Player Matchup

Vamana
Vamana
DioXiTy
Vamana
Level 83
God Stats
0W - 2L
1,305 SR
Queue Stats
312W - 356L
1,488 Elo+
Party 3
Bacchus
Bacchus
JrFruitLoops
Bacchus
Level 83
God Stats
16W - 22L
1,494 SR
Queue Stats
98W - 120L
1,492 Elo+
Party 1
Scylla
Scylla
PettySpaghetti_
Scylla
Level 120
God Stats
23W - 24L
1,635 SR
Queue Stats
138W - 154L
1,504 Elo+
Party 1
Chiron
Chiron
WIx BLATZ x87
Chiron
Level 51
God Stats
1W - 2L
1,301 SR
Queue Stats
60W - 73L
1,442 Elo+
Party 3
Ra
Ra
WIx SCHLITZ x68
Ra
Level 106
God Stats
12W - 27L
1,410 SR
Queue Stats
298W - 366L
1,485 Elo+
Party 3
Team Averages
Level 89
1,429 SR
1,482 Elo+

VS

Team Averages
Level 89
1,632 SR
1,701 Elo+
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LetsWave
Cu Chulainn
Level 18
God Stats
3W - 0L
1,885 SR
Queue Stats
14W - 3L
1,882 Elo+
Party 2
Cerberus
Cerberus
Majinkid
Cerberus
Level 112
God Stats
3W - 2L
1,664 SR
Queue Stats
49W - 37L
1,667 Elo+
Party 2
Jing Wei
Jing Wei
Prohtotech
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,800 Elo+
Party 2
Eset
Eset
ennvee
Eset
Level 125
God Stats
6W - 1L
1,612 SR
Queue Stats
128W - 96L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DioXiTy
Vamana
11
0 / 7 / 4
6,524
652
6,296
13,308
10,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
JrFruitLoops
Bacchus
12
0 / 2 / 1
6,525
653
1,727
9,021
7,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
0 / 4 / 3
6,644
664
8,306
6,179
1,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 4 / 2
6,586
659
2,961
9,023
3,029
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 4 / 1
7,856
786
7,108
7,900
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 13
8,197
820
10,240
6,378
2,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
LetsWave
Cu Chulainn
13
2 / 3 / 11
7,630
763
6,119
9,634
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Majinkid
Cerberus
14
6 / 0 / 6
8,415
842
5,707
7,319
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Prohtotech
Jing Wei
16
5 / 0 / 2
8,797
880
8,311
6,372
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
ennvee
Eset
15
5 / 2 / 7
8,274
827
10,859
7,072
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
21
21
Deaths
5
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
13
9.5
L
Vamana
DioXiTy
Vamana
0
7
4
0.29
L
Bacchus
JrFruitLoops
Bacchus
0
2
1
0.25
W
Cu Chulainn
LetsWave
Cu Chulainn
2
3
11
2.5
W
Cerberus
Majinkid
Cerberus
6
0
6
9
L
0
4
3
0.38
W
Jing Wei
Prohtotech
Jing Wei
5
0
2
6
L
1
4
2
0.5
L
4
4
1
1.13
W
Eset
ennvee
Eset
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,398
Damage
41,236
45,431
Taken
36,775
25,628
Mitigated
20,316
7,396
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,240
3,111
0
2,108
6,378
2,344
1,614
2,463
3,779
0
25,311
L
Vamana
DioXiTy
Vamana
6,296
2,554
0
3,131
13,308
10,006
0
4,176
8,816
0
15,035
L
Bacchus
JrFruitLoops
Bacchus
1,727
158
0
1,408
9,021
7,641
0
2,690
5,978
9,996
0
W
Cu Chulainn
LetsWave
Cu Chulainn
6,119
1,177
0
1,200
9,634
8,668
272
3,825
5,648
0
11,220
W
Cerberus
Majinkid
Cerberus
5,707
332
0
1,789
7,319
4,879
600
3,447
3,620
13,982
0
L
8,306
477
0
0
6,179
1,689
0
3,033
2,937
19,475
0
W
Jing Wei
Prohtotech
Jing Wei
8,311
6,921
0
3,137
6,372
2,072
1,417
3,036
3,274
0
42,849
L
2,961
1,214
299
937
9,023
3,029
0
3,351
5,309
0
9,524
L
7,108
491
350
1,271
7,900
3,263
0
2,489
5,211
23,650
0
W
Eset
ennvee
Eset
10,859
169
921
2,264
7,072
2,353
494
3,609
3,313
28,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
41,313
135
Minions Killed
219
0
Camps Cleared
0
948,432
Distance Traveled
1,035,049
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,197
820
42
4
0
208,168
2
L
Vamana
6,524
652
22
2
0
205,608
1
L
Bacchus
6,525
653
20
2
0
209,938
1
W
Cu Chulainn
7,630
763
14
1
0
193,685
0
W
Cerberus
8,415
842
27
3
0
223,553
1
L
Scylla
6,644
664
18
2
0
192,910
3
W
Jing Wei
8,797
880
90
9
0
206,892
2
L
Chiron
6,586
659
24
2
0
157,498
2
L
Ra
7,856
786
51
5
0
182,478
0
W
Eset
8,274
827
46
5
0
202,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role