Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FIags
Ravana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 67L
1,537 Elo+
Party 1
Achilles
Achilles
Fothcrah
Achilles
Level 122
God Stats
3W - 2L
1,620 SR
Queue Stats
210W - 211L
1,585 Elo+
Party 1
Chang'e
Chang'e
Pigs Are Blue
Chang'e
Level 112
God Stats
7W - 6L
1,597 SR
Queue Stats
144W - 146L
1,576 Elo+
Party 1
Danzaburou
Danzaburou
Saustrich2576
Danzaburou
Level 88
God Stats
1W - 1L
1,257 SR
Queue Stats
27W - 23L
1,512 Elo+
Party 1
Team Averages
Level 102
1,495 SR
1,542 Elo+

VS

Team Averages
Level 107
1,444 SR
1,528 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Kayetre
Set
Level 67
God Stats
14W - 17L
1,523 SR
Queue Stats
116W - 143L
1,509 Elo+
Party 2
Bacchus
Bacchus
Killemnoobs
Bacchus
Level 140
God Stats
24W - 18L
1,598 SR
Queue Stats
387W - 373L
1,588 Elo+
Solo
Tyr
Tyr
kumasagati
Tyr
Level 65
God Stats
2W - 13L
1,311 SR
Queue Stats
206W - 232L
1,507 Elo+
Party 2
He Bo
He Bo
slickjoel1141400
He Bo
Level 104
God Stats
0W - 1L
1,288 SR
Queue Stats
263W - 272L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
3 / 0 / 2
5,931
593
3,229
5,468
1,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
FIags
Ravana
9
0 / 0 / 2
5,387
539
1,110
4,179
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Fothcrah
Achilles
12
3 / 0 / 0
7,180
718
4,943
6,685
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
11
3 / 0 / 1
6,000
600
4,001
5,604
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Saustrich2576
Danzaburou
9
0 / 3 / 2
5,392
539
2,362
6,501
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
3 / 2 / 0
5,564
556
5,350
4,824
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
7
0 / 1 / 0
4,765
477
714
4,817
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Killemnoobs
Bacchus
6
0 / 3 / 2
4,873
487
3,265
7,513
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 2 / 0
5,685
569
2,992
7,719
4,665
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 1 / 0
5,313
531
2,684
3,890
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
2
4
L
Charybdis
 
Charybdis
3
2
0
1.5
W
Ravana
FIags
Ravana
0
0
2
1
W
Achilles
Fothcrah
Achilles
3
0
0
3
L
Set
0
1
0
0
L
Bacchus
Killemnoobs
Bacchus
0
3
2
0.33
W
Chang'e
3
0
1
3.5
W
Danzaburou
Saustrich2576
Danzaburou
0
3
2
0.33
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
15,005
28,437
Taken
28,763
9,766
Mitigated
13,363
15,003
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,229
1,476
1,245
2,048
5,468
1,663
216
1,864
3,604
12,578
0
L
Charybdis
 
Charybdis
5,350
2,353
0
2,124
4,824
1,244
0
1,157
3,667
0
31,029
W
Ravana
FIags
Ravana
1,110
334
0
2,496
4,179
1,295
0
290
3,889
0
23,865
W
Achilles
Fothcrah
Achilles
4,943
1,479
0
2,961
6,685
3,513
0
0
6,685
0
40,280
L
Set
714
319
0
2,386
4,817
1,438
0
266
4,551
0
21,576
L
Bacchus
Killemnoobs
Bacchus
3,265
883
0
1,775
7,513
4,899
0
3,935
3,578
9,444
0
W
Chang'e
4,001
139
337
3,128
5,604
1,793
0
2,995
2,609
32,389
0
W
Danzaburou
Saustrich2576
Danzaburou
2,362
963
0
2,788
6,501
1,502
1,006
800
5,701
0
28,584
L
2,992
150
0
2,644
7,719
4,665
0
0
7,719
0
30,139
L
2,684
189
0
500
3,890
1,117
0
1,872
2,018
31,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,890
Gold Earned
26,200
309
Minions Killed
285
0
Camps Cleared
0
1,033,328
Distance Traveled
964,380
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,931
593
23
2
0
209,991
0
L
Charybdis
5,564
556
65
7
0
153,670
2
W
Ravana
5,387
539
63
6
0
226,554
3
W
Achilles
7,180
718
102
10
0
202,055
5
L
Set
4,765
477
52
5
0
190,914
2
L
Bacchus
4,873
487
12
1
0
201,045
2
W
Chang'e
6,000
600
60
6
0
216,608
4
W
Danzaburou
5,392
539
61
6
0
178,120
1
L
Tyr
5,685
569
83
8
0
211,968
4
L
He Bo
5,313
531
73
7
0
206,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role