Player Matchup

Geb
Geb
 
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Dan123300
Terra
Level 129
God Stats
5W - 7L
1,556 SR
Queue Stats
232W - 259L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
Hydrasan
Cernunnos
Level 104
God Stats
17W - 9L
1,611 SR
Queue Stats
81W - 78L
1,505 Elo+
Solo
Sol
Sol
I R3T I
Sol
Level 64
God Stats
5W - 5L
1,509 SR
Queue Stats
97W - 112L
1,527 Elo+
Party 2
Bellona
Bellona
Odog383
Bellona
Level 97
God Stats
4W - 4L
1,334 SR
Queue Stats
221W - 254L
1,544 Elo+
Party 2
Team Averages
Level 99
1,502 SR
1,518 Elo+

VS

Team Averages
Level 117
1,618 SR
1,571 Elo+
Nemesis
Nemesis
C_TheWorld
Nemesis
Level 126
God Stats
5W - 4L
1,828 SR
Queue Stats
8W - 15L
1,852 Elo+
Party 1
Charybdis
Charybdis
D-Rookz
Charybdis
Level 128
God Stats
3W - 5L
1,511 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
SnapBack_Kodak
Guan Yu
Level 139
God Stats
8W - 2L
1,712 SR
Queue Stats
127W - 110L
1,524 Elo+
Party 1
Anubis
Anubis
iDoctorRangelX_
Anubis
Level 85
God Stats
0W - 2L
1,311 SR
Queue Stats
90W - 81L
1,551 Elo+
Solo
Zeus
Zeus
yanil29
Zeus
Level 109
God Stats
6W - 4L
1,726 SR
Queue Stats
304W - 288L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 14
10,371
494
6,589
19,022
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Dan123300
Terra
19
5 / 0 / 5
11,788
561
9,120
13,372
7,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Hydrasan
Cernunnos
20
5 / 2 / 6
12,448
593
11,345
16,006
5,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
18
9 / 1 / 2
11,742
559
7,504
8,326
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Odog383
Bellona
16
3 / 6 / 7
11,021
525
12,508
20,861
17,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C_TheWorld
Nemesis
17
2 / 4 / 2
9,848
469
3,099
14,082
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
D-Rookz
Charybdis
15
3 / 5 / 1
9,900
471
14,571
12,988
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 2
11,127
530
9,009
17,494
14,705
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 8 / 3
7,927
377
8,002
12,854
5,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
yanil29
Zeus
16
1 / 5 / 0
10,000
476
10,741
10,745
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
10
10
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
14
9
L
Nemesis
C_TheWorld
Nemesis
2
4
2
0.75
L
Charybdis
D-Rookz
Charybdis
3
5
1
0.7
W
Terra
Dan123300
Terra
5
0
5
7.5
W
Cernunnos
Hydrasan
Cernunnos
5
2
6
4
W
Sol
9
1
2
10
W
Bellona
Odog383
Bellona
3
6
7
1.08
L
4
2
2
2.5
L
0
8
3
0.19
L
Zeus
yanil29
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,066
Damage
45,422
77,587
Taken
68,163
50,658
Mitigated
33,899
32,816
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,589
1,349
0
5,706
19,022
16,887
420
7,149
11,173
32,587
5,640
L
Nemesis
C_TheWorld
Nemesis
3,099
817
0
4,067
14,082
6,288
0
4,215
9,775
0
75,789
L
Charybdis
D-Rookz
Charybdis
14,571
7,406
0
2,541
12,988
3,979
0
2,370
10,590
0
66,943
W
Terra
Dan123300
Terra
9,120
837
2,919
5,265
13,372
7,406
534
3,320
10,052
71,897
11,627
W
Cernunnos
Hydrasan
Cernunnos
11,345
6,373
0
10,052
16,006
5,996
1,736
2,249
13,757
0
106,095
W
Sol
7,504
1,047
0
2,212
8,326
2,713
2,400
2,076
6,250
65,357
0
W
Bellona
Odog383
Bellona
12,508
5,014
0
6,662
20,861
17,656
0
3,949
16,912
0
63,971
L
9,009
1,588
192
4,088
17,494
14,705
93
3,880
13,554
0
76,740
L
8,002
1,600
0
1,828
12,854
5,097
271
6,424
6,302
34,240
0
L
Zeus
yanil29
Zeus
10,741
1,247
0
736
10,745
3,830
0
5,235
5,428
76,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,370
Gold Earned
48,802
603
Minions Killed
622
0
Camps Cleared
0
2,105,858
Distance Traveled
1,826,876
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,371
494
47
2
0
436,574
5
L
Nemesis
9,848
469
125
6
0
441,335
7
L
Charybdis
9,900
471
124
6
0
356,697
6
W
Terra
11,788
561
135
6
0
476,859
6
W
Cernunnos
12,448
593
159
8
0
402,415
7
W
Sol
11,742
559
141
7
0
376,170
1
W
Bellona
11,021
525
121
6
0
413,840
1
L
Guan Yu
11,127
530
166
8
0
408,276
5
L
Anubis
7,927
377
56
3
0
280,163
2
L
Zeus
10,000
476
151
7
0
340,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role