Player Matchup

Bakasura
Bakasura
GotLosted
Bakasura
Level 87
God Stats
7W - 6L
1,683 SR
Queue Stats
85W - 102L
1,352 Elo+
Party 1
Horus
Horus
SavageSoldier
Horus
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 25L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
Slypanda819
Baron Samedi
Level 106
God Stats
3W - 4L
1,277 SR
Queue Stats
91W - 93L
1,442 Elo+
Party 1
Team Averages
Level 82
1,486 SR
1,382 Elo+

VS

Team Averages
Level 95
1,530 SR
1,658 Elo+
Mercury
Mercury
Beasty SgN
Mercury
Level 96
God Stats
10W - 11L
1,254 SR
Queue Stats
191W - 202L
1,408 Elo+
Solo
Persephone
Persephone
DixxonZach
Persephone
Level 29
God Stats
5W - 1L
1,603 SR
Queue Stats
88W - 22L
1,808 Elo+
Party 2
Mulan
Mulan
TearlessKahn
Mulan
Level 160
God Stats
4W - 1L
1,733 SR
Queue Stats
357W - 112L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GotLosted
Bakasura
15
5 / 9 / 6
11,429
762
12,547
18,564
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 7 / 9
10,383
692
6,351
22,253
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Slypanda819
Baron Samedi
15
7 / 11 / 5
11,561
771
10,442
17,782
11,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beasty SgN
Mercury
16
7 / 7 / 15
11,854
790
11,308
12,218
4,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
DixxonZach
Persephone
18
13 / 2 / 13
13,339
889
26,825
7,338
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 5 / 16
11,972
798
15,757
19,651
18,814
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
14
Kills
27
27
Deaths
14
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Mercury
Beasty SgN
Mercury
7
7
15
2.07
W
Persephone
DixxonZach
Persephone
13
2
13
9.75
L
Bakasura
GotLosted
Bakasura
5
9
6
0.89
L
2
7
9
0.93
L
Baron Samedi
Slypanda819
Baron Samedi
7
11
5
0.86
W
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
53,890
58,599
Taken
39,207
34,134
Mitigated
26,637
12,929
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Beasty SgN
Mercury
11,308
4,885
0
659
12,218
4,844
639
4,167
7,630
0
37,641
W
Persephone
DixxonZach
Persephone
26,825
2,030
0
794
7,338
2,979
738
2,629
4,402
59,554
0
L
Bakasura
GotLosted
Bakasura
12,547
7,915
0
3,215
18,564
7,252
940
7,639
10,569
0
28,273
L
6,351
2,164
1,373
3,650
22,253
15,458
140
12,375
9,506
4,996
9,808
L
Baron Samedi
Slypanda819
Baron Samedi
10,442
891
1,697
2,994
17,782
11,424
528
6,181
11,413
26,389
0
W
15,757
2,355
0
4,771
19,651
18,814
699
6,496
11,544
0
44,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,373
Gold Earned
37,165
110
Minions Killed
183
3
Camps Cleared
10
691,687
Distance Traveled
782,655
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,854
790
49
3
1
265,753
2
W
Persephone
13,339
889
83
6
3
265,049
1
L
Bakasura
11,429
762
62
4
2
277,317
4
L
Horus
10,383
692
13
1
0
212,808
2
L
Baron Samedi
11,561
771
35
2
1
201,562
0
W
Mulan
11,972
798
51
3
6
251,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role