bakasura
14
4 / 0 / 1
7,829
783
4,587
6,328
3,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
10
5 / 2 / 1
6,341
634
4,522
5,387
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rowmage
Hun Batz
10
3 / 0 / 4
6,180
618
4,339
4,827
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Sanctus10
Sylvanus
9
1 / 1 / 7
6,067
607
4,090
8,127
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 1
6,761
676
5,318
3,944
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 3 / 1
4,682
468
2,552
7,336
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Diexfiurii
Bellona
7
0 / 5 / 0
4,454
445
1,974
7,458
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Riot171717
Mercury
10
2 / 2 / 1
5,836
584
2,863
7,558
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
S0RA0o0
Izanami
8
1 / 4 / 1
5,098
510
2,976
5,970
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
7
0 / 4 / 0
4,370
437
1,122
6,477
2,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
18
Kills
3
3
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Bellona
Diexfiurii
Bellona
0
5
0
0
W
Bakasura
NoScope5275
Bakasura
4
0
1
4.5
W
Apollo
5
2
1
2.75
L
Mercury
Riot171717
Mercury
2
2
1
1.25
W
Hun Batz
Rowmage
Hun Batz
3
0
4
5
L
Izanami
S0RA0o0
Izanami
1
4
1
0.38
W
Sylvanus
Sanctus10
Sylvanus
1
1
7
4.5
W
5
0
1
5.5
L
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,856
Damage
11,487
28,613
Taken
34,799
13,866
Mitigated
14,973
12,570
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,552
235
0
1,008
7,336
5,063
0
1,885
5,451
13,164
0
L
Bellona
Diexfiurii
Bellona
1,974
1,077
0
1,215
7,458
4,022
51
0
6,880
0
12,696
W
Bakasura
NoScope5275
Bakasura
4,587
2,821
0
3,825
6,328
3,344
0
0
6,328
0
43,856
W
Apollo
4,522
2,496
0
1,382
5,387
1,570
312
899
4,488
0
26,607
L
Mercury
Riot171717
Mercury
2,863
450
0
3,487
7,558
2,234
0
936
6,253
0
30,736
W
Hun Batz
Rowmage
Hun Batz
4,339
1,286
0
2,250
4,827
1,570
0
443
4,384
0
34,010
L
Izanami
S0RA0o0
Izanami
2,976
1,640
0
1,097
5,970
1,361
0
2,587
3,383
0
23,286
W
Sylvanus
Sanctus10
Sylvanus
4,090
1,054
1,116
3,601
8,127
6,180
30
1,340
6,787
14,503
6,176
W
5,318
671
0
396
3,944
1,202
168
992
2,952
36,917
0
L
Hades
1,122
190
0
740
6,477
2,293
252
3,521
2,956
11,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
24,440
374
Minions Killed
168
0
Camps Cleared
0
1,113,687
Distance Traveled
993,032
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,682
468
17
2
0
201,456
3
L
Bellona
4,454
445
21
2
0
188,294
0
W
Bakasura
7,829
783
129
13
0
255,005
4
W
Apollo
6,341
634
60
6
0
210,910
2
L
Mercury
5,836
584
54
5
0
214,159
1
W
Hun Batz
6,180
618
71
7
0
251,941
0
L
Izanami
5,098
510
54
5
0
203,104
2
W
Sylvanus
6,067
607
47
5
0
188,777
0
W
Thoth
6,761
676
67
7
0
207,054
1
L
Hades
4,370
437
22
2
0
186,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role