Player Matchup

Amaterasu
Amaterasu
FFour4507
Amaterasu
Level 47
God Stats
22W - 22L
1,486 SR
Queue Stats
71W - 88L
1,486 Elo+
Party 1
Neith
Neith
Goblicide
Neith
Level 126
God Stats
10W - 20L
1,426 SR
Queue Stats
266W - 277L
1,500 Elo+
Party 1
Thoth
Thoth
Jespr77
Thoth
Level 43
God Stats
1W - 2L
1,202 SR
Queue Stats
91W - 109L
1,486 Elo+
Party 1
Ymir
Ymir
TheSexer6
Ymir
Level 5
God Stats
0W - 2L
1,247 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 1
Artemis
Artemis
XxYuNgBrIxX
Artemis
Level 19
God Stats
8W - 6L
1,624 SR
Queue Stats
20W - 21L
1,490 Elo+
Party 1
Team Averages
Level 48
1,397 SR
1,483 Elo+

VS

Team Averages
Level 82
1,487 SR
1,489 Elo+
Neith
Neith
Adrigogo48
Neith
Level 59
God Stats
2W - 4L
1,324 SR
Queue Stats
128W - 123L
1,443 Elo+
Solo
Hel
Hel
Cr4ckedChezze
Hel
Level 127
God Stats
12W - 9L
1,605 SR
Queue Stats
315W - 332L
1,524 Elo+
Party 2
Serqet
Serqet
Nitrokiller117
Serqet
Level 110
God Stats
1W - 2L
1,372 SR
Queue Stats
309W - 286L
1,525 Elo+
Party 2
Athena
Athena
RaineBowGBT
Athena
Level 14
God Stats
15W - 8L
1,633 SR
Queue Stats
144W - 139L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
kurm
Sun Wukong
Level 98
God Stats
12W - 8L
1,500 SR
Queue Stats
87W - 91L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FFour4507
Amaterasu
17
0 / 1 / 0
9,589
457
9,342
14,287
12,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Goblicide
Neith
16
1 / 5 / 1
9,672
461
8,840
14,507
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Jespr77
Thoth
17
1 / 1 / 0
10,196
486
5,167
6,855
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 5 / 0
7,086
337
1,797
10,379
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
XxYuNgBrIxX
Artemis
14
0 / 8 / 0
8,603
410
2,762
12,499
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 1 / 5
12,730
606
13,238
9,280
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 5
13,798
657
9,143
10,018
4,305
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 2 / 5
12,172
580
4,853
14,366
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
16
2 / 0 / 8
11,460
546
3,220
19,192
16,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
kurm
Sun Wukong
18
1 / 0 / 0
12,184
580
7,688
15,249
10,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
20
20
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
9
1
5
11.5
W
4
0
5
6.5
L
Amaterasu
FFour4507
Amaterasu
0
1
0
0
L
Neith
Goblicide
Neith
1
5
1
0.3
L
Thoth
Jespr77
Thoth
1
1
0
1
W
4
2
5
3.25
W
Athena
2
0
8
6
L
Ymir
0
5
0
0
L
Artemis
XxYuNgBrIxX
Artemis
0
8
0
0
W
Sun Wukong
kurm
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,908
Damage
38,142
58,527
Taken
68,105
27,932
Mitigated
41,248
17,419
Healing
35,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,238
5,239
0
3,819
9,280
4,338
2,874
2,634
6,646
0
99,024
W
9,143
656
3,020
6,011
10,018
4,305
168
2,114
7,904
124,963
0
L
Amaterasu
FFour4507
Amaterasu
9,342
5,083
0
8,416
14,287
12,826
0
257
14,030
0
56,413
L
Neith
Goblicide
Neith
8,840
1,535
0
4,307
14,507
5,301
0
3,682
10,319
0
70,635
L
Thoth
Jespr77
Thoth
5,167
148
0
1,597
6,855
1,891
0
1,983
4,872
70,671
0
W
4,853
1,730
0
6,772
14,366
5,767
0
2,263
11,969
0
92,137
W
Athena
3,220
917
0
9,367
19,192
16,819
59
4,507
14,685
41,127
12,683
L
Ymir
1,797
113
0
659
10,379
4,978
0
1,633
8,746
11,504
0
L
Artemis
XxYuNgBrIxX
Artemis
2,762
1,091
0
2,440
12,499
2,936
1,320
4,321
8,178
0
48,753
W
Sun Wukong
kurm
Sun Wukong
7,688
2,141
0
6,489
15,249
10,019
951
1,122
14,127
0
77,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
62,344
512
Minions Killed
725
0
Camps Cleared
0
1,866,143
Distance Traveled
2,088,218
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,730
606
144
7
0
350,353
3
W
Hel
13,798
657
209
10
0
444,330
5
L
Amaterasu
9,589
457
123
6
0
455,490
1
L
Neith
9,672
461
113
5
0
427,276
3
L
Thoth
10,196
486
152
7
0
410,276
3
W
Serqet
12,172
580
136
6
0
469,058
5
W
Athena
11,460
546
81
4
0
396,745
2
L
Ymir
7,086
337
11
1
0
225,723
0
L
Artemis
8,603
410
113
5
0
347,378
0
W
Sun Wukong
12,184
580
155
7
0
427,732
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role