Player Matchup

Terra
Terra
Crybaby03ruiz
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,163 Elo+
Solo
Kukulkan
Kukulkan
MarkySparkyyyy22
Kukulkan
Level 38
God Stats
0W - 1L
1,282 SR
Queue Stats
34W - 43L
1,419 Elo+
Solo
Apollo
Apollo
UmNoobMatouVC
Apollo
Level 94
God Stats
0W - 1L
1,312 SR
Queue Stats
37W - 35L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZacAttk1
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 320L
1,330 Elo+
Solo
Xing Tian
Xing Tian
hightyler5555
Xing Tian
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,740 Elo+
Solo
Team Averages
Level 55
1,419 SR
1,416 Elo+

VS

Team Averages
Level 102
1,604 SR
1,409 Elo+
Guan Yu
Guan Yu
DeathsNoble
Guan Yu
Level 101
God Stats
1W - 1L
1,292 SR
Queue Stats
88W - 90L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kenesu452
Tsukuyomi
Level 157
God Stats
7W - 13L
1,416 SR
Queue Stats
621W - 680L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Sageof6IPMan
Cthulhu
Level 66
God Stats
8W - 6L
1,750 SR
Queue Stats
121W - 136L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Spider-Katniss_
Ah Puch
Level 157
God Stats
13W - 1L
1,783 SR
Queue Stats
252W - 253L
1,426 Elo+
Party 1
Bacchus
Bacchus
god_Of_Boody44
Bacchus
Level 28
God Stats
5W - 4L
1,780 SR
Queue Stats
155W - 159L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
9,317
621
4,155
22,263
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 4 / 3
10,438
696
16,327
13,738
5,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 3
9,224
615
11,093
13,238
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
ZacAttk1
Cu Chulainn
16
1 / 6 / 4
9,438
629
9,379
19,320
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
hightyler5555
Xing Tian
14
1 / 6 / 3
8,973
598
15,435
20,976
25,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeathsNoble
Guan Yu
16
7 / 4 / 15
10,639
709
7,972
16,985
12,384
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Kenesu452
Tsukuyomi
18
4 / 1 / 14
10,859
724
14,978
9,427
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Sageof6IPMan
Cthulhu
19
7 / 2 / 20
11,658
777
21,768
28,320
21,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 2 / 16
12,612
841
30,002
12,062
5,979
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 0 / 23
10,518
701
7,155
19,456
11,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
8
Kills
30
30
Deaths
9
16
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Guan Yu
DeathsNoble
Guan Yu
7
4
15
3.63
W
Tsukuyomi
Kenesu452
Tsukuyomi
4
1
14
11
L
4
4
3
1.38
W
Cthulhu
Sageof6IPMan
Cthulhu
7
2
20
8.5
W
11
2
16
9.5
L
2
7
3
0.5
L
Cu Chulainn
ZacAttk1
Cu Chulainn
1
6
4
0.5
W
1
0
23
12.5
L
Xing Tian
hightyler5555
Xing Tian
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,389
Damage
81,875
89,535
Taken
86,250
69,305
Mitigated
54,745
18,724
Healing
47,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,155
904
2,923
2,944
22,263
17,689
0
16,278
5,985
6,825
0
W
Guan Yu
DeathsNoble
Guan Yu
7,972
1,491
7,170
4,961
16,985
12,384
163
9,448
7,537
0
10,425
W
Tsukuyomi
Kenesu452
Tsukuyomi
14,978
2,936
1,351
1,969
9,427
3,781
2,187
5,754
3,673
0
39,539
L
16,327
1,594
1,244
4,287
13,738
5,993
0
8,788
4,950
45,792
0
W
Cthulhu
Sageof6IPMan
Cthulhu
21,768
1,332
2,394
13,023
28,320
21,044
405
7,431
20,889
37,874
0
W
30,002
1,239
807
4,876
12,062
5,979
911
3,275
8,787
57,086
0
L
11,093
5,075
422
1,354
13,238
5,233
0
10,899
2,339
0
19,572
L
Cu Chulainn
ZacAttk1
Cu Chulainn
9,379
1,470
292
3,103
19,320
14,708
0
14,192
5,128
5,534
15,403
W
7,155
978
1,752
9,472
19,456
11,557
721
12,247
7,209
11,963
0
L
Xing Tian
hightyler5555
Xing Tian
15,435
1,006
338
1,817
20,976
25,682
0
8,768
12,208
23,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
56,286
138
Minions Killed
154
0
Camps Cleared
0
1,119,343
Distance Traveled
1,448,428
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,317
621
6
0
0
245,912
0
W
Guan Yu
10,639
709
2
0
0
266,854
0
W
Tsukuyomi
10,859
724
50
3
0
292,758
0
L
Kukulkan
10,438
696
79
5
0
254,008
1
W
Cthulhu
11,658
777
22
1
0
278,828
0
W
Ah Puch
12,612
841
67
4
0
283,158
6
L
Apollo
9,224
615
30
2
0
168,034
0
L
Cu Chulainn
9,438
629
19
1
0
255,903
0
W
Bacchus
10,518
701
13
1
0
326,830
0
L
Xing Tian
8,973
598
4
0
0
195,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role