Player Matchup

Camazotz
Camazotz
Diamond III
Amplifieddddd
Camazotz
Diamond III
Level 125
God Stats
10W - 9L
1,605 SR
Queue Stats
84W - 76L
2,228 MMR
Solo
Nu Wa
Nu Wa
Platinum II
AvidLOTROEnjoyer
Nu Wa
Platinum II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
2,220 MMR
Party 1
Rama
Rama
Platinum I
IHitSickDingers
Rama
Platinum I
Level 152
God Stats
6W - 7L
1,645 SR
Queue Stats
110W - 99L
2,027 MMR
Party 1
Ravana
Ravana
Diamond IV
Sylite
Ravana
Diamond IV
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
315W - 318L
2,150 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
XXCXXC
Xing Tian
Diamond IV
Level 123
God Stats
0W - 2L
1,429 SR
Queue Stats
239W - 243L
2,187 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,536 SR
2,163 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,609 SR
1,915 MMR
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
ThҽPlαgαs
Bakasura
Diamond IV
Level 156
God Stats
10W - 6L
1,692 SR
Queue Stats
65W - 64L
2,197 MMR
Solo
Discordia
Discordia
Diamond III
Weesper
Discordia
Diamond III
Level 160
God Stats
10W - 2L
1,360 SR
Queue Stats
340W - 338L
2,235 MMR
Solo
Thor
Thor
Masters
niipplelicker69
Thor
Masters
Level 155
God Stats
33W - 28L
1,995 SR
Queue Stats
964W - 948L
2,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Amplifieddddd
Camazotz
10
1 / 4 / 2
5,698
570
3,969
8,729
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 0
5,606
561
4,698
5,777
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,806
481
3,000
5,747
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Sylite
Ravana
10
0 / 4 / 0
5,330
533
3,082
8,350
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
XXCXXC
Xing Tian
8
0 / 1 / 0
4,767
477
3,263
7,416
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
CliodhnaBellonaEset

VS

Bans
ShivaLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 1
6,360
636
8,068
7,955
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
 
Atlas
10
0 / 0 / 5
5,786
579
2,197
5,625
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ThҽPlαgαs
Bakasura
12
4 / 0 / 1
6,738
674
3,212
6,623
2,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Weesper
Discordia
11
2 / 2 / 2
6,278
628
5,916
6,040
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 2
7,158
716
6,854
7,756
3,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
14
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
1
3.5
W
Atlas
 
Atlas
0
0
5
2.5
L
Camazotz
Amplifieddddd
Camazotz
1
4
2
0.5
L
2
3
0
0.67
L
0
2
0
0
L
Ravana
Sylite
Ravana
0
4
0
0
W
Bakasura
ThҽPlαgαs
Bakasura
4
0
1
4.5
W
Discordia
Weesper
Discordia
2
2
2
1.5
L
Xing Tian
XXCXXC
Xing Tian
0
1
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,012
Damage
26,247
36,019
Taken
33,999
12,416
Mitigated
12,421
10,964
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,068
4,148
0
4,942
7,955
2,410
0
2,188
5,767
0
48,579
W
Atlas
 
Atlas
2,197
981
1,501
2,101
5,625
2,381
0
1,630
3,995
16,708
0
L
Camazotz
Amplifieddddd
Camazotz
3,969
1,227
0
2,372
8,729
2,491
0
1,608
6,779
0
31,278
L
4,698
1,000
0
599
5,777
1,842
0
4,073
1,704
37,674
0
L
3,000
2,753
0
1,797
5,747
1,258
0
442
5,305
0
26,548
L
Ravana
Sylite
Ravana
3,082
358
0
4,151
8,350
3,259
0
0
7,874
0
28,431
W
Bakasura
ThҽPlαgαs
Bakasura
3,212
1,913
0
4,039
6,623
2,756
246
738
5,885
0
41,828
W
Discordia
Weesper
Discordia
5,916
413
0
1,232
6,040
1,609
29
1,800
4,240
39,801
0
L
Xing Tian
XXCXXC
Xing Tian
3,263
735
0
2,045
7,416
3,566
0
1,990
5,394
11,861
0
W
6,854
1,541
0
3,074
7,756
3,265
0
1,605
6,151
0
37,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
32,320
277
Minions Killed
377
0
Camps Cleared
0
1,003,207
Distance Traveled
1,099,144
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,360
636
91
9
0
180,440
4
W
Atlas
5,786
579
23
2
0
217,771
2
L
Camazotz
5,698
570
57
6
0
212,414
0
L
Nu Wa
5,606
561
77
8
0
189,057
1
L
Rama
4,806
481
60
6
0
174,840
2
L
Ravana
5,330
533
69
7
0
198,409
5
W
Bakasura
6,738
674
107
11
0
287,398
2
W
Discordia
6,278
628
84
8
0
207,145
1
L
Xing Tian
4,767
477
14
1
0
228,487
4
W
Thor
7,158
716
72
7
0
206,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role