Player Matchup

Thanatos
Thanatos
Hail 2the StoRm
Thanatos
Level 65
God Stats
2W - 0L
1,664 SR
Queue Stats
55W - 89L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
MaelstromOne820
Cthulhu
Level 6
God Stats
2W - 3L
1,271 SR
Queue Stats
2W - 5L
870 Elo+
Party 2
Yu Huang
Yu Huang
Phoenix-Of-White
Yu Huang
Level 110
God Stats
9W - 16L
1,347 SR
Queue Stats
30W - 69L
1,216 Elo+
Solo
Team Averages
Level 60
1,427 SR
1,129 Elo+

VS

Team Averages
Level 31
1,596 SR
1,182 Elo+
Ymir
Ymir
IT4L14N5T4LL10N
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
943 Elo+
Party 1
Neith
Neith
Ramburgler
Neith
Level 67
God Stats
2W - 3L
1,788 SR
Queue Stats
18W - 19L
1,102 Elo+
Party 1
Loki
Loki
bannaman54321
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
11 / 5 / 5
12,784
799
12,811
13,204
4,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 5 / 11
10,986
687
4,674
12,932
7,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 1 / 12
11,698
731
9,173
8,357
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
8,872
555
2,475
12,902
4,496
Neith
15
5 / 5 / 6
11,236
702
9,449
10,798
3,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 5 / 6
10,889
681
11,973
10,034
2,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
18
Kills
11
11
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
11
5
5
2.7
L
1
9
2
0.22
W
4
5
11
1.9
W
3
1
12
9
L
Neith
5
5
6
1.6
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
23,897
34,493
Taken
33,734
15,149
Mitigated
10,506
10,209
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
12,811
3,386
12
7,311
13,204
4,416
691
1,712
11,492
0
41,345
L
2,475
453
0
0
12,902
4,496
39
6,333
6,324
7,504
0
W
4,674
929
41
1,021
12,932
7,733
627
1,107
11,825
14,675
0
W
9,173
349
11
1,813
8,357
3,000
232
986
7,371
53,427
0
L
Neith
9,449
4,641
170
1,399
10,798
3,313
0
3,372
7,268
0
34,669
L
11,973
4,258
0
0
10,034
2,697
0
3,816
6,155
0
24,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,468
Gold Earned
30,997
165
Minions Killed
96
7
Camps Cleared
2
865,070
Distance Traveled
558,899
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,784
799
53
3
1
267,531
4
L
Ymir
8,872
555
10
1
0
207,480
0
W
Cthulhu
10,986
687
14
1
0
293,011
0
W
Yu Huang
11,698
731
98
6
6
304,528
0
L
Neith
11,236
702
61
4
1
187,069
0
L
Loki
10,889
681
25
2
1
164,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role