Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Goldheadfish
Ah Muzen Cab
Level 147
God Stats
3W - 2L
1,755 SR
Queue Stats
55W - 36L
1,686 Elo+
Party 2
Ymir
Ymir
JuanHennessey
Ymir
Level 160
God Stats
16W - 6L
1,680 SR
Queue Stats
309W - 218L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
XvTooMuchSwagvX
Ao Kuang
Level 143
God Stats
3W - 2L
1,753 SR
Queue Stats
56W - 37L
1,686 Elo+
Party 2
Vulcan
Vulcan
Νicκ
Vulcan
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Team Averages
Level 134
1,638 SR
1,616 Elo+

VS

Team Averages
Level 139
1,507 SR
1,643 Elo+
Fenrir
Fenrir
Gryfin673
Fenrir
Level 147
God Stats
7W - 7L
1,484 SR
Queue Stats
213W - 188L
1,651 Elo+
Party 3
Guan Yu
Guan Yu
MagicAddict
Guan Yu
Level 146
God Stats
5W - 2L
1,514 SR
Queue Stats
370W - 381L
1,559 Elo+
Solo
Yu Huang
Yu Huang
OutdatedSoftware
Yu Huang
Level 127
God Stats
6W - 12L
1,495 SR
Queue Stats
307W - 233L
1,665 Elo+
Party 3
Jing Wei
Jing Wei
PreservedRoses
Jing Wei
Level 130
God Stats
4W - 4L
1,543 SR
Queue Stats
190W - 151L
1,632 Elo+
Party 3
Athena
Athena
TurtleChi
Athena
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,708 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 6 / 0
9,309
490
5,609
13,950
3,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Goldheadfish
Ah Muzen Cab
15
0 / 2 / 2
9,483
499
5,686
8,054
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 8 / 3
7,604
400
2,883
16,142
12,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
17
5 / 2 / 1
10,896
573
5,546
13,196
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
Νicκ
Vulcan
16
0 / 4 / 5
9,670
509
10,558
10,354
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gryfin673
Fenrir
16
5 / 2 / 8
10,699
563
7,575
12,399
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
MagicAddict
Guan Yu
19
4 / 1 / 4
12,415
653
9,639
17,712
25,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
9 / 1 / 5
12,276
646
14,983
8,541
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
19
4 / 0 / 3
12,311
648
6,232
9,773
3,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
TurtleChi
Athena
14
0 / 3 / 16
9,554
503
3,822
15,561
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
22
22
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
6
0
0.17
L
Ah Muzen Cab
Goldheadfish
Ah Muzen Cab
0
2
2
0.5
W
Fenrir
Gryfin673
Fenrir
5
2
8
4.5
L
1
8
3
0.31
W
Guan Yu
MagicAddict
Guan Yu
4
1
4
6
W
9
1
5
11.5
W
Jing Wei
4
0
3
5.5
W
Athena
TurtleChi
Athena
0
3
16
2.67
L
Ao Kuang
5
2
1
2.75
L
Vulcan
Νicκ
Vulcan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
42,251
61,696
Taken
63,986
26,968
Mitigated
53,336
16,231
Healing
26,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,609
1,156
0
3,258
13,950
3,517
0
515
12,783
0
60,484
L
Ah Muzen Cab
Goldheadfish
Ah Muzen Cab
5,686
1,915
0
4,278
8,054
3,055
992
1,967
6,019
0
71,439
W
Fenrir
Gryfin673
Fenrir
7,575
2,274
0
6,245
12,399
4,943
15
3,887
8,020
0
70,497
L
2,883
836
948
1,522
16,142
12,475
0
6,616
9,280
14,563
0
W
Guan Yu
MagicAddict
Guan Yu
9,639
1,007
1,154
9,614
17,712
25,675
1,269
3,474
14,238
0
80,480
W
14,983
1,264
0
1,032
8,541
3,850
1,029
5,007
3,534
90,413
0
W
Jing Wei
6,232
5,204
0
5,897
9,773
3,797
2,100
2,508
7,265
0
107,073
W
Athena
TurtleChi
Athena
3,822
866
0
2,619
15,561
15,071
437
5,980
9,581
16,880
3,233
L
Ao Kuang
5,546
952
0
5,366
13,196
4,366
1,022
2,715
10,171
62,457
0
L
Vulcan
Νicκ
Vulcan
10,558
1,715
0
859
10,354
3,555
312
6,092
4,016
86,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
57,255
568
Minions Killed
689
0
Camps Cleared
0
1,751,756
Distance Traveled
1,989,805
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,309
490
130
7
0
360,062
5
L
Ah Muzen Cab
9,483
499
149
8
0
357,408
4
W
Fenrir
10,699
563
108
6
0
427,601
6
L
Ymir
7,604
400
22
1
0
265,087
5
W
Guan Yu
12,415
653
173
9
0
409,311
1
W
Yu Huang
12,276
646
181
10
0
394,749
1
W
Jing Wei
12,311
648
202
11
0
372,564
3
W
Athena
9,554
503
25
1
0
385,580
14
L
Ao Kuang
10,896
573
117
6
0
413,209
5
L
Vulcan
9,670
509
150
8
0
355,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role