Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ComicBone
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,503 Elo+
Solo
Artemis
Artemis
DZKIIA
Artemis
Level 107
God Stats
1W - 1L
1,532 SR
Queue Stats
11W - 14L
1,352 Elo+
Party 1
Baba Yaga
Baba Yaga
GottMetzger
Baba Yaga
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,323 Elo+
Party 1
Rama
Rama
Screamndied
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 84
1,506 SR
1,436 Elo+

VS

Team Averages
Level 54
1,525 SR
1,513 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ivy2438884
Sylvanus
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
273W - 278L
1,476 Elo+
Party 3
Izanami
Izanami
Jimbali4
Izanami
Level 28
God Stats
2W - 2L
1,626 SR
Queue Stats
87W - 79L
1,545 Elo+
Party 2
Anhur
Anhur
PhantomGod54789
Anhur
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
207W - 217L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
pkmn84
Nu Wa
Level 86
God Stats
7W - 6L
1,500 SR
Queue Stats
463W - 432L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 2 / 4
9,452
727
7,826
15,522
14,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
ComicBone
Horus
14
0 / 4 / 7
7,791
599
3,448
14,319
12,311
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
DZKIIA
Artemis
14
2 / 4 / 4
7,996
615
13,640
9,812
3,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
GottMetzger
Baba Yaga
19
5 / 1 / 4
9,656
743
25,731
10,193
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 4
7,461
574
3,436
8,449
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 15
9,651
742
12,688
15,856
19,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Ivy2438884
Sylvanus
16
5 / 0 / 6
9,818
755
6,377
17,614
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Jimbali4
Izanami
14
1 / 3 / 10
8,161
628
7,869
10,888
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 7
9,301
715
5,755
10,197
5,486
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
pkmn84
Nu Wa
17
5 / 2 / 9
9,707
747
18,793
9,357
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
10
Kills
15
15
Deaths
10
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
4
2.5
L
Ganesha
 
Ganesha
0
2
15
3.75
W
Horus
ComicBone
Horus
0
4
7
0.88
W
Artemis
DZKIIA
Artemis
2
4
4
1
W
Baba Yaga
GottMetzger
Baba Yaga
5
1
4
7
L
Sylvanus
Ivy2438884
Sylvanus
5
0
6
8
L
Izanami
Jimbali4
Izanami
1
3
10
2
L
4
3
7
2.5
W
0
4
4
0.5
L
Nu Wa
pkmn84
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,081
Damage
51,482
58,295
Taken
63,912
38,179
Mitigated
45,546
27,855
Healing
26,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,826
648
1,035
6,511
15,522
14,528
0
8,649
6,365
0
14,202
L
Ganesha
 
Ganesha
12,688
702
1,564
3,608
15,856
19,203
0
4,842
11,014
23,008
0
W
Horus
ComicBone
Horus
3,448
1,250
5,830
5,531
14,319
12,311
20
9,867
4,076
0
6,897
W
Artemis
DZKIIA
Artemis
13,640
2,764
217
2,202
9,812
3,494
0
6,812
2,761
0
33,670
W
Baba Yaga
GottMetzger
Baba Yaga
25,731
1,449
694
3,921
10,193
4,553
0
5,844
4,255
61,757
0
L
Sylvanus
Ivy2438884
Sylvanus
6,377
2,508
3,421
9,442
17,614
11,637
263
8,406
9,208
13,569
0
L
Izanami
Jimbali4
Izanami
7,869
4,330
1,787
2,621
10,888
4,853
0
3,446
7,442
0
11,334
L
5,755
2,364
1,288
1,210
10,197
5,486
441
5,098
5,099
0
13,690
W
3,436
2,763
959
955
8,449
3,293
0
5,272
2,980
0
10,771
L
Nu Wa
pkmn84
Nu Wa
18,793
7,539
740
1,280
9,357
4,367
440
3,939
5,418
38,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
46,638
158
Minions Killed
97
0
Camps Cleared
0
1,212,616
Distance Traveled
1,107,037
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,452
727
13
1
0
246,290
0
L
Ganesha
9,651
742
0
0
0
277,171
0
W
Horus
7,791
599
10
1
0
250,381
0
W
Artemis
7,996
615
44
3
0
228,925
1
W
Baba Yaga
9,656
743
68
5
0
260,408
0
L
Sylvanus
9,818
755
16
1
0
182,659
0
L
Izanami
8,161
628
12
1
0
217,473
1
L
Anhur
9,301
715
31
2
0
203,082
0
W
Rama
7,461
574
23
2
0
226,612
0
L
Nu Wa
9,707
747
38
3
0
226,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role