Player Matchup

Susano
Susano
Haeylo
Susano
Level 13
God Stats
15W - 10L
1,586 SR
Queue Stats
189W - 96L
1,733 Elo+
Party 2
Sol
Sol
Noykin
Sol
Level 41
God Stats
23W - 17L
1,525 SR
Queue Stats
156W - 175L
1,462 Elo+
Party 1
Arachne
Arachne
Spantik
Arachne
Level 140
God Stats
22W - 9L
1,716 SR
Queue Stats
237W - 215L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Thormadn3ss
Amaterasu
Level 127
God Stats
2W - 0L
1,888 SR
Queue Stats
228W - 180L
1,544 Elo+
Party 1
Anubis
Anubis
zнυℓтуη
Anubis
Level 66
God Stats
4W - 3L
1,325 SR
Queue Stats
180W - 108L
1,580 Elo+
Party 2
Team Averages
Level 77
1,608 SR
1,564 Elo+

VS

Team Averages
Level 68
1,640 SR
1,523 Elo+
Bacchus
Bacchus
DrFoldgish
Bacchus
Level 118
God Stats
3W - 5L
1,468 SR
Queue Stats
243W - 238L
1,497 Elo+
Party 3
Artemis
Artemis
ForgPog
Artemis
Level 16
God Stats
14W - 10L
1,636 SR
Queue Stats
28W - 27L
1,511 Elo+
Party 3
Discordia
Discordia
Phrouzy
Discordia
Level 53
God Stats
3W - 4L
1,659 SR
Queue Stats
58W - 55L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Swoob1333
Tsukuyomi
Level 57
God Stats
2W - 8L
1,627 SR
Queue Stats
79W - 78L
1,507 Elo+
Party 3
Ares
Ares
sniperfreak190
Ares
Level 98
God Stats
4W - 2L
1,808 SR
Queue Stats
85W - 78L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Haeylo
Susano
17
9 / 0 / 10
11,100
584
15,051
11,842
5,317
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Noykin
Sol
16
7 / 1 / 12
10,945
576
12,616
9,698
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Spantik
Arachne
18
7 / 3 / 7
11,385
599
10,084
19,015
8,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Thormadn3ss
Amaterasu
16
1 / 3 / 11
10,100
532
10,457
18,493
19,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
11 / 5 / 9
10,955
577
12,640
11,705
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrFoldgish
Bacchus
13
3 / 9 / 4
8,466
446
8,203
15,521
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ForgPog
Artemis
13
0 / 5 / 1
7,707
406
6,059
9,496
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Phrouzy
Discordia
13
4 / 8 / 0
8,646
455
6,599
11,187
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Swoob1333
Tsukuyomi
16
5 / 6 / 2
10,273
541
17,277
20,266
11,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 7 / 6
8,256
435
3,781
18,194
15,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
35
Kills
12
12
Deaths
35
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrFoldgish
Bacchus
3
9
4
0.56
L
Artemis
ForgPog
Artemis
0
5
1
0.1
W
Susano
Haeylo
Susano
9
0
10
14
W
Sol
Noykin
Sol
7
1
12
13
L
Discordia
Phrouzy
Discordia
4
8
0
0.5
W
Arachne
Spantik
Arachne
7
3
7
3.5
L
Tsukuyomi
Swoob1333
Tsukuyomi
5
6
2
1
W
Amaterasu
Thormadn3ss
Amaterasu
1
3
11
2.17
L
0
7
6
0.43
W
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,848
Damage
41,919
70,753
Taken
74,664
42,691
Mitigated
40,725
20,599
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrFoldgish
Bacchus
8,203
1,184
0
2,613
15,521
7,784
0
5,435
10,086
40,236
0
L
Artemis
ForgPog
Artemis
6,059
3,205
0
469
9,496
3,444
424
3,931
5,565
0
42,065
W
Susano
Haeylo
Susano
15,051
2,983
0
1,184
11,842
5,317
0
3,211
8,367
0
71,844
W
Sol
Noykin
Sol
12,616
4,775
0
4,389
9,698
3,391
129
3,155
6,499
70,725
0
L
Discordia
Phrouzy
Discordia
6,599
793
0
150
11,187
2,808
328
2,974
8,213
36,166
0
W
Arachne
Spantik
Arachne
10,084
6,859
0
4,906
19,015
8,461
599
4,458
14,335
0
104,065
L
Tsukuyomi
Swoob1333
Tsukuyomi
17,277
5,438
0
3,050
20,266
11,005
0
2,581
17,685
0
65,498
W
Amaterasu
Thormadn3ss
Amaterasu
10,457
4,205
0
6,705
18,493
19,390
176
3,413
15,030
0
56,032
L
3,781
240
2,043
2,579
18,194
15,684
112
9,885
8,309
17,835
0
W
12,640
1,143
0
3,415
11,705
6,132
68
3,652
7,939
35,362
2,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,485
Gold Earned
43,348
491
Minions Killed
361
0
Camps Cleared
0
1,901,703
Distance Traveled
1,697,995
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,466
446
78
4
0
325,266
4
L
Artemis
7,707
406
77
4
0
345,697
0
W
Susano
11,100
584
115
6
0
421,966
5
W
Sol
10,945
576
103
5
0
361,349
3
L
Discordia
8,646
455
78
4
0
335,074
1
W
Arachne
11,385
599
137
7
0
425,385
4
L
Tsukuyomi
10,273
541
102
5
0
341,361
6
W
Amaterasu
10,100
532
99
5
0
353,120
3
L
Ares
8,256
435
26
1
0
350,597
0
W
Anubis
10,955
577
37
2
0
339,883
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role