Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DemonKingAce1
Shiva
Level 88
God Stats
7W - 11L
1,426 SR
Queue Stats
18W - 20L
1,418 Elo+
Solo
Ra
Ra
GhostBladeTV
Ra
Level 119
God Stats
3W - 5L
1,196 SR
Queue Stats
320W - 263L
1,521 Elo+
Solo
Loki
Loki
Novak0001
Loki
Level 118
God Stats
1W - 5L
1,392 SR
Queue Stats
195W - 190L
1,477 Elo+
Solo
Ymir
Ymir
WonkiestCheese5
Ymir
Level 96
God Stats
10W - 3L
1,575 SR
Queue Stats
144W - 146L
1,410 Elo+
Solo
Team Averages
Level 110
1,418 SR
1,465 Elo+

VS

Team Averages
Level 97
1,504 SR
1,422 Elo+
Shiva
Shiva
AzothSparda
Shiva
Level 141
God Stats
17W - 18L
1,511 SR
Queue Stats
134W - 162L
1,437 Elo+
Solo
Medusa
Medusa
JNoble89
Medusa
Level 66
God Stats
45W - 40L
1,426 SR
Queue Stats
593W - 624L
1,394 Elo+
Party 1
Raijin
Raijin
KimuraDura99
Raijin
Level 63
God Stats
4W - 9L
1,337 SR
Queue Stats
212W - 261L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Wazoozak
Sylvanus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Merlin
Merlin
xSW33TM3ATx
Merlin
Level 104
God Stats
2W - 1L
1,747 SR
Queue Stats
358W - 366L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 3 / 3
9,235
1,154
11,179
9,365
3,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 0
6,879
860
0
0
0
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 2
8,170
1,021
13,482
11,261
3,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 5 / 4
8,599
1,075
4,898
9,925
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
1 / 4 / 4
8,465
1,058
5,289
17,025
14,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

236

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 11
9,220
1,153
10,621
12,430
9,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
JNoble89
Medusa
15
3 / 1 / 10
9,066
1,133
7,272
6,645
2,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
14
7 / 2 / 7
9,644
1,206
8,025
6,740
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Wazoozak
Sylvanus
14
1 / 1 / 10
9,151
1,144
6,890
9,319
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
14
1 / 0 / 11
8,640
1,080
10,270
3,378
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
6
Kills
17
17
Deaths
6
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
3
1.5
W
5
2
11
5.25
L
0
0
0
0
L
1
5
2
0.4
W
Medusa
JNoble89
Medusa
3
1
10
8
W
Raijin
7
2
7
5.25
L
Loki
1
5
4
0.6
W
Sylvanus
Wazoozak
Sylvanus
1
1
10
6
L
1
4
4
0.75
W
Merlin
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
43,078
47,576
Taken
38,512
24,841
Mitigated
25,023
5,244
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,179
3,096
839
1,516
9,365
3,480
0
5,086
4,279
0
34,888
W
10,621
1,012
1,321
2,805
12,430
9,908
0
5,212
7,177
4,409
22,046
L
0
0
0
0
0
0
0
0
0
0
0
L
13,482
641
1,192
429
11,261
3,783
0
5,914
5,347
31,337
0
W
Medusa
JNoble89
Medusa
7,272
2,689
0
363
6,645
2,546
0
2,465
4,180
0
18,657
W
Raijin
8,025
577
0
10
6,740
2,282
0
4,152
2,588
16,380
0
L
Loki
4,898
462
119
358
9,925
3,333
0
4,636
5,289
0
22,227
W
Sylvanus
Wazoozak
Sylvanus
6,890
1,052
2,995
2,787
9,319
9,105
0
5,346
3,973
14,748
0
L
5,289
569
325
466
17,025
14,245
0
11,107
5,918
12,588
0
W
Merlin
10,270
44
0
263
3,378
1,182
0
1,596
1,782
28,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,348
Gold Earned
45,721
151
Minions Killed
155
8
Camps Cleared
4
581,030
Distance Traveled
753,562
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,235
1,154
65
8
2
134,047
0
W
Shiva
9,220
1,153
23
3
0
159,925
0
L
Shiva
6,879
860
0
0
0
0
0
L
Ra
8,170
1,021
38
5
2
143,758
0
W
Medusa
9,066
1,133
42
5
1
165,766
0
W
Raijin
9,644
1,206
19
2
2
136,900
1
L
Loki
8,599
1,075
34
4
4
148,354
3
W
Sylvanus
9,151
1,144
19
2
1
127,737
0
L
Ymir
8,465
1,058
14
2
0
154,871
0
W
Merlin
8,640
1,080
52
7
0
163,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role