Player Matchup

Neith
Neith
Damage Inc1
Neith
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 6L
1,221 Elo+
Party 3
Baba Yaga
Baba Yaga
Mrmillsap
Baba Yaga
Level 49
God Stats
3W - 2L
1,626 SR
Queue Stats
33W - 62L
1,295 Elo+
Party 1
Bakasura
Bakasura
Seth_Da_Man28
Bakasura
Level 63
God Stats
12W - 16L
1,452 SR
Queue Stats
85W - 89L
1,376 Elo+
Solo
Tsukuyomi
Tsukuyomi
SubjectOfTrial
Tsukuyomi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,379 Elo+
Party 1
Kuzenbo
Kuzenbo
xSHALACKINSx
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,221 Elo+
Party 3
Team Averages
Level 55
1,556 SR
1,298 Elo+

VS

Team Averages
Level 60
1,517 SR
1,360 Elo+
Shiva
Shiva
DarkNightray_50c
Shiva
Level 85
God Stats
97W - 83L
1,545 SR
Queue Stats
214W - 226L
1,423 Elo+
Party 2
Neith
Neith
El-chapo1955
Neith
Level 39
God Stats
17W - 13L
1,530 SR
Queue Stats
75W - 94L
1,365 Elo+
Party 2
Bacchus
Bacchus
Kanguro-azteca
Bacchus
Level 83
God Stats
39W - 32L
1,542 SR
Queue Stats
187W - 195L
1,333 Elo+
Party 2
Bellona
Bellona
SebasEC28
Bellona
Level 6
God Stats
8W - 7L
1,466 SR
Queue Stats
8W - 9L
1,294 Elo+
Party 2
Persephone
Persephone
XSpartanAlphaX
Persephone
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
265W - 256L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,460
431
4,191
7,538
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Mrmillsap
Baba Yaga
13
2 / 5 / 0
7,423
495
5,470
11,750
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Seth_Da_Man28
Bakasura
13
1 / 2 / 0
7,604
507
5,871
13,604
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
SubjectOfTrial
Tsukuyomi
11
2 / 3 / 2
6,949
463
3,490
10,158
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
xSHALACKINSx
Kuzenbo
9
1 / 6 / 1
6,384
426
3,146
12,210
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,649
577
7,314
10,686
4,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
8 / 0 / 7
8,670
578
8,246
6,587
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 12
8,421
561
4,813
11,006
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SebasEC28
Bellona
14
2 / 0 / 4
8,789
586
8,906
9,946
9,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
XSpartanAlphaX
Persephone
13
3 / 4 / 2
8,478
565
6,140
8,953
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
7
Kills
21
23
Deaths
7
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
6
1
3
7.5
W
8
0
7
11.5
W
2
2
12
4
L
Baba Yaga
Mrmillsap
Baba Yaga
2
5
0
0.4
W
Bellona
SebasEC28
Bellona
2
0
4
4
L
Bakasura
Seth_Da_Man28
Bakasura
1
2
0
0.5
L
Tsukuyomi
SubjectOfTrial
Tsukuyomi
2
3
2
1
W
Persephone
XSpartanAlphaX
Persephone
3
4
2
1
L
Kuzenbo
xSHALACKINSx
Kuzenbo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
35,419
55,260
Taken
47,178
27,459
Mitigated
31,243
9,579
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,191
2,007
0
588
7,538
2,400
159
1,942
5,596
0
40,419
W
7,314
1,431
0
2,025
10,686
4,107
242
2,037
8,620
0
46,518
W
8,246
3,934
0
3,675
6,587
2,281
1,078
1,298
5,289
0
38,886
W
4,813
760
161
2,439
11,006
12,655
381
1,394
9,612
27,505
0
L
Baba Yaga
Mrmillsap
Baba Yaga
5,470
276
0
2,280
11,750
4,078
566
4,957
6,793
48,323
0
W
Bellona
SebasEC28
Bellona
8,906
4,233
246
2,757
9,946
9,339
2,341
0
9,141
0
54,188
L
Bakasura
Seth_Da_Man28
Bakasura
5,871
3,132
0
3,969
13,604
9,205
0
0
13,604
0
41,637
L
Tsukuyomi
SubjectOfTrial
Tsukuyomi
3,490
1,162
0
1,395
10,158
3,113
0
1,399
8,759
0
35,245
W
Persephone
XSpartanAlphaX
Persephone
6,140
283
0
2,235
8,953
2,861
371
3,885
5,064
45,971
0
L
Kuzenbo
xSHALACKINSx
Kuzenbo
3,146
1,497
295
1,052
12,210
8,663
20
2,655
9,555
12,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
43,007
320
Minions Killed
386
0
Camps Cleared
0
1,441,951
Distance Traveled
1,463,180
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,460
431
69
5
0
263,066
0
W
Shiva
8,649
577
73
5
0
319,561
1
W
Neith
8,670
578
67
4
0
249,081
0
W
Bacchus
8,421
561
48
3
0
280,684
1
L
Baba Yaga
7,423
495
76
5
0
262,302
1
W
Bellona
8,789
586
117
8
0
334,348
1
L
Bakasura
7,604
507
97
6
0
326,090
1
L
Tsukuyomi
6,949
463
57
4
0
318,296
2
W
Persephone
8,478
565
81
5
0
279,506
4
L
Kuzenbo
6,384
426
21
1
0
272,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role