Player Matchup

Cthulhu
Cthulhu
Doods9112
Cthulhu
Level 10
God Stats
6W - 4L
1,808 SR
Queue Stats
18W - 15L
1,488 Elo+
Party 2
Thor
Thor
Exiledsoul621
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
JellyGaming
Neith
Level 18
God Stats
32W - 25L
1,570 SR
Queue Stats
32W - 26L
1,513 Elo+
Party 2
He Bo
He Bo
Pew4
He Bo
Level 43
God Stats
3W - 2L
1,797 SR
Queue Stats
145W - 108L
1,524 Elo+
Party 2
Bellona
Bellona
Xydragon2
Bellona
Level 25
God Stats
3W - 1L
1,714 SR
Queue Stats
109W - 91L
1,501 Elo+
Party 2
Team Averages
Level 21
1,678 SR
1,505 Elo+

VS

Team Averages
Level 64
1,502 SR
1,443 Elo+
King Arthur
King Arthur
Kardel420
King Arthur
Level 68
God Stats
2W - 5L
1,430 SR
Queue Stats
4W - 11L
1,394 Elo+
Party 1
Loki
Loki
Merç
Loki
Level 62
God Stats
7W - 6L
1,739 SR
Queue Stats
49W - 55L
1,509 Elo+
Solo
Chaac
Chaac
Nuel12
Chaac
Level 46
God Stats
5W - 6L
1,454 SR
Queue Stats
19W - 29L
1,441 Elo+
Party 1
Discordia
Discordia
scaaa
Discordia
Level 69
God Stats
6W - 10L
1,337 SR
Queue Stats
9W - 19L
1,368 Elo+
Party 1
Neith
Neith
zorrock98
Neith
Level 77
God Stats
5W - 6L
1,552 SR
Queue Stats
25W - 34L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doods9112
Cthulhu
20
6 / 2 / 16
14,272
1,098
14,420
20,476
25,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 8 / 16
13,389
1,030
13,756
15,820
8,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 2 / 17
15,005
1,154
23,366
13,031
6,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
Pew4
He Bo
20
9 / 4 / 15
15,497
1,192
24,170
12,166
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Xydragon2
Bellona
20
10 / 4 / 19
16,220
1,248
21,145
21,895
26,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kardel420
King Arthur
20
7 / 8 / 11
15,299
1,177
19,669
27,187
36,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Merç
Loki
18
5 / 13 / 5
13,105
1,008
8,722
22,365
8,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Nuel12
Chaac
20
4 / 3 / 12
14,114
1,086
14,138
22,352
16,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
scaaa
Discordia
19
0 / 6 / 10
12,666
974
17,775
10,985
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
zorrock98
Neith
19
4 / 7 / 7
14,064
1,082
17,701
19,372
7,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
65
37
Kills
20
20
Deaths
37
83
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Doods9112
Cthulhu
6
2
16
7
W
5
8
16
1.63
W
7
2
17
7.75
L
King Arthur
Kardel420
King Arthur
7
8
11
1.56
L
Loki
Merç
Loki
5
13
5
0.58
L
Chaac
Nuel12
Chaac
4
3
12
3.33
W
He Bo
Pew4
He Bo
9
4
15
4.13
W
Bellona
Xydragon2
Bellona
10
4
19
4.88
L
Discordia
scaaa
Discordia
0
6
10
0.83
L
Neith
zorrock98
Neith
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,857
Damage
78,005
83,388
Taken
102,261
71,975
Mitigated
73,062
13,433
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Doods9112
Cthulhu
14,420
814
1,249
1,026
20,476
25,753
0
5,475
15,001
31,559
0
W
13,756
3,363
0
10
15,820
8,022
0
3,373
12,447
65
19,490
W
23,366
12,431
0
4,487
13,031
6,240
0
4,964
8,067
0
58,238
L
King Arthur
Kardel420
King Arthur
19,669
483
0
0
27,187
36,629
0
10,899
15,850
11,893
34,007
L
Loki
Merç
Loki
8,722
1,733
0
0
22,365
8,602
0
9,637
12,593
0
15,334
L
Chaac
Nuel12
Chaac
14,138
1,781
0
6,087
22,352
16,954
0
8,108
14,151
0
33,870
W
He Bo
Pew4
He Bo
24,170
922
105
614
12,166
4,975
0
3,375
8,791
56,589
0
W
Bellona
Xydragon2
Bellona
21,145
8,873
2,902
3,040
21,895
26,985
0
5,223
16,672
2,777
32,879
L
Discordia
scaaa
Discordia
17,775
757
0
569
10,985
3,137
0
2,818
7,983
31,514
0
L
Neith
zorrock98
Neith
17,701
9,806
281
3,111
19,372
7,740
0
7,967
11,170
0
58,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,383
Gold Earned
69,248
272
Minions Killed
229
10
Camps Cleared
6
1,258,743
Distance Traveled
1,253,513
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,272
1,098
44
3
1
268,351
3
W
Thor
13,389
1,030
9
1
1
220,279
0
W
Neith
15,005
1,154
82
6
3
254,921
1
L
King Arthur
15,299
1,177
48
4
0
270,407
0
L
Loki
13,105
1,008
13
1
0
199,212
3
L
Chaac
14,114
1,086
44
3
0
288,082
0
W
He Bo
15,497
1,192
97
7
5
251,252
1
W
Bellona
16,220
1,248
40
3
0
263,940
2
L
Discordia
12,666
974
28
2
2
255,502
0
L
Neith
14,064
1,082
96
7
4
240,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role