Player Matchup

Chiron
Chiron
Bigdaddyjack663
Chiron
Level 58
God Stats
6W - 10L
1,482 SR
Queue Stats
91W - 125L
1,419 Elo+
Party 1
Agni
Agni
Ga6ri3ll2x
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 109L
1,474 Elo+
Party 1
Ganesha
Ganesha
drocarey
Ganesha
Level 84
God Stats
0W - 2L
1,490 SR
Queue Stats
83W - 136L
1,304 Elo+
Solo
Team Averages
Level 70
1,491 SR
1,399 Elo+

VS

Team Averages
Level 58
1,609 SR
1,452 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MaximusPpmus
King Arthur
Level 49
God Stats
4W - 1L
1,824 SR
Queue Stats
19W - 8L
1,333 Elo+
Party 2
Bacchus
Bacchus
xXChickiesXx2004
Bacchus
Level 15
God Stats
3W - 1L
1,503 SR
Queue Stats
4W - 1L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
8,007
616
6,189
13,582
5,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 9 / 1
8,242
634
9,808
11,624
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
drocarey
Ganesha
12
0 / 5 / 3
8,396
646
7,331
15,625
17,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
10 / 0 / 9
11,251
865
18,103
9,879
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MaximusPpmus
King Arthur
15
8 / 1 / 9
10,657
820
11,411
15,200
11,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 13
9,436
726
5,250
7,864
4,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
0
9
14.5
L
1
6
1
0.25
L
2
9
1
0.28
W
King Arthur
MaximusPpmus
King Arthur
8
1
9
12.5
L
Ganesha
drocarey
Ganesha
0
5
3
0.3
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
34,764
40,831
Taken
32,943
26,987
Mitigated
19,248
5,315
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,103
889
0
635
9,879
3,339
339
5,346
4,533
56,122
0
L
6,189
1,559
571
2,692
13,582
5,317
0
8,621
4,956
0
20,057
L
9,808
488
0
219
11,624
3,949
0
7,042
4,582
31,344
0
W
King Arthur
MaximusPpmus
King Arthur
11,411
1,063
253
2,330
15,200
11,436
48
7,908
7,292
0
26,843
L
Ganesha
drocarey
Ganesha
7,331
1,006
0
1,833
15,625
17,721
0
7,970
7,655
20,676
0
W
5,250
307
0
820
7,864
4,473
45
4,248
3,616
15,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,645
Gold Earned
31,344
116
Minions Killed
128
5
Camps Cleared
5
643,940
Distance Traveled
708,031
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,251
865
81
6
4
260,463
2
L
Chiron
8,007
616
51
4
2
213,161
2
L
Agni
8,242
634
55
4
3
198,959
0
W
King Arthur
10,657
820
33
3
1
244,888
2
L
Ganesha
8,396
646
10
1
0
231,820
3
W
Bacchus
9,436
726
14
1
0
202,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role