Player Matchup

Athena
Athena
Ferenczik
Athena
Level 67
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 17L
1,546 Elo+
Party 2
Agni
Agni
LegionLion
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,508 Elo+
Solo
Rama
Rama
NokoNunchuck
Rama
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,634 Elo+
Party 2
Team Averages
Level 77
1,581 SR
1,563 Elo+

VS

Team Averages
Level 120
1,565 SR
1,518 Elo+
Scylla
Scylla
Tnolan97
Scylla
Level 124
God Stats
5W - 1L
1,565 SR
Queue Stats
189W - 208L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
WashableOcean66
Kuzenbo
Level 107
God Stats
2W - 0L
1,392 SR
Queue Stats
159W - 169L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
Xavov
Danzaburou
Level 129
God Stats
1W - 0L
1,739 SR
Queue Stats
28W - 33L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ferenczik
Athena
13
3 / 4 / 4
9,101
650
8,612
21,016
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 3 / 3
10,631
759
14,314
11,561
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 7 / 8
9,170
655
8,471
13,418
4,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Tnolan97
Scylla
16
4 / 3 / 8
10,382
742
10,944
8,874
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 10
10,936
781
11,391
16,914
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Xavov
Danzaburou
16
7 / 4 / 6
11,625
830
13,451
12,556
4,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
14
14
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
Ferenczik
Athena
3
4
4
1.25
L
6
3
3
2.5
L
1
7
8
0.71
W
Scylla
Tnolan97
Scylla
4
3
8
2.67
W
3
3
10
2.67
W
Danzaburou
Xavov
Danzaburou
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
35,786
45,995
Taken
38,344
24,059
Mitigated
27,269
10,065
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ferenczik
Athena
8,612
2,272
0
5,694
21,016
16,108
0
11,003
10,013
18,542
0
L
14,314
1,255
0
3,364
11,561
3,821
162
5,201
6,360
47,305
0
L
8,471
5,002
0
1,007
13,418
4,130
735
6,359
7,059
0
26,952
W
Scylla
Tnolan97
Scylla
10,944
855
0
250
8,874
2,700
330
6,500
2,185
35,926
0
W
11,391
3,967
294
3,870
16,914
20,021
358
7,110
9,481
27,249
0
W
Danzaburou
Xavov
Danzaburou
13,451
6,876
0
3,308
12,556
4,548
0
9,342
2,846
0
38,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
32,943
156
Minions Killed
148
4
Camps Cleared
6
735,945
Distance Traveled
825,482
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,101
650
24
2
2
255,371
0
L
Agni
10,631
759
85
6
2
267,522
2
L
Rama
9,170
655
47
3
0
213,052
1
W
Scylla
10,382
742
76
5
6
265,232
3
W
Kuzenbo
10,936
781
23
2
0
288,045
1
W
Danzaburou
11,625
830
49
4
0
272,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role