Player Matchup

King Arthur
King Arthur
Devolvion
King Arthur
Level 145
God Stats
37W - 38L
1,604 SR
Queue Stats
344W - 343L
1,479 Elo+
Solo
Yemoja
Yemoja
My Flirtation
Yemoja
Level 83
God Stats
20W - 15L
1,543 SR
Queue Stats
442W - 444L
1,491 Elo+
Party 1
Izanami
Izanami
WhaccTheGoat
Izanami
Level 126
God Stats
14W - 7L
1,653 SR
Queue Stats
283W - 266L
1,530 Elo+
Party 1
Loki
Loki
webofshadows49
Loki
Level 32
God Stats
18W - 18L
1,404 SR
Queue Stats
141W - 170L
1,365 Elo+
Solo
Ra
Ra
xKoiDivaX
Ra
Level 126
God Stats
13W - 10L
1,581 SR
Queue Stats
314W - 289L
1,529 Elo+
Party 1
Team Averages
Level 102
1,557 SR
1,479 Elo+

VS

Team Averages
Level 68
1,580 SR
1,503 Elo+
Osiris
Osiris
BroStavo
Osiris
Level 30
God Stats
2W - 5L
1,343 SR
Queue Stats
101W - 133L
1,387 Elo+
Party 2
Ao Kuang
Ao Kuang
Pvt Hotshot
Ao Kuang
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 58L
1,486 Elo+
Party 3
Kuzenbo
Kuzenbo
SAIE3005
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Shinra Tenshi
Yu Huang
Level 141
God Stats
2W - 2L
1,677 SR
Queue Stats
23W - 18L
1,534 Elo+
Party 3
Apollo
Apollo
UnlistedSimp
Apollo
Level 49
God Stats
0W - 1L
1,880 SR
Queue Stats
25W - 23L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Devolvion
King Arthur
19
8 / 4 / 2
13,985
583
21,102
28,235
21,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
0 / 0 / 17
12,808
534
4,003
12,966
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
WhaccTheGoat
Izanami
20
11 / 4 / 5
14,611
609
24,401
20,960
8,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 1 / 7
13,407
559
11,004
16,569
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 10
13,997
583
13,985
14,768
7,436
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BroStavo
Osiris
18
3 / 10 / 2
11,043
460
16,379
26,112
22,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Pvt Hotshot
Ao Kuang
16
1 / 5 / 2
10,073
420
8,243
21,976
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
SAIE3005
Kuzenbo
14
0 / 9 / 1
9,506
396
6,163
20,061
22,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Shinra Tenshi
Yu Huang
18
4 / 2 / 2
11,968
499
17,158
13,206
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
17
1 / 5 / 1
11,307
471
10,360
16,979
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
31
Kills
9
9
Deaths
31
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
BroStavo
Osiris
3
10
2
0.4
W
King Arthur
Devolvion
King Arthur
8
4
2
2.25
W
0
0
17
8.5
L
Ao Kuang
Pvt Hotshot
Ao Kuang
1
5
2
0.4
L
Kuzenbo
SAIE3005
Kuzenbo
0
9
1
0.06
L
Yu Huang
Shinra Tenshi
Yu Huang
4
2
2
2.5
L
Apollo
1
5
1
0.3
W
Izanami
WhaccTheGoat
Izanami
11
4
5
3.38
W
7
1
7
10.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,495
Damage
58,303
93,498
Taken
98,334
58,978
Mitigated
63,289
40,218
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BroStavo
Osiris
16,379
6,659
0
1,868
26,112
22,487
704
5,354
20,758
0
61,872
W
King Arthur
Devolvion
King Arthur
21,102
4,334
0
6,142
28,235
21,767
1,450
5,040
22,238
9,728
77,496
W
4,003
1,470
7,662
4,992
12,966
14,521
443
3,696
9,188
29,135
0
L
Ao Kuang
Pvt Hotshot
Ao Kuang
8,243
1,706
0
8,377
21,976
7,157
0
4,169
17,807
62,476
2,267
L
Kuzenbo
SAIE3005
Kuzenbo
6,163
2,492
0
1,630
20,061
22,404
314
4,342
15,719
32,556
0
L
Yu Huang
Shinra Tenshi
Yu Huang
17,158
1,155
190
2,714
13,206
5,284
0
3,373
9,833
91,596
0
L
Apollo
10,360
5,120
0
6,091
16,979
5,957
702
3,408
13,571
0
93,901
W
Izanami
WhaccTheGoat
Izanami
24,401
16,518
0
7,249
20,960
8,886
9,632
10,374
10,497
0
133,600
W
11,004
3,622
0
2,568
16,569
6,368
0
7,447
9,096
0
86,635
W
13,985
1,357
3,739
7,866
14,768
7,436
733
6,742
7,912
115,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,808
Gold Earned
53,897
647
Minions Killed
569
0
Camps Cleared
0
2,351,187
Distance Traveled
2,248,004
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,043
460
95
4
0
424,542
0
W
King Arthur
13,985
583
142
6
0
437,350
0
W
Yemoja
12,808
534
41
2
0
437,544
2
L
Ao Kuang
10,073
420
95
4
0
520,539
4
L
Kuzenbo
9,506
396
51
2
0
419,531
4
L
Yu Huang
11,968
499
173
7
0
459,487
5
L
Apollo
11,307
471
155
6
0
423,905
11
W
Izanami
14,611
609
197
8
0
430,255
3
W
Loki
13,407
559
96
4
0
519,036
2
W
Ra
13,997
583
171
7
0
527,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role