Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EverstillUchiha
Kukulkan
Level 141
God Stats
14W - 11L
1,644 SR
Queue Stats
136W - 154L
1,448 Elo+
Solo
Ne Zha
Ne Zha
LordThanos22
Ne Zha
Level 125
God Stats
1W - 2L
1,132 SR
Queue Stats
102W - 142L
1,420 Elo+
Party 3
Apollo
Apollo
maximus213
Apollo
Level 18
God Stats
15W - 13L
1,438 SR
Queue Stats
28W - 30L
1,377 Elo+
Party 1
Team Averages
Level 91
1,443 SR
1,449 Elo+

VS

Team Averages
Level 80
1,540 SR
1,456 Elo+
Susano
Susano
Retificador
Susano
Level 126
God Stats
3W - 3L
1,627 SR
Queue Stats
137W - 148L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
TodaBarbi
Aphrodite
Level 59
God Stats
6W - 11L
1,681 SR
Queue Stats
116W - 134L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
denilsonkw
Nu Wa
Level 133
God Stats
1W - 4L
1,429 SR
Queue Stats
384W - 377L
1,502 Elo+
Solo
Khepri
Khepri
pencil-wild083
Khepri
Level 21
God Stats
4W - 6L
1,465 SR
Queue Stats
66W - 84L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
vavázinho
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
5 / 1 / 3
8,311
639
8,147
8,216
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
 
Bacchus
12
3 / 0 / 11
7,493
576
4,591
8,854
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
14
3 / 3 / 4
7,836
603
6,572
7,693
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
1 / 3 / 6
6,967
536
4,474
9,614
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
maximus213
Apollo
14
9 / 0 / 2
8,568
659
12,413
8,205
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
5 / 3 / 2
7,522
579
8,123
10,674
3,852
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
TodaBarbi
Aphrodite
12
1 / 3 / 3
7,238
557
2,467
9,328
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
11
1 / 4 / 1
6,468
498
4,968
10,502
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 0
5,738
441
2,791
11,601
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
vavázinho
Jing Wei
11
0 / 6 / 0
6,021
463
3,937
10,522
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
3
6.5
W
Bacchus
 
Bacchus
3
0
11
8.5
W
Kukulkan
3
3
4
1.67
W
Ne Zha
1
3
6
1.33
L
Susano
5
3
2
2
L
Aphrodite
TodaBarbi
Aphrodite
1
3
3
0.83
L
Nu Wa
1
4
1
0.38
W
Apollo
maximus213
Apollo
9
0
2
10
L
0
5
0
0
L
Jing Wei
vavázinho
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,197
Damage
22,286
42,582
Taken
52,627
22,850
Mitigated
21,726
14,054
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,147
2,280
0
735
8,216
5,739
209
3,624
4,550
56,718
0
W
Bacchus
 
Bacchus
4,591
697
0
2,742
8,854
9,019
275
2,144
6,672
15,562
0
W
Kukulkan
6,572
174
0
2,246
7,693
2,446
462
1,094
6,515
51,801
0
W
Ne Zha
4,474
959
0
3,592
9,614
2,942
0
1,620
7,882
0
37,040
L
Susano
8,123
1,051
0
794
10,674
3,852
145
3,683
6,991
0
42,485
L
Aphrodite
TodaBarbi
Aphrodite
2,467
237
1,309
4,869
9,328
3,544
165
3,637
5,691
39,258
0
L
Nu Wa
4,968
2,105
0
3,642
10,502
3,358
454
5,390
5,112
30,486
0
W
Apollo
maximus213
Apollo
12,413
8,209
0
4,739
8,205
2,704
802
1,468
6,737
0
54,123
L
2,791
79
249
1,055
11,601
8,244
0
3,800
7,801
15,510
0
L
Jing Wei
vavázinho
Jing Wei
3,937
2,030
0
2,774
10,522
2,728
233
2,800
7,722
0
32,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,175
Gold Earned
32,987
393
Minions Killed
320
0
Camps Cleared
0
1,324,129
Distance Traveled
1,213,630
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,311
639
119
9
0
251,439
3
W
Bacchus
7,493
576
12
1
0
277,682
4
W
Kukulkan
7,836
603
93
7
0
247,324
2
W
Ne Zha
6,967
536
68
5
0
274,232
9
L
Susano
7,522
579
76
6
0
290,437
2
L
Aphrodite
7,238
557
98
8
0
248,271
4
L
Nu Wa
6,468
498
61
5
0
172,971
0
W
Apollo
8,568
659
101
8
0
273,452
5
L
Khepri
5,738
441
17
1
0
246,192
2
L
Jing Wei
6,021
463
68
5
0
255,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role