Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Concealings
Ra
Level 16
God Stats
1W - 1L
1,850 SR
Queue Stats
15W - 5L
1,616 Elo+
Solo
Sol
Sol
IceKoldGoblin
Sol
Level 29
God Stats
0W - 3L
1,183 SR
Queue Stats
66W - 59L
1,501 Elo+
Solo
Artio
Artio
TxViciousLiz
Artio
Level 146
God Stats
2W - 5L
1,423 SR
Queue Stats
130W - 136L
1,519 Elo+
Solo
Arachne
Arachne
kingpito-pr27
Arachne
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,707 Elo+
Solo
Team Averages
Level 67
1,491 SR
1,569 Elo+

VS

Team Averages
Level 64
1,566 SR
1,630 Elo+
Hercules
Hercules
Jarediscimo
Hercules
Level 109
God Stats
1W - 0L
1,325 SR
Queue Stats
80W - 31L
1,743 Elo+
Party 1
Zhong Kui
Zhong Kui
Mesophelioma
Zhong Kui
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 33L
1,716 Elo+
Party 1
Charybdis
Charybdis
OhIMisclicked
Charybdis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 2
Atlas
Atlas
Sehaela
Atlas
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,469 Elo+
Party 2
Horus
Horus
Tjstriker10
Horus
Level 120
God Stats
1W - 0L
2,003 SR
Queue Stats
4W - 0L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 5
7,777
707
16,491
10,761
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 4
8,960
815
17,081
12,159
5,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 2
7,246
659
12,023
10,634
3,938
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 5
6,863
624
4,447
17,999
15,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Arachne
12
1 / 8 / 4
7,687
699
5,011
11,962
4,924
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jarediscimo
Hercules
17
9 / 2 / 15
9,851
896
13,983
25,260
18,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Mesophelioma
Zhong Kui
17
14 / 1 / 10
10,256
932
20,524
8,057
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
OhIMisclicked
Charybdis
15
3 / 2 / 18
9,013
819
10,889
9,887
4,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Sehaela
Atlas
14
4 / 3 / 16
8,991
817
7,243
15,448
13,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 0 / 26
9,757
887
7,441
13,494
13,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
115
8
Kills
30
30
Deaths
8
20
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
5
0.9
L
3
3
4
1.67
L
1
6
2
0.33
W
Hercules
Jarediscimo
Hercules
9
2
15
8.25
W
Zhong Kui
Mesophelioma
Zhong Kui
14
1
10
19
W
Charybdis
OhIMisclicked
Charybdis
3
2
18
6
W
Atlas
Sehaela
Atlas
4
3
16
4
W
0
0
26
13
L
1
8
5
0.44
L
Arachne
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,053
Damage
60,080
63,515
Taken
72,146
33,356
Mitigated
55,771
16,392
Healing
36,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,491
1,392
656
1,125
10,761
3,709
0
5,132
5,629
32,220
0
L
17,081
728
3,697
3,523
12,159
5,011
0
4,986
7,173
31,334
0
L
12,023
2,097
688
1,320
10,634
3,938
0
3,941
6,693
21,767
0
W
Hercules
Jarediscimo
Hercules
13,983
5,259
2,516
10,771
25,260
18,132
467
14,396
10,864
0
25,966
W
Zhong Kui
Mesophelioma
Zhong Kui
20,524
3,330
0
1,375
8,057
6,688
2,349
6,204
1,853
37,839
0
W
Charybdis
OhIMisclicked
Charybdis
10,889
4,927
1,301
1,530
9,887
4,184
2,126
8,088
1,799
0
27,435
W
Atlas
Sehaela
Atlas
7,243
2,540
834
2,141
15,448
13,521
380
11,943
3,505
13,471
0
W
7,441
3,491
9,079
7,112
13,494
13,246
273
9,411
4,083
0
13,836
L
4,447
580
2,078
1,894
17,999
15,774
0
8,966
9,033
4,925
0
L
Arachne
5,011
2,639
379
1,032
11,962
4,924
0
4,742
7,220
0
6,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
47,868
87
Minions Killed
141
0
Camps Cleared
0
903,580
Distance Traveled
1,061,219
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,777
707
25
2
0
166,423
3
L
Ra
8,960
815
40
4
0
229,034
3
L
Sol
7,246
659
18
2
0
170,690
5
W
Hercules
9,851
896
32
3
0
229,781
0
W
Zhong Kui
10,256
932
51
5
0
198,152
3
W
Charybdis
9,013
819
30
3
0
188,064
0
W
Atlas
8,991
817
9
1
0
209,418
0
W
Horus
9,757
887
19
2
0
235,804
2
L
Artio
6,863
624
0
0
0
152,870
0
L
Arachne
7,687
699
4
0
0
184,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role