Player Matchup

Shiva
Shiva
Apollo720
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,331 Elo+
Party 2
Cernunnos
Cernunnos
REDIESTKILLS
Cernunnos
Level 88
God Stats
4W - 5L
1,525 SR
Queue Stats
45W - 67L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
alaninzky
Gilgamesh
Level 121
God Stats
19W - 24L
1,538 SR
Queue Stats
31W - 36L
1,424 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,379 Elo+

VS

Team Averages
Level 102
1,418 SR
1,405 Elo+
Anhur
Anhur
UrFaCeXb
Anhur
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
609W - 718L
1,484 Elo+
Party 1
Chang'e
Chang'e
altheaaa
Chang'e
Level 69
God Stats
66W - 59L
1,194 SR
Queue Stats
267W - 301L
1,270 Elo+
Solo
Chaac
Chaac
palandaconfidant
Chaac
Level 108
God Stats
53W - 50L
1,560 SR
Queue Stats
519W - 625L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apollo720
Shiva
18
5 / 4 / 6
14,257
648
24,480
31,084
32,142
Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
REDIESTKILLS
Cernunnos
19
3 / 8 / 8
14,189
645
24,659
24,185
9,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
alaninzky
Gilgamesh
18
7 / 6 / 3
14,403
655
21,884
23,468
27,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
UrFaCeXb
Anhur
20
12 / 5 / 4
16,504
750
22,635
20,056
8,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
altheaaa
Chang'e
19
3 / 6 / 12
14,421
656
16,312
23,323
15,310
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 4 / 14
15,746
716
23,514
37,512
73,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
15
Kills
17
18
Deaths
15
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Shiva
Apollo720
Shiva
5
4
6
2
L
Cernunnos
REDIESTKILLS
Cernunnos
3
8
8
0.88
W
Anhur
UrFaCeXb
Anhur
12
5
4
2.8
L
Gilgamesh
alaninzky
Gilgamesh
7
6
3
1.42
W
Chang'e
altheaaa
Chang'e
3
6
12
1.5
W
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,023
Damage
62,461
78,737
Taken
80,891
69,054
Mitigated
97,051
13,822
Healing
28,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Apollo720
Shiva
24,480
4,621
1,865
5,854
31,084
32,142
56
7,316
23,768
13,084
37,232
L
Cernunnos
REDIESTKILLS
Cernunnos
24,659
12,327
0
5,393
24,185
9,132
525
4,520
19,665
0
72,111
W
Anhur
UrFaCeXb
Anhur
22,635
14,710
620
3,294
20,056
8,646
2,268
1,279
18,552
0
64,572
L
Gilgamesh
alaninzky
Gilgamesh
21,884
6,161
0
710
23,468
27,780
796
5,382
18,086
0
54,544
W
Chang'e
altheaaa
Chang'e
16,312
1,321
3,643
10,386
23,323
15,310
561
1,397
21,432
49,010
0
W
23,514
7,810
822
9,624
37,512
73,095
238
2,503
34,095
0
62,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
46,671
199
Minions Killed
228
10
Camps Cleared
6
1,082,623
Distance Traveled
1,140,551
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
14,257
648
60
3
2
370,322
1
L
Cernunnos
14,189
645
90
4
2
321,639
1
W
Anhur
16,504
750
79
4
4
366,079
2
L
Gilgamesh
14,403
655
49
2
6
390,662
7
W
Chang'e
14,421
656
78
4
1
363,506
4
W
Chaac
15,746
716
71
3
1
410,966
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role