Player Matchup

Guan Yu
Guan Yu
Cooblewooble
Guan Yu
Level 160
God Stats
2W - 0L
1,528 SR
Queue Stats
55W - 47L
1,531 Elo+
Party 1
Ares
Ares
Final789X
Ares
Level 124
God Stats
4W - 2L
1,714 SR
Queue Stats
47W - 45L
1,573 Elo+
Party 1
Mercury
Mercury
Just Hambo
Mercury
Level 49
God Stats
11W - 5L
1,489 SR
Queue Stats
173W - 163L
1,543 Elo+
Party 1
Ra
Ra
KnockdownKnave9
Ra
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,736 Elo+
Party 1
Xbalanque
Xbalanque
VoidWalker775
Xbalanque
Level 117
God Stats
24W - 15L
1,601 SR
Queue Stats
178W - 171L
1,534 Elo+
Party 1
Team Averages
Level 103
1,566 SR
1,583 Elo+

VS

Team Averages
Level 120
1,594 SR
1,488 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Achilles2583
Bellona
Level 33
God Stats
3W - 5L
1,352 SR
Queue Stats
7W - 15L
1,344 Elo+
Party 2
Bakasura
Bakasura
KRZYaznPRIDE111
Bakasura
Level 150
God Stats
15W - 12L
1,948 SR
Queue Stats
239W - 241L
1,574 Elo+
Party 2
Sol
Sol
LUCIFER6356
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 169L
1,513 Elo+
Party 2
Atlas
Atlas
ShrewdKingd
Atlas
Level 101
God Stats
6W - 7L
1,671 SR
Queue Stats
51W - 52L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cooblewooble
Guan Yu
19
5 / 3 / 5
12,935
588
12,788
20,421
16,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
15
1 / 4 / 12
11,445
520
8,345
22,087
22,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Just Hambo
Mercury
20
11 / 5 / 3
14,050
639
11,637
15,935
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 9 / 11
11,367
517
5,276
14,159
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
VoidWalker775
Xbalanque
18
4 / 2 / 9
12,319
560
18,132
13,268
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
6 / 5 / 5
10,485
477
9,071
16,039
10,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Achilles2583
Bellona
16
1 / 5 / 4
9,985
454
9,569
18,117
16,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
18
11 / 3 / 2
11,789
536
10,176
18,988
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 5
10,565
480
12,479
16,316
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 4 / 8
9,825
447
8,506
19,289
24,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
21
Kills
23
23
Deaths
21
40
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
6
5
5
1.7
L
Bellona
Achilles2583
Bellona
1
5
4
0.6
W
Guan Yu
Cooblewooble
Guan Yu
5
3
5
2.5
W
Ares
1
4
12
1.75
W
Mercury
Just Hambo
Mercury
11
5
3
2.5
L
Bakasura
11
3
2
4
W
0
9
11
0.61
L
3
4
5
1.38
L
2
4
8
1.5
W
Xbalanque
VoidWalker775
Xbalanque
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,178
Damage
49,801
85,870
Taken
88,749
54,079
Mitigated
64,759
24,397
Healing
32,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,071
4,417
217
4,247
16,039
10,730
1,086
2,789
13,250
0
65,287
L
Bellona
Achilles2583
Bellona
9,569
2,496
0
6,357
18,117
16,326
313
3,092
15,025
0
62,885
W
Guan Yu
Cooblewooble
Guan Yu
12,788
1,148
1,625
5,996
20,421
16,196
1,015
1,664
17,982
11,310
61,001
W
Ares
8,345
189
0
2,027
22,087
22,161
359
5,978
14,114
29,309
2,483
W
Mercury
Just Hambo
Mercury
11,637
6,726
0
1,702
15,935
6,129
4,059
3,209
12,320
0
100,814
L
Bakasura
10,176
6,583
0
9,239
18,988
8,457
824
3,895
15,093
0
53,420
W
5,276
860
4,500
2,551
14,159
4,597
2,273
2,963
10,776
68,151
0
L
12,479
3,848
0
6,977
16,316
4,792
897
2,598
13,718
73,594
2,443
L
8,506
2,081
733
4,237
19,289
24,454
295
3,244
16,045
38,315
0
W
Xbalanque
VoidWalker775
Xbalanque
18,132
9,002
0
5,996
13,268
4,996
9,925
6,908
6,333
0
89,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,116
Gold Earned
52,649
564
Minions Killed
521
0
Camps Cleared
0
2,207,296
Distance Traveled
1,996,910
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,485
477
111
5
0
327,827
5
L
Bellona
9,985
454
117
5
0
415,775
2
W
Guan Yu
12,935
588
138
6
0
427,412
5
W
Ares
11,445
520
47
2
0
418,914
7
W
Mercury
14,050
639
142
6
0
519,641
0
L
Bakasura
11,789
536
108
5
0
465,422
4
W
Ra
11,367
517
121
6
0
408,750
9
L
Sol
10,565
480
141
6
0
365,535
8
L
Atlas
9,825
447
44
2
0
422,351
5
W
Xbalanque
12,319
560
116
5
0
432,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role