Player Matchup

Danzaburou
Danzaburou
FeeniiiOnFeeniii
Danzaburou
Level 106
God Stats
7W - 12L
1,490 SR
Queue Stats
179W - 263L
1,416 Elo+
Party 2
Zeus
Zeus
MetalRooster956
Zeus
Level 88
God Stats
1W - 0L
1,719 SR
Queue Stats
22W - 33L
1,456 Elo+
Solo
Xing Tian
Xing Tian
XpLiCiT_RiVaL666
Xing Tian
Level 98
God Stats
4W - 1L
1,661 SR
Queue Stats
20W - 24L
1,416 Elo+
Party 2
Team Averages
Level 97
1,623 SR
1,429 Elo+

VS

Team Averages
Level 90
1,558 SR
1,429 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ChibiGamerOG
Chernobog
Level 77
God Stats
9W - 18L
1,707 SR
Queue Stats
197W - 314L
1,425 Elo+
Party 1
Ymir
Ymir
EngineerGaming72
Ymir
Level 67
God Stats
10W - 18L
1,467 SR
Queue Stats
77W - 126L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeeniiiOnFeeniii
Danzaburou
13
7 / 1 / 3
8,438
844
8,920
7,127
2,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
7,450
745
9,651
4,509
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
11
1 / 3 / 6
7,177
718
3,244
11,574
10,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
3 / 4 / 1
6,555
656
3,249
6,241
1,611
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
ChibiGamerOG
Chernobog
10
0 / 3 / 4
6,156
616
5,588
7,422
2,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 4 / 2
6,661
666
4,041
10,798
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
11
Kills
4
4
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
1
0.88
L
Chernobog
ChibiGamerOG
Chernobog
0
3
4
0.67
L
1
4
2
0.5
W
Danzaburou
FeeniiiOnFeeniii
Danzaburou
7
1
3
8.5
W
3
0
4
5
W
Xing Tian
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
12,878
23,210
Taken
24,461
14,647
Mitigated
11,344
4,238
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,249
1,768
795
1,073
6,241
1,611
0
2,927
3,177
15,937
0
L
Chernobog
ChibiGamerOG
Chernobog
5,588
2,411
0
0
7,422
2,153
0
5,012
2,035
0
16,327
L
4,041
688
0
532
10,798
7,580
0
4,315
6,086
12,065
0
W
Danzaburou
FeeniiiOnFeeniii
Danzaburou
8,920
4,358
0
2,499
7,127
2,882
1,001
1,912
5,215
0
30,385
W
9,651
610
0
360
4,509
1,520
48
2,073
2,436
27,198
0
W
Xing Tian
3,244
130
132
1,247
11,574
10,245
0
4,059
7,515
10,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
19,372
109
Minions Killed
79
7
Camps Cleared
2
544,902
Distance Traveled
484,392
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,555
656
24
2
0
137,910
3
L
Chernobog
6,156
616
38
4
2
187,243
3
L
Ymir
6,661
666
17
2
0
159,239
4
W
Danzaburou
8,438
844
52
5
5
176,430
1
W
Zeus
7,450
745
45
5
0
179,309
0
W
Xing Tian
7,177
718
12
1
2
189,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role