Player Matchup

Fafnir
Fafnir
Platinum I
 
Fafnir
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
BaboonRat
Ah Muzen Cab
Diamond V
Level 77
God Stats
5W - 3L
1,765 SR
Queue Stats
41W - 29L
2,243 MMR
Solo
Izanami
Izanami
Platinum IV
Deagles
Izanami
Platinum IV
Level 159
God Stats
1W - 4L
1,612 SR
Queue Stats
21W - 17L
1,887 MMR
Solo
Thor
Thor
Platinum III
FlãnkR
Thor
Platinum III
Level 119
God Stats
1W - 2L
1,695 SR
Queue Stats
199W - 198L
1,898 MMR
Solo
Sol
Sol
Masters
xFoRcEee
Sol
Masters
Level 160
God Stats
2W - 3L
1,926 SR
Queue Stats
382W - 332L
2,346 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,700 SR
1,975 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,681 SR
2,065 MMR
Amaterasu
Amaterasu
Gold III
BigBallsBill
Amaterasu
Gold III
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 145L
1,735 MMR
Party 1
Thanatos
Thanatos
Masters
Chewîe
Thanatos
Masters
Level 157
God Stats
44W - 20L
1,756 SR
Queue Stats
200W - 147L
2,590 MMR
Solo
Thoth
Thoth
Platinum I
Level99pikajew
Thoth
Platinum I
Level 149
God Stats
10W - 2L
1,801 SR
Queue Stats
37W - 21L
2,162 MMR
Solo
Hou Yi
Hou Yi
Platinum I
LowKeyL0ki
Hou Yi
Platinum I
Level 160
God Stats
14W - 7L
1,847 SR
Queue Stats
70W - 47L
2,022 MMR
Party 1
Sylvanus
Sylvanus
Gold II
polkapine
Sylvanus
Gold II
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 57L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 3 / 5
7,246
518
5,608
11,085
10,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
BaboonRat
Ah Muzen Cab
15
4 / 2 / 4
8,727
623
15,775
9,563
3,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Deagles
Izanami
11
0 / 7 / 0
6,366
455
3,554
8,657
2,022
Thor
FlãnkR
Thor
12
0 / 6 / 5
6,908
493
2,707
12,359
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
7 / 5 / 1
8,486
606
8,671
11,132
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AgniCliodhnaBastet

VS

Bans
AtlasAchillesAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigBallsBill
Amaterasu
14
1 / 3 / 2
8,303
593
4,363
17,806
18,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Chewîe
Thanatos
14
6 / 2 / 6
8,892
635
7,967
11,742
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 6 / 6
8,359
597
9,119
7,836
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
LowKeyL0ki
Hou Yi
16
10 / 0 / 3
9,802
700
10,061
8,645
2,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
polkapine
Sylvanus
12
2 / 2 / 8
7,230
516
5,665
10,219
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
13
Kills
23
23
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
3
5
1.5
L
Ah Muzen Cab
BaboonRat
Ah Muzen Cab
4
2
4
3
W
Amaterasu
BigBallsBill
Amaterasu
1
3
2
0.67
W
Thanatos
Chewîe
Thanatos
6
2
6
4.5
L
Izanami
Deagles
Izanami
0
7
0
0
L
Thor
FlãnkR
Thor
0
6
5
0.42
W
4
6
6
1.17
W
Hou Yi
LowKeyL0ki
Hou Yi
10
0
3
11.5
W
Sylvanus
polkapine
Sylvanus
2
2
8
3
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
37,175
52,796
Taken
56,248
22,455
Mitigated
39,130
14,680
Healing
32,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,608
1,211
165
2,189
11,085
10,254
73
3,777
7,308
13,982
3,616
L
Ah Muzen Cab
BaboonRat
Ah Muzen Cab
15,775
6,993
0
3,983
9,563
3,204
485
563
9,000
0
69,076
W
Amaterasu
BigBallsBill
Amaterasu
4,363
2,036
0
10,092
17,806
18,176
0
563
17,243
0
56,285
W
Thanatos
Chewîe
Thanatos
7,967
2,595
0
11,826
11,742
4,935
0
2,910
8,832
0
58,076
L
Izanami
Deagles
Izanami
3,554
1,425
0
861
8,657
2,022
0
1,382
7,275
0
40,132
L
Thor
FlãnkR
Thor
2,707
945
0
3,638
12,359
3,906
0
3,428
8,931
0
39,245
W
9,119
419
0
808
7,836
2,983
0
4,060
3,776
54,384
0
W
Hou Yi
LowKeyL0ki
Hou Yi
10,061
5,810
0
6,177
8,645
2,964
265
1,720
6,925
0
66,563
W
Sylvanus
polkapine
Sylvanus
5,665
1,901
865
2,555
10,219
10,072
0
3,866
6,353
20,961
6,688
L
8,671
3,771
0
3,844
11,132
3,069
293
4,983
6,149
51,753
5,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
42,586
428
Minions Killed
520
0
Camps Cleared
0
1,457,880
Distance Traveled
1,506,727
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,246
518
20
1
0
294,798
5
L
Ah Muzen Cab
8,727
623
124
9
0
321,840
6
W
Amaterasu
8,303
593
141
10
0
312,195
3
W
Thanatos
8,892
635
97
7
0
349,703
0
L
Izanami
6,366
455
90
6
0
273,846
6
L
Thor
6,908
493
80
6
0
298,088
5
W
Thoth
8,359
597
101
7
0
283,959
4
W
Hou Yi
9,802
700
120
9
0
274,504
3
W
Sylvanus
7,230
516
61
4
0
286,366
6
L
Sol
8,486
606
114
8
0
269,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role