Player Matchup

Cerberus
Cerberus
CarboXXylic
Cerberus
Level 144
God Stats
15W - 6L
1,740 SR
Queue Stats
29W - 24L
1,618 Elo+
Solo
Arachne
Arachne
JethorA
Arachne
Level 91
God Stats
2W - 5L
1,237 SR
Queue Stats
420W - 395L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
SandFromSandman
Amaterasu
Level 88
God Stats
3W - 1L
1,799 SR
Queue Stats
277W - 237L
1,483 Elo+
Party 2
Team Averages
Level 108
1,592 SR
1,525 Elo+

VS

Team Averages
Level 98
1,425 SR
1,475 Elo+
Discordia
Discordia
MattSlams
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,529 Elo+
Solo
Susano
Susano
Sol_XVII
Susano
Level 67
God Stats
1W - 2L
1,177 SR
Queue Stats
14W - 28L
1,327 Elo+
Party 1
Atlas
Atlas
kill49ersnextgen
Atlas
Level 126
God Stats
40W - 14L
1,598 SR
Queue Stats
105W - 64L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarboXXylic
Cerberus
19
3 / 3 / 14
15,112
687
16,227
24,628
28,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
JethorA
Arachne
18
7 / 3 / 8
14,547
661
10,752
16,993
6,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
SandFromSandman
Amaterasu
19
9 / 12 / 8
15,589
709
15,835
30,034
28,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MattSlams
Discordia
17
4 / 6 / 7
14,060
639
13,730
12,807
4,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Sol_XVII
Susano
19
6 / 10 / 6
15,882
722
22,178
20,036
7,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 7
16,526
751
18,841
22,900
24,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
19
Kills
18
18
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CarboXXylic
Cerberus
3
3
14
3.33
L
Arachne
JethorA
Arachne
7
3
8
3.67
W
Discordia
MattSlams
Discordia
4
6
7
1.25
L
Amaterasu
SandFromSandman
Amaterasu
9
12
8
1.08
W
Susano
Sol_XVII
Susano
6
10
6
0.9
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
54,749
71,655
Taken
55,743
62,847
Mitigated
35,593
11,732
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CarboXXylic
Cerberus
16,227
936
0
3,113
24,628
28,260
421
8,362
16,266
62,097
0
L
Arachne
JethorA
Arachne
10,752
6,719
0
3,316
16,993
6,488
1,068
8,290
8,703
0
44,859
W
Discordia
MattSlams
Discordia
13,730
1,437
0
2,155
12,807
4,127
1,113
4,614
8,193
39,682
0
L
Amaterasu
SandFromSandman
Amaterasu
15,835
5,784
706
4,597
30,034
28,099
588
16,249
13,785
0
48,880
W
Susano
Sol_XVII
Susano
22,178
4,420
0
0
20,036
7,400
704
6,079
13,818
0
71,000
W
18,841
6,809
0
6,493
22,900
24,066
606
6,685
16,215
51,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
46,468
221
Minions Killed
219
7
Camps Cleared
10
1,160,520
Distance Traveled
1,047,098
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,112
687
115
5
1
405,301
9
L
Arachne
14,547
661
57
3
3
390,835
0
W
Discordia
14,060
639
79
4
1
349,824
1
L
Amaterasu
15,589
709
49
2
3
364,384
6
W
Susano
15,882
722
89
4
8
342,069
3
W
Atlas
16,526
751
51
2
1
355,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role