Player Matchup

Izanami
Izanami
JokerOnIce
Izanami
Level 148
God Stats
4W - 8L
1,471 SR
Queue Stats
230W - 221L
1,543 Elo+
Solo
Yu Huang
Yu Huang
NFLfreak98
Yu Huang
Level 126
God Stats
1W - 6L
1,186 SR
Queue Stats
38W - 41L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Stryker899
Ao Kuang
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,575 Elo+
Solo
Set
Set
Syblyx
Set
Level 124
God Stats
2W - 3L
1,484 SR
Queue Stats
100W - 65L
1,603 Elo+
Solo
Fenrir
Fenrir
xvls
Fenrir
Level 127
God Stats
1W - 1L
1,874 SR
Queue Stats
44W - 39L
1,589 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,573 Elo+

VS

Team Averages
Level 103
1,552 SR
1,520 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Blackmoes
Chernobog
Level 145
God Stats
7W - 4L
1,644 SR
Queue Stats
325W - 313L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
Thanatos0923
Baron Samedi
Level 110
God Stats
9W - 3L
1,617 SR
Queue Stats
102W - 88L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JokerOnIce
Izanami
14
0 / 5 / 0
7,555
472
8,601
9,795
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
NFLfreak98
Yu Huang
13
2 / 6 / 1
8,447
528
6,408
8,335
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Stryker899
Ao Kuang
14
3 / 4 / 2
8,396
525
7,150
13,346
4,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Syblyx
Set
15
0 / 4 / 2
8,503
531
1,868
9,264
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xvls
Fenrir
12
3 / 6 / 0
7,365
460
8,345
13,354
11,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
7 / 1 / 4
10,455
653
5,136
10,664
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
 
Cernunnos
14
3 / 1 / 4
9,153
572
6,942
11,620
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
 
Sylvanus
14
1 / 1 / 12
8,478
530
6,694
11,964
10,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Blackmoes
Chernobog
17
11 / 3 / 6
11,331
708
12,884
10,068
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Thanatos0923
Baron Samedi
16
3 / 2 / 3
9,922
620
6,820
6,940
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
25
25
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
4
9
W
Cernunnos
 
Cernunnos
3
1
4
5
W
Sylvanus
 
Sylvanus
1
1
12
7
W
Chernobog
Blackmoes
Chernobog
11
3
6
4.67
L
Izanami
JokerOnIce
Izanami
0
5
0
0
L
Yu Huang
NFLfreak98
Yu Huang
2
6
1
0.42
L
Ao Kuang
Stryker899
Ao Kuang
3
4
2
1
L
Set
Syblyx
Set
0
4
2
0.25
W
Baron Samedi
Thanatos0923
Baron Samedi
3
2
3
2.25
L
Fenrir
xvls
Fenrir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,372
Damage
38,476
54,094
Taken
51,256
25,667
Mitigated
25,902
9,335
Healing
21,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,136
2,289
0
864
10,664
3,771
0
1,960
8,704
0
79,760
W
Cernunnos
 
Cernunnos
6,942
3,798
0
5,686
11,620
3,767
1,901
971
10,649
0
64,160
W
Sylvanus
 
Sylvanus
6,694
1,118
3,054
5,947
11,964
10,777
234
2,524
9,440
21,892
3,189
W
Chernobog
Blackmoes
Chernobog
12,884
8,577
0
3,668
10,068
3,338
1,852
5,450
4,618
0
71,573
L
Izanami
JokerOnIce
Izanami
8,601
4,810
0
2,161
9,795
2,944
0
2,093
7,702
0
67,959
L
Yu Huang
NFLfreak98
Yu Huang
6,408
740
0
673
8,335
2,582
0
1,607
6,698
51,301
0
L
Ao Kuang
Stryker899
Ao Kuang
7,150
1,897
0
3,635
13,346
4,159
0
2,588
10,684
48,629
0
L
Set
Syblyx
Set
1,868
743
0
1,550
9,264
4,793
602
3,985
4,944
0
59,272
W
Baron Samedi
Thanatos0923
Baron Samedi
6,820
644
58
2,194
6,940
4,249
676
2,653
4,287
61,698
0
L
Fenrir
xvls
Fenrir
8,345
1,939
0
1,316
13,354
11,189
0
2,534
10,820
0
27,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
49,339
508
Minions Killed
552
0
Camps Cleared
0
1,482,096
Distance Traveled
1,650,941
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,455
653
123
8
0
397,322
6
W
Cernunnos
9,153
572
130
8
0
309,897
2
W
Sylvanus
8,478
530
26
2
0
322,170
5
W
Chernobog
11,331
708
146
9
0
306,669
1
L
Izanami
7,555
472
150
9
0
265,359
3
L
Yu Huang
8,447
528
110
7
0
295,443
12
L
Ao Kuang
8,396
525
86
5
0
319,621
1
L
Set
8,503
531
131
8
0
302,902
3
W
Baron Samedi
9,922
620
127
8
0
314,883
3
L
Fenrir
7,365
460
31
2
0
298,771
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role