Player Matchup

Ares
Ares
DocXSaint
Ares
Level 126
God Stats
0W - 3L
1,554 SR
Queue Stats
126W - 95L
1,577 Elo+
Party 1
Tyr
Tyr
DogBedJim
Tyr
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 121L
1,579 Elo+
Party 1
Loki
Loki
HecticLeader57
Loki
Level 145
God Stats
6W - 2L
1,691 SR
Queue Stats
174W - 134L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
ReckoningWreck
Jormungandr
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 47L
1,698 Elo+
Party 1
Hera
Hera
Torn627
Hera
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
139W - 95L
1,596 Elo+
Party 1
Team Averages
Level 120
1,549 SR
1,600 Elo+

VS

Team Averages
Level 114
1,493 SR
1,482 Elo+
Ah Puch
Ah Puch
FootFungusz
Ah Puch
Level 120
God Stats
1W - 0L
1,790 SR
Queue Stats
32W - 24L
1,527 Elo+
Solo
Hachiman
Hachiman
Iann08
Hachiman
Level 107
God Stats
4W - 1L
1,766 SR
Queue Stats
477W - 491L
1,472 Elo+
Solo
Cthulhu
Cthulhu
Umbraglow
Cthulhu
Level 110
God Stats
3W - 1L
1,278 SR
Queue Stats
163W - 158L
1,513 Elo+
Solo
Agni
Agni
lazybogan
Agni
Level 76
God Stats
5W - 3L
1,178 SR
Queue Stats
231W - 274L
1,486 Elo+
Solo
Bellona
Bellona
oRayden4444o
Bellona
Level 157
God Stats
4W - 4L
1,451 SR
Queue Stats
105W - 97L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
4 / 5 / 12
11,630
727
13,507
21,555
30,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
0 / 5 / 15
10,714
670
18,582
20,930
30,251
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 5 / 4
12,156
760
13,888
20,087
11,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ReckoningWreck
Jormungandr
5
0 / 0 / 0
7,039
440
0
0
0
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
Torn627
Hera
18
4 / 6 / 5
10,216
639
16,223
13,129
6,406
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FootFungusz
Ah Puch
20
5 / 5 / 11
13,019
814
17,923
12,561
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Iann08
Hachiman
19
5 / 5 / 12
11,786
737
13,818
12,422
5,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Umbraglow
Cthulhu
18
3 / 4 / 9
11,533
721
9,962
15,486
17,518
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
17
2 / 4 / 12
10,975
686
8,524
8,392
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
oRayden4444o
Bellona
20
6 / 2 / 9
12,306
769
14,589
30,028
20,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
20
Kills
21
21
Deaths
20
36
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ares
4
5
12
2
L
0
5
15
1.5
W
Ah Puch
FootFungusz
Ah Puch
5
5
11
2.1
L
12
5
4
2.8
W
Hachiman
Iann08
Hachiman
5
5
12
2.2
L
Jormungandr
ReckoningWreck
Jormungandr
0
0
0
0
L
Hera
Torn627
Hera
4
6
5
1.08
W
Cthulhu
Umbraglow
Cthulhu
3
4
9
1.88
W
Agni
2
4
12
2
W
Bellona
oRayden4444o
Bellona
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,200
Damage
64,816
75,701
Taken
78,889
78,157
Mitigated
51,442
22,738
Healing
35,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
13,507
1,365
965
2,523
21,555
30,195
0
9,400
12,155
20,149
0
L
18,582
1,345
1,644
5,285
20,930
30,251
0
10,051
10,879
0
25,466
W
Ah Puch
FootFungusz
Ah Puch
17,923
983
0
2,956
12,561
5,505
939
4,058
8,503
45,332
0
L
13,888
1,883
3,489
7,626
20,087
11,305
114
10,174
9,913
0
41,381
W
Hachiman
Iann08
Hachiman
13,818
7,982
279
3,002
12,422
5,150
2,021
6,661
5,761
0
32,881
L
Jormungandr
ReckoningWreck
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Hera
Torn627
Hera
16,223
2,952
782
424
13,129
6,406
0
6,784
6,345
38,568
0
W
Cthulhu
Umbraglow
Cthulhu
9,962
25
4,943
4,170
15,486
17,518
310
6,249
9,237
23,699
0
W
Agni
8,524
330
1,657
1,304
8,392
3,236
721
3,678
4,714
30,210
0
W
Bellona
oRayden4444o
Bellona
14,589
5,117
999
15,756
30,028
20,033
1,684
9,084
20,944
0
31,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,755
Gold Earned
59,619
136
Minions Killed
181
0
Camps Cleared
0
1,223,888
Distance Traveled
1,505,307
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,630
727
12
1
0
286,373
0
L
Tyr
10,714
670
11
1
0
323,173
0
W
Ah Puch
13,019
814
60
4
0
274,369
0
L
Loki
12,156
760
54
3
0
317,175
3
W
Hachiman
11,786
737
33
2
0
252,263
2
L
Jormungandr
7,039
440
0
0
0
19,694
0
L
Hera
10,216
639
59
4
0
277,473
0
W
Cthulhu
11,533
721
32
2
0
325,180
0
W
Agni
10,975
686
33
2
0
294,614
0
W
Bellona
12,306
769
23
1
0
358,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role