Player Matchup

Nox
Nox
Apathy84
Nox
Level 122
God Stats
72W - 80L
1,501 SR
Queue Stats
144W - 174L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
Dre511
Jormungandr
Level 27
God Stats
3W - 1L
1,287 SR
Queue Stats
5W - 4L
1,261 Elo+
Party 1
Medusa
Medusa
LightningWar
Medusa
Level 126
God Stats
1W - 2L
1,346 SR
Queue Stats
112W - 106L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Spankard
Kukulkan
Level 127
God Stats
34W - 37L
1,636 SR
Queue Stats
245W - 283L
1,462 Elo+
Party 3
Neith
Neith
ninjalol5
Neith
Level 103
God Stats
18W - 13L
1,611 SR
Queue Stats
134W - 113L
1,502 Elo+
Party 1
Team Averages
Level 101
1,476 SR
1,437 Elo+

VS

Team Averages
Level 94
1,489 SR
1,492 Elo+
Sol
Sol
CheatahC4
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,343 Elo+
Party 2
Shiva
Shiva
Cryptolinguist
Shiva
Level 148
God Stats
2W - 5L
1,231 SR
Queue Stats
15W - 18L
1,458 Elo+
Solo
Da Ji
Da Ji
Shadyhurricane
Da Ji
Level 129
God Stats
2W - 1L
1,714 SR
Queue Stats
26W - 21L
1,557 Elo+
Solo
Camazotz
Camazotz
Spinosaurus666
Camazotz
Level 23
God Stats
2W - 1L
1,492 SR
Queue Stats
15W - 21L
1,600 Elo+
Party 2
Poseidon
Poseidon
Vee214
Poseidon
Level 29
God Stats
4W - 4L
1,510 SR
Queue Stats
90W - 75L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
10,842
1,084
11,140
4,766
1,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Dre511
Jormungandr
17
4 / 3 / 14
11,719
1,172
12,443
13,758
16,210
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Medusa
18
8 / 3 / 11
12,363
1,236
22,701
15,001
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Spankard
Kukulkan
17
2 / 2 / 7
10,565
1,057
7,993
8,386
3,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ninjalol5
Neith
18
8 / 0 / 8
12,385
1,239
11,979
5,415
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 1
10,704
1,070
12,970
15,562
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 5
11,214
1,121
8,598
20,442
21,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
3 / 7 / 6
11,263
1,126
11,013
14,835
5,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
16
0 / 2 / 5
9,639
964
5,056
9,947
6,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Vee214
Poseidon
16
0 / 5 / 4
10,070
1,007
5,379
10,776
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
24
Kills
9
9
Deaths
24
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
4
6
1
0.75
L
2
4
5
1.13
W
Jormungandr
Dre511
Jormungandr
4
3
14
3.67
W
Medusa
8
3
11
4.5
L
3
7
6
0.86
W
Kukulkan
Spankard
Kukulkan
2
2
7
2.75
L
Camazotz
0
2
5
1.25
L
Poseidon
Vee214
Poseidon
0
5
4
0.4
W
Neith
ninjalol5
Neith
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,256
Damage
43,016
47,326
Taken
71,562
30,262
Mitigated
40,524
7,319
Healing
5,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,140
1,242
335
273
4,766
1,925
0
2,198
2,568
16,906
0
L
12,970
3,380
0
2,704
15,562
5,244
0
5,541
10,021
29,949
2,288
L
8,598
1,759
0
438
20,442
21,159
0
9,830
10,612
0
29,415
W
Jormungandr
Dre511
Jormungandr
12,443
3,108
0
0
13,758
16,210
0
4,178
9,185
24,004
0
W
Medusa
22,701
11,965
0
3,405
15,001
6,250
0
5,508
8,553
0
42,355
L
11,013
2,265
0
0
14,835
5,193
0
5,804
9,031
0
22,374
W
Kukulkan
Spankard
Kukulkan
7,993
693
0
1,115
8,386
3,501
0
3,906
4,480
21,629
0
L
Camazotz
5,056
1,152
0
2,117
9,947
6,120
0
5,098
4,849
0
11,923
L
Poseidon
Vee214
Poseidon
5,379
178
0
0
10,776
2,808
0
5,303
5,473
31,786
0
W
Neith
ninjalol5
Neith
11,979
4,437
0
2,191
5,415
2,376
0
1,572
3,843
0
41,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,874
Gold Earned
52,890
213
Minions Killed
190
8
Camps Cleared
7
1,026,074
Distance Traveled
973,063
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,842
1,084
14
1
1
215,024
1
L
Sol
10,704
1,070
35
4
0
151,824
3
L
Shiva
11,214
1,121
43
4
1
208,295
1
W
Jormungandr
11,719
1,172
21
2
2
204,996
1
W
Medusa
12,363
1,236
38
4
3
209,586
0
L
Da Ji
11,263
1,126
27
3
4
204,888
0
W
Kukulkan
10,565
1,057
61
6
2
184,904
0
L
Camazotz
9,639
964
18
2
1
197,436
0
L
Poseidon
10,070
1,007
67
7
1
210,620
0
W
Neith
12,385
1,239
79
8
0
211,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role