Player Matchup

Chiron
Chiron
LocKey2000
Chiron
Level 147
God Stats
2W - 0L
1,681 SR
Queue Stats
145W - 120L
1,693 Elo+
Party 1
Raijin
Raijin
Matlock11
Raijin
Level 94
God Stats
2W - 0L
1,745 SR
Queue Stats
154W - 99L
1,687 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PINADA11
Cu Chulainn
Level 120
God Stats
1W - 1L
1,584 SR
Queue Stats
92W - 48L
1,705 Elo+
Party 1
Artemis
Artemis
Peaceman3
Artemis
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
45W - 13L
1,719 Elo+
Party 1
Yu Huang
Yu Huang
VikingLordodin87
Yu Huang
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 41L
1,273 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,616 Elo+

VS

Team Averages
Level 112
1,507 SR
1,455 Elo+
Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CriCriLua
Medusa
Level 40
God Stats
4W - 4L
1,288 SR
Queue Stats
177W - 182L
1,416 Elo+
Solo
Ra
Ra
Modrah
Ra
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 26L
1,339 Elo+
Solo
Fenrir
Fenrir
PogromcaHadesu
Fenrir
Level 80
God Stats
0W - 5L
1,574 SR
Queue Stats
229W - 225L
1,461 Elo+
Solo
Jormungandr
Jormungandr
sinerser
Jormungandr
Level 125
God Stats
8W - 7L
1,676 SR
Queue Stats
135W - 126L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LocKey2000
Chiron
20
11 / 2 / 16
14,301
841
28,120
15,997
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Matlock11
Raijin
20
5 / 4 / 19
13,335
784
15,227
18,918
8,392
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
PINADA11
Cu Chulainn
20
13 / 3 / 16
14,126
831
21,532
22,434
31,447
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Peaceman3
Artemis
20
15 / 4 / 11
14,379
846
32,880
20,652
9,094
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 2
9,553
562
1,519
3,806
1,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 9 / 3
11,519
678
12,187
21,838
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
CriCriLua
Medusa
19
3 / 9 / 4
11,516
677
8,788
23,328
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ra
20
1 / 7 / 4
12,177
716
9,854
14,054
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 9 / 4
14,175
834
12,751
24,161
16,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
sinerser
Jormungandr
18
0 / 10 / 9
11,078
652
17,446
25,315
27,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
44
Kills
15
16
Deaths
44
64
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
9
3
0.5
L
Medusa
CriCriLua
Medusa
3
9
4
0.56
W
Chiron
LocKey2000
Chiron
11
2
16
9.5
W
Raijin
Matlock11
Raijin
5
4
19
3.63
L
Ra
1
7
4
0.43
W
Cu Chulainn
PINADA11
Cu Chulainn
13
3
16
7
W
Artemis
Peaceman3
Artemis
15
4
11
5.13
L
8
9
4
1.11
W
0
3
2
0.33
L
Jormungandr
sinerser
Jormungandr
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,278
Damage
61,026
81,807
Taken
108,696
56,663
Mitigated
79,467
26,859
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,187
963
0
3,424
21,838
18,872
0
3,821
17,719
3,472
31,278
L
Medusa
CriCriLua
Medusa
8,788
4,192
0
3,249
23,328
8,394
924
5,284
17,924
0
24,767
W
Chiron
LocKey2000
Chiron
28,120
12,313
2,310
5,557
15,997
6,727
3,030
5,001
10,568
0
72,880
W
Raijin
Matlock11
Raijin
15,227
1,370
102
3,141
18,918
8,392
1,147
4,885
13,453
55,655
0
L
Ra
9,854
835
2,145
1,576
14,054
7,841
0
1,548
12,386
61,578
0
W
Cu Chulainn
PINADA11
Cu Chulainn
21,532
5,028
0
5,515
22,434
31,447
230
8,533
12,991
0
50,954
W
Artemis
Peaceman3
Artemis
32,880
18,829
0
9,911
20,652
9,094
3,008
7,454
12,520
0
94,431
L
12,751
2,416
0
1,773
24,161
16,490
0
3,794
20,210
0
27,132
W
1,519
152
107
216
3,806
1,003
74
928
2,706
5,302
0
L
Jormungandr
sinerser
Jormungandr
17,446
2,778
0
1,670
25,315
27,870
0
2,069
23,038
37,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,694
Gold Earned
60,465
349
Minions Killed
271
0
Camps Cleared
0
1,445,445
Distance Traveled
1,408,530
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,519
678
41
2
0
273,700
3
L
Medusa
11,516
677
39
2
0
290,215
0
W
Chiron
14,301
841
101
6
0
351,660
3
W
Raijin
13,335
784
84
5
0
337,469
1
L
Ra
12,177
716
122
7
0
303,440
2
W
Cu Chulainn
14,126
831
57
3
0
383,118
0
W
Artemis
14,379
846
100
6
0
276,936
1
L
Fenrir
14,175
834
26
2
0
286,206
1
W
Yu Huang
9,553
562
7
0
0
96,262
1
L
Jormungandr
11,078
652
43
3
0
254,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role